Player Matchup

Danzaburou
Danzaburou
CrazyJester1200
Danzaburou
Level 16
God Stats
5W - 7L
1,383 SR
Queue Stats
10W - 14L
1,382 Elo+
Solo
Scylla
Scylla
GoodDreamz__
Scylla
Level 13
God Stats
15W - 12L
1,503 SR
Queue Stats
16W - 19L
1,425 Elo+
Solo
Neith
Neith
XnalaX
Neith
Level 27
God Stats
53W - 47L
1,447 SR
Queue Stats
65W - 61L
1,348 Elo+
Solo
Arachne
Arachne
jam617letsgo
Arachne
Level 27
God Stats
23W - 25L
1,356 SR
Queue Stats
174W - 190L
1,362 Elo+
Solo
Cernunnos
Cernunnos
xXxSuiciedxXx
Cernunnos
Level 27
God Stats
15W - 10L
1,152 SR
Queue Stats
29W - 40L
1,219 Elo+
Solo
Team Averages
Level 22
1,368 SR
1,347 Elo+

VS

Team Averages
Level 19
1,448 SR
1,256 Elo+
Yemoja
Yemoja
PrinceLeo_22
Yemoja
Level 21
God Stats
1W - 4L
1,269 SR
Queue Stats
2W - 5L
1,232 Elo+
Solo
Freya
Freya
StickySteve01
Freya
Level 28
God Stats
2W - 7L
1,460 SR
Queue Stats
57W - 87L
1,362 Elo+
Party 1
Cernunnos
Cernunnos
TheGreatAlonzo
Cernunnos
Level 8
God Stats
3W - 7L
1,536 SR
Queue Stats
6W - 16L
1,209 Elo+
Party 2
Chronos
Chronos
XxsteindogxX
Chronos
Level 29
God Stats
1W - 3L
1,727 SR
Queue Stats
46W - 75L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
chiichmarin
Cthulhu
Level 8
God Stats
1W - 5L
1,248 SR
Queue Stats
7W - 18L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrazyJester1200
Danzaburou
19
13 / 2 / 11
13,344
580
23,236
13,386
5,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
2 / 5 / 9
11,073
481
10,247
12,265
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
XnalaX
Neith
17
0 / 2 / 5
11,190
487
3,519
7,189
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
jam617letsgo
Arachne
19
22 / 4 / 11
13,829
601
30,528
22,510
9,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
xXxSuiciedxXx
Cernunnos
18
10 / 3 / 8
12,350
537
15,447
12,972
4,963
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 6 / 2
7,721
336
1,158
12,197
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 3 / 0
13,597
591
10,525
17,548
6,650
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
TheGreatAlonzo
Cernunnos
13
3 / 17 / 4
9,563
416
10,914
27,018
7,067
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
XxsteindogxX
Chronos
17
2 / 8 / 4
11,026
479
10,367
18,358
5,608
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
chiichmarin
Cthulhu
13
2 / 16 / 4
8,785
382
6,119
26,331
14,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
47
Kills
15
16
Deaths
50
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CrazyJester1200
Danzaburou
13
2
11
9.25
W
Scylla
2
5
9
1.3
L
Yemoja
0
6
2
0.17
L
8
3
0
2.67
L
Cernunnos
TheGreatAlonzo
Cernunnos
3
17
4
0.29
W
Neith
XnalaX
Neith
0
2
5
1.25
L
Chronos
XxsteindogxX
Chronos
2
8
4
0.5
L
Cthulhu
chiichmarin
Cthulhu
2
16
4
0.25
W
Arachne
jam617letsgo
Arachne
22
4
11
6.88
W
Cernunnos
xXxSuiciedxXx
Cernunnos
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,977
Damage
39,083
68,322
Taken
101,452
26,668
Mitigated
43,416
23,759
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CrazyJester1200
Danzaburou
23,236
14,840
152
3,945
13,386
5,342
7,501
5,460
7,703
0
84,029
W
Scylla
10,247
2,345
87
2,208
12,265
3,748
2,240
2,827
9,438
70,093
0
L
Yemoja
1,158
105
900
801
12,197
9,671
451
1,910
10,287
12,594
0
L
10,525
3,840
310
9,490
17,548
6,650
1,748
1,570
15,978
96,344
0
L
Cernunnos
TheGreatAlonzo
Cernunnos
10,914
5,597
0
1,326
27,018
7,067
704
1,386
25,632
0
49,063
W
Neith
XnalaX
Neith
3,519
742
0
1,890
7,189
3,090
449
3,842
3,347
0
65,749
L
Chronos
XxsteindogxX
Chronos
10,367
3,079
0
2,206
18,358
5,608
631
2,580
15,778
71,707
0
L
Cthulhu
chiichmarin
Cthulhu
6,119
1,335
0
869
26,331
14,420
436
2,871
23,460
24,620
0
W
Arachne
jam617letsgo
Arachne
30,528
23,329
0
12,426
22,510
9,525
1,782
9,513
12,423
0
65,899
W
Cernunnos
xXxSuiciedxXx
Cernunnos
15,447
8,377
0
3,051
12,972
4,963
2,949
5,598
7,242
0
69,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,786
Gold Earned
50,692
566
Minions Killed
446
0
Camps Cleared
0
2,104,022
Distance Traveled
1,663,829
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,344
580
148
6
0
417,226
1
W
Scylla
11,073
481
113
5
0
436,378
0
L
Yemoja
7,721
336
20
1
0
185,099
4
L
Freya
13,597
591
168
7
0
392,700
4
L
Cernunnos
9,563
416
83
4
0
340,744
0
W
Neith
11,190
487
123
5
0
374,735
11
L
Chronos
11,026
479
133
6
0
401,975
0
L
Cthulhu
8,785
382
42
2
0
343,311
1
W
Arachne
13,829
601
72
3
0
472,251
3
W
Cernunnos
12,350
537
110
5
0
403,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role