Player Matchup

Ares
Ares
CURR3NTS
Ares
Level 159
God Stats
7W - 4L
1,650 SR
Queue Stats
396W - 344L
1,585 Elo+
Party 1
Sobek
Sobek
Fury Stride
Sobek
Level 128
God Stats
2W - 3L
1,543 SR
Queue Stats
149W - 115L
1,578 Elo+
Party 1
Anhur
Anhur
NSG Buckshot
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,321 Elo+
Party 1
Sun Wukong
Sun Wukong
NSG Trix
Sun Wukong
Level 48
God Stats
4W - 0L
1,677 SR
Queue Stats
78W - 74L
1,393 Elo+
Party 1
Horus
Horus
x40COINSx
Horus
Level 139
God Stats
4W - 5L
1,492 SR
Queue Stats
387W - 311L
1,632 Elo+
Party 1
Team Averages
Level 98
1,572 SR
1,502 Elo+

VS

Team Averages
Level 80
1,564 SR
1,472 Elo+
Terra
Terra
Lxstful
Terra
Level 27
God Stats
1W - 3L
1,737 SR
Queue Stats
83W - 103L
1,420 Elo+
Party 3
Hera
Hera
SnailedandBailed
Hera
Level 52
God Stats
3W - 11L
1,411 SR
Queue Stats
223W - 242L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
SupremeScuf
Gilgamesh
Level 28
God Stats
0W - 1L
1,615 SR
Queue Stats
13W - 10L
1,575 Elo+
Party 2
Anhur
Anhur
axellover123
Anhur
Level 144
God Stats
1W - 3L
1,188 SR
Queue Stats
198W - 173L
1,516 Elo+
Party 3
Tiamat
Tiamat
chibigaaralover
Tiamat
Level 149
God Stats
7W - 2L
1,871 SR
Queue Stats
438W - 438L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 2 / 10
9,229
769
12,603
14,360
16,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 3 / 11
9,285
774
8,609
16,119
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 8
8,738
728
9,083
10,712
5,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
NSG Trix
Sun Wukong
16
4 / 2 / 9
9,141
762
11,676
10,570
9,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Horus
x40COINSx
Horus
13
0 / 3 / 11
8,153
679
9,147
18,736
20,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Lxstful
Terra
15
0 / 3 / 10
9,157
763
5,096
14,480
11,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 5 / 8
8,669
722
11,031
10,802
3,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SupremeScuf
Gilgamesh
16
4 / 2 / 6
9,751
813
17,130
17,669
11,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 1 / 8
9,465
789
14,418
6,436
2,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 7
9,391
783
12,099
9,844
5,866
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
52
14
Kills
13
13
Deaths
14
49
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ares
4
2
10
4.5
W
3
3
11
2.83
L
Terra
Lxstful
Terra
0
3
10
1.67
W
3
3
8
2.33
W
Sun Wukong
NSG Trix
Sun Wukong
4
2
9
4.25
L
2
5
8
1.2
L
Gilgamesh
SupremeScuf
Gilgamesh
4
2
6
3.5
L
4
1
8
8
L
3
3
7
2.17
W
Horus
x40COINSx
Horus
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,118
Damage
59,774
70,497
Taken
59,231
66,240
Mitigated
35,366
26,417
Healing
28,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,603
889
3,383
3,120
14,360
16,080
63
7,142
7,218
16,996
0
W
8,609
633
1,726
5,284
16,119
15,010
52
5,811
10,308
19,047
0
L
Terra
Lxstful
Terra
5,096
694
7,696
6,309
14,480
11,951
0
4,177
9,979
9,843
0
W
9,083
5,414
0
1,645
10,712
5,660
1,153
4,947
5,765
0
25,439
W
Sun Wukong
NSG Trix
Sun Wukong
11,676
1,913
187
1,092
10,570
9,416
120
3,175
7,395
0
36,124
L
11,031
3,349
379
2,540
10,802
3,758
0
4,529
6,088
21,944
0
L
Gilgamesh
SupremeScuf
Gilgamesh
17,130
4,201
1,182
7,258
17,669
11,436
1,008
7,349
10,054
0
31,080
L
14,418
6,647
0
53
6,436
2,355
2,454
1,921
4,378
0
24,982
L
12,099
291
730
2,442
9,844
5,866
109
3,034
6,547
23,273
0
W
Horus
x40COINSx
Horus
9,147
2,822
3,512
6,468
18,736
20,074
113
7,263
11,473
0
11,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,546
Gold Earned
46,433
122
Minions Killed
107
0
Camps Cleared
0
1,165,125
Distance Traveled
1,051,633
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,229
769
3
0
0
240,830
0
W
Sobek
9,285
774
26
2
0
241,033
1
L
Terra
9,157
763
10
1
0
239,180
1
W
Anhur
8,738
728
37
3
0
192,061
0
W
Sun Wukong
9,141
762
51
4
0
251,054
0
L
Hera
8,669
722
17
1
0
172,555
1
L
Gilgamesh
9,751
813
29
2
0
222,615
0
L
Anhur
9,465
789
32
3
0
193,378
1
L
Tiamat
9,391
783
19
2
0
223,905
0
W
Horus
8,153
679
5
0
0
240,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role