Player Matchup

Artemis
Artemis
EpicPogchamp69
Artemis
Level 29
God Stats
4W - 1L
1,732 SR
Queue Stats
150W - 175L
1,514 Elo+
Solo
Achilles
Achilles
TehSecondWind
Achilles
Level 26
God Stats
2W - 0L
1,565 SR
Queue Stats
62W - 56L
1,577 Elo+
Solo
Hachiman
Hachiman
cantouchdis22
Hachiman
Level 26
God Stats
1W - 0L
1,257 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
iNitroh
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,694 Elo+
Party 1
Geb
Geb
ludox0
Geb
Level 160
God Stats
3W - 0L
1,636 SR
Queue Stats
100W - 111L
1,552 Elo+
Solo
Team Averages
Level 62
1,538 SR
1,568 Elo+

VS

Team Averages
Level 24
1,554 SR
1,443 Elo+
Chiron
Chiron
Brotae_tachip07
Chiron
Level 28
God Stats
2W - 1L
1,815 SR
Queue Stats
14W - 17L
1,453 Elo+
Party 2
Poseidon
Poseidon
RPaulyG
Poseidon
Level 18
God Stats
1W - 2L
1,236 SR
Queue Stats
10W - 17L
1,478 Elo+
Party 3
Amaterasu
Amaterasu
Sneaky_Penguin--
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,478 Elo+
Party 3
Cabrakan
Cabrakan
Solo4Trollstøry2
Cabrakan
Level 27
God Stats
4W - 3L
1,721 SR
Queue Stats
222W - 123L
1,649 Elo+
Solo
Charybdis
Charybdis
TYPEFRUITS
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 20
13,162
823
19,879
15,856
8,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
TehSecondWind
Achilles
8
0 / 2 / 5
8,277
517
3,215
6,168
6,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
cantouchdis22
Hachiman
19
5 / 6 / 14
11,767
735
11,479
12,946
5,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
iNitroh
Zeus
20
17 / 3 / 12
15,419
964
40,887
16,413
6,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
ludox0
Geb
20
5 / 5 / 24
13,326
833
14,538
20,713
31,645
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 17
11,903
744
14,438
16,855
7,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
RPaulyG
Poseidon
20
9 / 7 / 9
13,330
833
20,431
17,501
8,232
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
17
3 / 8 / 12
11,283
705
7,500
30,623
37,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 6 / 11
11,544
722
15,319
21,428
29,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
TYPEFRUITS
Charybdis
18
3 / 9 / 10
11,253
703
6,860
16,328
7,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
85
33
Kills
26
26
Deaths
35
75
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
5
17
2.3
W
6
10
20
1.6
L
Poseidon
RPaulyG
Poseidon
9
7
9
1.93
L
Amaterasu
3
8
12
1.13
L
8
6
11
2.25
L
Charybdis
TYPEFRUITS
Charybdis
3
9
10
0.89
W
Achilles
TehSecondWind
Achilles
0
2
5
1.25
W
Hachiman
cantouchdis22
Hachiman
5
6
14
2
W
Zeus
iNitroh
Zeus
17
3
12
7.67
W
Geb
ludox0
Geb
5
5
24
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,998
Damage
64,548
72,096
Taken
102,735
58,722
Mitigated
90,076
17,974
Healing
27,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,438
4,406
2,407
4,832
16,855
7,233
624
11,187
5,668
0
37,736
W
19,879
9,023
296
1,777
15,856
8,605
1,184
9,103
6,753
0
37,460
L
Poseidon
RPaulyG
Poseidon
20,431
3,521
2,062
4,358
17,501
8,232
1,378
10,141
7,360
48,185
0
L
Amaterasu
7,500
2,538
420
8,949
30,623
37,929
0
13,960
16,663
0
10,936
L
15,319
2,397
1,100
2,171
21,428
29,507
594
11,151
10,277
21,379
0
L
Charybdis
TYPEFRUITS
Charybdis
6,860
1,789
509
1,107
16,328
7,175
868
8,986
7,342
0
18,254
W
Achilles
TehSecondWind
Achilles
3,215
1,375
191
1,231
6,168
6,667
0
2,723
3,445
0
4,268
W
Hachiman
cantouchdis22
Hachiman
11,479
5,942
1,352
1,232
12,946
5,006
1,519
7,523
5,423
0
22,064
W
Zeus
iNitroh
Zeus
40,887
5,149
2,600
5,585
16,413
6,799
2,553
7,281
9,132
89,811
0
W
Geb
ludox0
Geb
14,538
1,145
1,030
2,680
20,713
31,645
320
9,120
11,593
25,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,951
Gold Earned
59,313
179
Minions Killed
155
0
Camps Cleared
0
1,186,160
Distance Traveled
1,261,343
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,903
744
50
3
0
269,946
0
W
Artemis
13,162
823
34
2
0
255,500
1
L
Poseidon
13,330
833
61
4
0
265,326
0
L
Amaterasu
11,283
705
8
1
0
271,449
3
L
Cabrakan
11,544
722
9
1
0
222,754
0
L
Charybdis
11,253
703
27
2
0
231,868
1
W
Achilles
8,277
517
1
0
0
84,169
0
W
Hachiman
11,767
735
27
2
0
258,698
0
W
Zeus
15,419
964
98
6
0
291,622
0
W
Geb
13,326
833
19
1
0
296,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role