Player Matchup

Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
codineriver
Hades
Level 25
God Stats
4W - 0L
1,931 SR
Queue Stats
43W - 17L
1,696 Elo+
Party 1
Hercules
Hercules
daymanahhhaaaaa
Hercules
Level 119
God Stats
9W - 13L
1,568 SR
Queue Stats
47W - 41L
1,546 Elo+
Solo
Team Averages
Level 57
1,666 SR
1,580 Elo+

VS

Team Averages
Level 99
1,501 SR
1,435 Elo+
Bacchus
Bacchus
xNZx DoMi
Bacchus
Level 29
God Stats
4W - 4L
1,554 SR
Queue Stats
6W - 16L
1,357 Elo+
Party 2
Jing Wei
Jing Wei
xNZx MoStWaNtEd
Jing Wei
Level 129
God Stats
5W - 11L
1,437 SR
Queue Stats
48W - 67L
1,481 Elo+
Party 2
Hades
Hades
xNZx xRoBbYx
Hades
Level 138
God Stats
75W - 62L
1,511 SR
Queue Stats
205W - 268L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
7 / 4 / 10
10,047
773
12,245
9,965
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 1 / 12
10,095
777
16,502
10,984
6,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
13
4 / 1 / 14
9,527
733
4,873
12,134
9,112
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
xNZx DoMi
Bacchus
11
1 / 6 / 5
8,645
665
6,426
16,423
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
11
1 / 6 / 5
8,099
623
6,316
10,249
4,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
3 / 7 / 3
8,972
690
7,772
12,730
7,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
18
Kills
5
6
Deaths
19
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
4
10
3
W
7
1
12
13
W
Hercules
4
1
14
11
L
Bacchus
xNZx DoMi
Bacchus
1
6
5
0.58
L
Jing Wei
1
6
5
0.58
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,620
Damage
20,514
33,083
Taken
39,402
19,491
Mitigated
30,703
9,884
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,245
7,149
0
1,384
9,965
4,067
2,078
3,969
5,996
0
42,602
W
16,502
2,008
779
4,815
10,984
6,312
668
6,196
4,788
46,131
0
W
Hercules
4,873
868
496
2,410
12,134
9,112
34
4,239
7,895
2,852
16,248
L
Bacchus
xNZx DoMi
Bacchus
6,426
585
0
709
16,423
18,982
162
6,473
9,950
12,318
0
L
Jing Wei
6,316
3,106
0
1,290
10,249
4,038
492
4,404
5,845
0
26,674
L
7,772
251
251
2,670
12,730
7,683
260
6,446
6,284
24,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
25,716
169
Minions Killed
105
9
Camps Cleared
3
770,944
Distance Traveled
675,418
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,047
773
83
6
5
237,526
5
W
Hades
10,095
777
58
4
3
258,031
2
W
Hercules
9,527
733
28
2
1
275,387
4
L
Bacchus
8,645
665
15
1
0
226,037
0
L
Jing Wei
8,099
623
46
4
1
230,926
3
L
Hades
8,972
690
44
3
2
218,455
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role