Player Matchup

Danzaburou
Danzaburou
GabGoten
Danzaburou
Level 3
God Stats
1W - 3L
1,253 SR
Queue Stats
1W - 6L
1,227 Elo+
Party 2
Cthulhu
Cthulhu
OmelhorTruqueiro
Cthulhu
Level 3
God Stats
1W - 5L
1,253 SR
Queue Stats
1W - 6L
1,227 Elo+
Party 2
Izanami
Izanami
Vexxye
Izanami
Level 3
God Stats
1W - 4L
1,253 SR
Queue Stats
1W - 6L
1,227 Elo+
Party 2
Fenrir
Fenrir
WilsonBolado
Fenrir
Level 3
God Stats
1W - 3L
1,253 SR
Queue Stats
1W - 5L
1,227 Elo+
Party 2
Artemis
Artemis
burilogamer
Artemis
Level 3
God Stats
1W - 3L
1,253 SR
Queue Stats
1W - 5L
1,227 Elo+
Party 2
Team Averages
Level 3
1,253 SR
1,227 Elo+

VS

Team Averages
Level 9
1,505 SR
1,419 Elo+
Anhur
Anhur
DnKz696
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,214 Elo+
Solo
Tiamat
Tiamat
Laukrr
Tiamat
Level 26
God Stats
11W - 11L
1,525 SR
Queue Stats
36W - 36L
1,529 Elo+
Solo
Hun Batz
Hun Batz
LawyerKira
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 1
Erlang Shen
Erlang Shen
MONTE123GH
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Yemoja
Yemoja
xopxops
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GabGoten
Danzaburou
14
7 / 3 / 1
9,320
583
8,530
8,570
2,711
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
8 / 3 / 4
9,293
581
8,705
11,962
10,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Vexxye
Izanami
8
1 / 4 / 2
6,361
398
699
3,830
680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
4 / 3 / 4
9,108
569
6,782
13,136
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
burilogamer
Artemis
13
5 / 5 / 2
8,306
519
9,194
7,929
1,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DnKz696
Anhur
12
3 / 6 / 2
7,622
476
4,546
11,032
3,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Laukrr
Tiamat
13
9 / 3 / 1
8,607
538
12,354
11,768
6,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
LawyerKira
Hun Batz
14
4 / 5 / 1
8,167
510
5,686
12,436
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
MONTE123GH
Erlang Shen
10
1 / 9 / 1
6,807
425
4,766
12,178
8,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
xopxops
Yemoja
4
0 / 2 / 0
5,228
327
430
3,482
803
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
25
Kills
17
18
Deaths
25
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
DnKz696
Anhur
3
6
2
0.67
W
Danzaburou
GabGoten
Danzaburou
7
3
1
2.5
L
Tiamat
Laukrr
Tiamat
9
3
1
3.17
L
Hun Batz
LawyerKira
Hun Batz
4
5
1
0.9
L
Erlang Shen
MONTE123GH
Erlang Shen
1
9
1
0.17
W
8
3
4
3.33
W
Izanami
Vexxye
Izanami
1
4
2
0.5
W
Fenrir
4
3
4
2
W
Artemis
burilogamer
Artemis
5
5
2
1.2
L
Yemoja
xopxops
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,910
Damage
27,782
45,427
Taken
50,896
20,160
Mitigated
23,349
15,602
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DnKz696
Anhur
4,546
1,972
0
1,982
11,032
3,087
736
1,201
9,783
0
30,658
W
Danzaburou
GabGoten
Danzaburou
8,530
5,019
529
2,370
8,570
2,711
3,768
4,265
3,937
0
40,470
L
Tiamat
Laukrr
Tiamat
12,354
1,001
0
4,614
11,768
6,254
478
1,820
9,653
46,435
0
L
Hun Batz
LawyerKira
Hun Batz
5,686
1,243
0
2,660
12,436
4,459
530
651
11,701
0
54,256
L
Erlang Shen
MONTE123GH
Erlang Shen
4,766
2,549
0
652
12,178
8,746
1,258
4,053
7,572
871
24,869
W
8,705
1,460
460
3,007
11,962
10,252
800
3,221
8,496
32,071
0
W
Izanami
Vexxye
Izanami
699
685
0
575
3,830
680
1,495
694
3,092
0
9,817
W
Fenrir
6,782
3,661
0
7,437
13,136
4,527
0
2,379
10,661
0
46,101
W
Artemis
burilogamer
Artemis
9,194
5,263
0
1,224
7,929
1,990
3,785
2,524
5,305
0
35,819
L
Yemoja
xopxops
Yemoja
430
255
353
318
3,482
803
0
0
3,482
3,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,388
Gold Earned
36,431
287
Minions Killed
312
0
Camps Cleared
0
1,239,204
Distance Traveled
1,164,127
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,622
476
72
5
0
228,374
4
W
Danzaburou
9,320
583
80
5
0
287,008
0
L
Tiamat
8,607
538
82
5
0
259,731
0
L
Hun Batz
8,167
510
97
6
0
294,288
2
L
Erlang Shen
6,807
425
54
3
0
284,813
0
W
Cthulhu
9,293
581
56
4
0
296,111
3
W
Izanami
6,361
398
20
1
0
104,060
0
W
Fenrir
9,108
569
80
5
0
306,941
2
W
Artemis
8,306
519
51
3
0
245,084
0
L
Yemoja
5,228
327
7
0
0
96,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role