Player Matchup

Cthulhu
Cthulhu
KOKOLOK99
Cthulhu
Level 75
God Stats
28W - 10L
1,634 SR
Queue Stats
309W - 359L
1,477 Elo+
Party 1
Baba Yaga
Baba Yaga
Melisaaa_10
Baba Yaga
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 6L
1,663 Elo+
Party 1
Fenrir
Fenrir
MrTarikTheOtac
Fenrir
Level 64
God Stats
44W - 38L
1,532 SR
Queue Stats
257W - 290L
1,463 Elo+
Party 1
Team Averages
Level 49
1,555 SR
1,534 Elo+

VS

Team Averages
Level 64
1,452 SR
1,422 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Puiq27
Danzaburou
Level 46
God Stats
10W - 9L
1,463 SR
Queue Stats
10W - 12L
1,423 Elo+
Party 2
Fenrir
Fenrir
l_CatS_l
Fenrir
Level 17
God Stats
12W - 14L
1,392 SR
Queue Stats
59W - 65L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KOKOLOK99
Cthulhu
15
5 / 0 / 16
11,243
803
11,415
15,497
17,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
Melisaaa_10
Baba Yaga
15
4 / 1 / 17
10,321
737
13,475
8,017
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
12 / 3 / 7
11,228
802
9,869
11,105
9,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 7 / 2
8,164
583
8,693
13,636
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Puiq27
Danzaburou
11
0 / 8 / 4
8,375
598
6,341
14,008
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
l_CatS_l
Fenrir
12
3 / 6 / 0
8,791
628
2,603
12,765
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
21
Kills
4
4
Deaths
21
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
7
2
0.29
W
Cthulhu
KOKOLOK99
Cthulhu
5
0
16
13
W
Baba Yaga
Melisaaa_10
Baba Yaga
4
1
17
12.5
W
12
3
7
5.17
L
Danzaburou
Puiq27
Danzaburou
0
8
4
0.25
L
Fenrir
l_CatS_l
Fenrir
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
17,637
34,619
Taken
40,409
30,695
Mitigated
15,475
8,429
Healing
2,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,693
942
0
939
13,636
5,054
0
9,305
4,331
33,046
0
W
Cthulhu
KOKOLOK99
Cthulhu
11,415
780
1,288
3,045
15,497
17,534
344
3,722
11,365
29,535
0
W
Baba Yaga
Melisaaa_10
Baba Yaga
13,475
1,526
0
3,613
8,017
3,380
1,701
2,445
5,266
51,399
0
W
9,869
728
0
483
11,105
9,781
709
2,063
8,840
0
26,281
L
Danzaburou
Puiq27
Danzaburou
6,341
1,431
0
478
14,008
5,652
0
10,117
3,891
0
23,465
L
Fenrir
l_CatS_l
Fenrir
2,603
861
0
773
12,765
4,769
0
6,121
6,644
0
10,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,792
Gold Earned
25,330
167
Minions Killed
112
7
Camps Cleared
6
841,473
Distance Traveled
627,865
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,164
583
52
4
3
215,564
4
W
Cthulhu
11,243
803
26
2
2
280,560
3
W
Baba Yaga
10,321
737
114
8
0
256,749
3
W
Fenrir
11,228
802
27
2
5
304,164
3
L
Danzaburou
8,375
598
42
3
0
216,608
2
L
Fenrir
8,791
628
18
1
3
195,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role