Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CatzGoMeow
Sol
Level 49
God Stats
2W - 1L
1,742 SR
Queue Stats
135W - 93L
1,670 Elo+
Party 3
Geb
Geb
CryGuy
Geb
Level 128
God Stats
12W - 8L
1,633 SR
Queue Stats
185W - 138L
1,712 Elo+
Party 3
Chang'e
Chang'e
Pejmbi
Chang'e
Level 29
God Stats
2W - 1L
1,323 SR
Queue Stats
81W - 80L
1,497 Elo+
Party 1
Team Averages
Level 93
1,540 SR
1,576 Elo+

VS

Team Averages
Level 61
1,584 SR
1,607 Elo+
Fafnir
Fafnir
Algiu
Fafnir
Level 160
God Stats
0W - 1L
1,607 SR
Queue Stats
83W - 66L
1,669 Elo+
Party 2
Gilgamesh
Gilgamesh
BYTZYGREEN
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2
Cernunnos
Cernunnos
DragosBrB
Cernunnos
Level 60
God Stats
2W - 3L
1,687 SR
Queue Stats
21W - 20L
1,687 Elo+
Party 2
Kali
Kali
DumiAndrei
Kali
Level 26
God Stats
2W - 2L
1,626 SR
Queue Stats
12W - 17L
1,455 Elo+
Party 2
Discordia
Discordia
Whitecker
Discordia
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 23L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
11 / 1 / 4
11,016
612
11,318
13,780
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
 
Baron Samedi
16
2 / 2 / 11
10,135
563
10,819
9,935
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 1 / 5
11,095
616
11,398
11,882
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
CryGuy
Geb
15
1 / 1 / 14
9,674
537
8,515
17,285
21,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Pejmbi
Chang'e
18
5 / 0 / 5
11,316
629
6,816
7,781
5,857
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Algiu
Fafnir
12
2 / 3 / 0
7,919
440
7,485
14,803
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
BYTZYGREEN
Gilgamesh
12
0 / 4 / 0
7,050
392
2,555
12,450
9,620
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
DragosBrB
Cernunnos
13
2 / 8 / 2
8,330
463
9,920
13,028
3,826
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 0
7,562
420
2,467
10,277
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Whitecker
Discordia
12
1 / 8 / 1
7,566
420
9,232
14,911
4,537
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
27
Kills
5
5
Deaths
27
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
1
4
13
W
Baron Samedi
 
Baron Samedi
2
2
11
3.75
L
Fafnir
Algiu
Fafnir
2
3
0
0.67
L
Gilgamesh
BYTZYGREEN
Gilgamesh
0
4
0
0
W
8
1
5
10.5
W
Geb
CryGuy
Geb
1
1
14
8
L
Cernunnos
DragosBrB
Cernunnos
2
8
2
0.38
L
0
4
0
0
W
Chang'e
Pejmbi
Chang'e
5
0
5
7.5
L
Discordia
Whitecker
Discordia
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,866
Damage
31,659
60,663
Taken
65,469
42,170
Mitigated
36,417
28,671
Healing
15,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,318
3,493
0
5,640
13,780
5,683
578
3,666
10,114
0
84,390
W
Baron Samedi
 
Baron Samedi
10,819
483
892
3,561
9,935
4,428
171
5,186
4,749
55,862
0
L
Fafnir
Algiu
Fafnir
7,485
1,395
0
3,210
14,803
14,943
0
9,576
5,153
26,358
0
L
Gilgamesh
BYTZYGREEN
Gilgamesh
2,555
541
0
2,408
12,450
9,620
0
7,175
5,150
0
28,026
W
11,398
5,784
0
7,873
11,882
5,127
4,139
2,906
8,976
76,913
8,899
W
Geb
CryGuy
Geb
8,515
1,167
0
3,189
17,285
21,075
171
3,495
13,790
30,716
0
L
Cernunnos
DragosBrB
Cernunnos
9,920
4,817
0
2,382
13,028
3,826
141
7,063
5,885
0
50,200
L
2,467
943
0
3,333
10,277
3,491
1,234
4,720
5,409
0
43,005
W
Chang'e
Pejmbi
Chang'e
6,816
830
1,808
5,708
7,781
5,857
655
1,729
6,052
63,311
0
L
Discordia
Whitecker
Discordia
9,232
1,423
20
4,484
14,911
4,537
840
6,720
7,935
49,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,236
Gold Earned
38,427
581
Minions Killed
372
0
Camps Cleared
0
1,725,133
Distance Traveled
1,608,615
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,016
612
114
6
0
389,194
6
W
Baron Samedi
10,135
563
122
7
0
325,024
10
L
Fafnir
7,919
440
31
2
0
365,417
5
L
Gilgamesh
7,050
392
67
4
0
296,162
0
W
Sol
11,095
616
161
9
0
331,413
5
W
Geb
9,674
537
28
2
0
349,707
4
L
Cernunnos
8,330
463
98
5
0
323,448
2
L
Kali
7,562
420
105
6
0
355,779
0
W
Chang'e
11,316
629
156
9
0
329,795
4
L
Discordia
7,566
420
71
4
0
267,809
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role