Player Matchup

Set
Set
Brooklynboy7347
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,069 Elo+
Solo
Ne Zha
Ne Zha
CHUCki34978
Ne Zha
Level 8
God Stats
3W - 2L
1,651 SR
Queue Stats
10W - 8L
1,455 Elo+
Solo
Aphrodite
Aphrodite
Dak_Attack10
Aphrodite
Level 28
God Stats
10W - 13L
1,442 SR
Queue Stats
116W - 107L
1,205 Elo+
Solo
Guan Yu
Guan Yu
SqirrrttT
Guan Yu
Level 28
God Stats
223W - 210L
1,397 SR
Queue Stats
307W - 361L
1,266 Elo+
Party 1
Poseidon
Poseidon
rasta-ld24
Poseidon
Level 27
God Stats
13W - 7L
1,723 SR
Queue Stats
217W - 287L
1,252 Elo+
Party 1
Team Averages
Level 20
1,543 SR
1,249 Elo+

VS

Team Averages
Level 27
1,534 SR
1,294 Elo+
Hera
Hera
Ar_Elessar
Hera
Level 24
God Stats
6W - 12L
1,596 SR
Queue Stats
67W - 59L
1,439 Elo+
Solo
Anhur
Anhur
JrTree
Anhur
Level 28
God Stats
2W - 0L
1,527 SR
Queue Stats
9W - 11L
1,224 Elo+
Solo
Cthulhu
Cthulhu
SpectralSpade7
Cthulhu
Level 28
God Stats
10W - 12L
1,548 SR
Queue Stats
28W - 44L
1,227 Elo+
Solo
Cliodhna
Cliodhna
bethzylol
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 167L
1,386 Elo+
Solo
Scylla
Scylla
quackxqt
Scylla
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 121L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 15 / 4
9,842
339
2,365
25,591
15,518
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
20
7 / 11 / 5
14,107
486
16,526
29,736
9,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Dak_Attack10
Aphrodite
19
4 / 11 / 1
12,845
443
10,539
29,238
11,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SqirrrttT
Guan Yu
19
4 / 15 / 2
12,424
428
12,109
33,562
24,289
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
rasta-ld24
Poseidon
18
3 / 9 / 3
11,631
401
12,094
18,680
10,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 17
16,605
573
26,480
17,308
6,717
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
JrTree
Anhur
20
17 / 6 / 4
15,695
541
18,286
18,758
6,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 4 / 7
15,736
543
23,995
22,477
22,069
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
bethzylol
Cliodhna
20
22 / 4 / 12
17,834
615
30,913
21,152
11,935
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
quackxqt
Scylla
16
3 / 7 / 12
11,810
407
5,274
17,511
6,383
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
112
18
Kills
60
61
Deaths
24
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
12
3
17
6.83
L
0
15
4
0.13
L
Ne Zha
7
11
5
0.86
L
Aphrodite
Dak_Attack10
Aphrodite
4
11
1
0.41
W
Anhur
JrTree
Anhur
17
6
4
3.17
W
6
4
7
2.38
L
Guan Yu
SqirrrttT
Guan Yu
4
15
2
0.33
W
Cliodhna
bethzylol
Cliodhna
22
4
12
7
W
Scylla
quackxqt
Scylla
3
7
12
1.29
L
Poseidon
rasta-ld24
Poseidon
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,633
Damage
104,948
136,807
Taken
97,206
70,515
Mitigated
53,677
32,501
Healing
17,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,480
6,293
0
2,860
17,308
6,717
4,231
4,888
12,420
115,413
0
L
2,365
884
0
246
25,591
15,518
354
7,336
17,857
0
29,957
L
Ne Zha
16,526
7,448
0
7,840
29,736
9,278
1,215
7,612
21,774
0
95,177
L
Aphrodite
Dak_Attack10
Aphrodite
10,539
852
4,227
13,223
29,238
11,301
865
12,553
16,082
71,917
0
W
Anhur
JrTree
Anhur
18,286
8,879
0
4,091
18,758
6,573
941
5,596
13,162
0
80,999
W
23,995
2,810
0
5,922
22,477
22,069
1,921
2,405
20,072
103,866
0
L
Guan Yu
SqirrrttT
Guan Yu
12,109
5,121
1,315
5,650
33,562
24,289
857
17,594
13,854
0
73,408
W
Cliodhna
bethzylol
Cliodhna
30,913
7,159
0
3,318
21,152
11,935
237
4,965
16,187
0
188,763
W
Scylla
quackxqt
Scylla
5,274
2,128
0
1,469
17,511
6,383
683
9,686
7,825
24,557
0
L
Poseidon
rasta-ld24
Poseidon
12,094
2,850
0
0
18,680
10,129
1,698
7,217
11,185
64,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,849
Gold Earned
77,680
523
Minions Killed
747
0
Camps Cleared
0
2,367,157
Distance Traveled
2,623,379
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,605
573
178
6
0
562,853
0
L
Set
9,842
339
49
2
0
419,649
2
L
Ne Zha
14,107
486
141
5
0
490,133
5
L
Aphrodite
12,845
443
132
5
0
464,952
0
W
Anhur
15,695
541
120
4
0
495,974
0
W
Cthulhu
15,736
543
179
6
0
571,491
2
L
Guan Yu
12,424
428
114
4
0
522,991
0
W
Cliodhna
17,834
615
230
8
0
539,579
4
W
Scylla
11,810
407
40
1
0
453,482
0
L
Poseidon
11,631
401
87
3
0
469,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role