Player Matchup

Sobek
Sobek
DEA3103
Sobek
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 92L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
LAS3R87
Kuzenbo
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 28L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RadiantOmega
Tsukuyomi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,487 Elo+
Solo
Chernobog
Chernobog
SLKunzit3
Chernobog
Level 77
God Stats
1W - 5L
1,281 SR
Queue Stats
334W - 316L
1,491 Elo+
Solo
Fenrir
Fenrir
Warforts
Fenrir
Level 145
God Stats
3W - 6L
1,468 SR
Queue Stats
376W - 407L
1,434 Elo+
Party 2
Team Averages
Level 99
1,450 SR
1,459 Elo+

VS

Team Averages
Level 136
1,548 SR
1,502 Elo+
Raijin
Raijin
ANGRY RPD
Raijin
Level 146
God Stats
3W - 1L
1,812 SR
Queue Stats
278W - 252L
1,545 Elo+
Party 1
Cliodhna
Cliodhna
DaShizznat
Cliodhna
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 169L
1,498 Elo+
Party 1
Thor
Thor
Lenny teh Shark
Thor
Level 125
God Stats
7W - 4L
1,447 SR
Queue Stats
212W - 212L
1,433 Elo+
Solo
Nu Wa
Nu Wa
kittyfuzz321
Nu Wa
Level 143
God Stats
3W - 4L
1,487 SR
Queue Stats
137W - 119L
1,541 Elo+
Solo
Chronos
Chronos
shmolp
Chronos
Level 114
God Stats
2W - 0L
1,493 SR
Queue Stats
102W - 95L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DEA3103
Sobek
20
2 / 6 / 22
13,375
743
16,962
31,600
54,840
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
LAS3R87
Kuzenbo
20
4 / 4 / 25
13,674
760
15,431
38,142
58,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
RadiantOmega
Tsukuyomi
20
11 / 10 / 13
13,993
777
25,365
25,218
14,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
SLKunzit3
Chernobog
19
5 / 6 / 15
12,416
690
12,774
20,027
11,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Warforts
Fenrir
20
10 / 6 / 8
13,281
738
14,946
24,288
17,685
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ANGRY RPD
Raijin
19
1 / 6 / 22
12,043
669
26,941
17,941
7,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
DaShizznat
Cliodhna
20
7 / 7 / 13
13,611
756
17,401
20,688
9,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 7 / 19
15,058
837
30,304
17,645
8,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 6 / 13
12,755
709
20,772
14,465
5,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
shmolp
Chronos
20
7 / 6 / 18
15,116
840
25,620
26,162
12,021
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
116
32
Kills
31
32
Deaths
32
83
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Raijin
ANGRY RPD
Raijin
1
6
22
2
L
Sobek
DEA3103
Sobek
2
6
22
2.17
W
Cliodhna
DaShizznat
Cliodhna
7
7
13
1.93
L
Kuzenbo
LAS3R87
Kuzenbo
4
4
25
4.13
W
11
7
19
2.93
L
Tsukuyomi
RadiantOmega
Tsukuyomi
11
10
13
1.75
L
Chernobog
SLKunzit3
Chernobog
5
6
15
2.08
L
Fenrir
Warforts
Fenrir
10
6
8
2.33
W
5
6
13
1.92
W
Chronos
shmolp
Chronos
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,478
Damage
121,038
139,275
Taken
96,901
156,723
Mitigated
42,810
50,622
Healing
33,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
ANGRY RPD
Raijin
26,941
2,498
2,970
3,528
17,941
7,138
684
7,547
10,394
45,004
0
L
Sobek
DEA3103
Sobek
16,962
486
3,476
9,072
31,600
54,840
920
18,856
12,336
31,743
0
W
Cliodhna
DaShizznat
Cliodhna
17,401
1,338
1,588
6,948
20,688
9,793
1,033
6,768
13,920
0
40,045
L
Kuzenbo
LAS3R87
Kuzenbo
15,431
4,824
1,999
14,538
38,142
58,381
479
21,643
16,102
27,446
0
W
30,304
2,434
1,462
2,557
17,645
8,733
345
5,918
11,727
0
46,047
L
Tsukuyomi
RadiantOmega
Tsukuyomi
25,365
4,400
1,614
5,232
25,218
14,617
814
9,249
15,763
0
57,596
L
Chernobog
SLKunzit3
Chernobog
12,774
4,035
1,163
4,294
20,027
11,200
3,090
6,899
13,000
0
44,598
L
Fenrir
Warforts
Fenrir
14,946
4,631
2,518
6,716
24,288
17,685
1,433
15,291
8,741
0
27,958
W
20,772
3,978
885
3,053
14,465
5,125
609
4,500
9,965
44,174
0
W
Chronos
shmolp
Chronos
25,620
12,403
1,390
9,450
26,162
12,021
1,841
7,660
18,502
62,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,739
Gold Earned
68,583
204
Minions Killed
216
0
Camps Cleared
0
1,569,543
Distance Traveled
1,487,047
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,043
669
46
3
0
293,804
1
L
Sobek
13,375
743
28
2
0
329,274
1
W
Cliodhna
13,611
756
33
2
0
304,138
1
L
Kuzenbo
13,674
760
14
1
0
345,842
0
W
Thor
15,058
837
27
2
0
302,683
1
L
Tsukuyomi
13,993
777
56
3
0
285,511
1
L
Chernobog
12,416
690
75
4
0
299,492
1
L
Fenrir
13,281
738
31
2
0
309,424
3
W
Nu Wa
12,755
709
50
3
0
302,815
0
W
Chronos
15,116
840
60
3
0
283,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role