Player Matchup

Olorun
Olorun
AFGEMANO
Olorun
Level 159
God Stats
11W - 7L
1,463 SR
Queue Stats
145W - 152L
1,446 Elo+
Solo
Serqet
Serqet
Decca_15
Serqet
Level 145
God Stats
22W - 37L
1,382 SR
Queue Stats
358W - 393L
1,438 Elo+
Solo
Achilles
Achilles
SandaledTax3185
Achilles
Level 109
God Stats
3W - 3L
1,591 SR
Queue Stats
349W - 371L
1,509 Elo+
Solo
Neith
Neith
TheKnightBR2818
Neith
Level 93
God Stats
21W - 24L
1,415 SR
Queue Stats
541W - 577L
1,486 Elo+
Solo
Geb
Geb
thomyzbn
Geb
Level 128
God Stats
6W - 8L
1,425 SR
Queue Stats
736W - 713L
1,488 Elo+
Solo
Team Averages
Level 127
1,455 SR
1,473 Elo+

VS

Team Averages
Level 93
1,532 SR
1,404 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ninja_gamess
Guan Yu
Level 29
God Stats
10W - 20L
1,325 SR
Queue Stats
15W - 39L
1,196 Elo+
Party 1
Ymir
Ymir
yMaxx-_
Ymir
Level 66
God Stats
60W - 71L
1,481 SR
Queue Stats
201W - 281L
1,358 Elo+
Party 1
Achilles
Achilles
zaron777
Achilles
Level 65
God Stats
7W - 3L
1,855 SR
Queue Stats
307W - 229L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AFGEMANO
Olorun
11
2 / 2 / 4
6,153
615
4,103
5,128
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Decca_15
Serqet
10
6 / 1 / 6
6,120
612
5,136
5,028
1,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
11
1 / 1 / 0
5,920
592
4,157
8,133
6,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
6 / 0 / 3
6,353
635
7,627
5,438
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 7
5,398
540
2,365
7,001
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 5 / 0
5,749
575
5,470
6,740
2,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
 
Neith
9
0 / 2 / 2
5,214
521
4,094
6,301
1,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Ninja_gamess
Guan Yu
6
0 / 3 / 1
4,324
432
1,363
8,624
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
yMaxx-_
Ymir
6
0 / 5 / 0
4,505
451
962
7,332
4,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
zaron777
Achilles
10
1 / 0 / 0
5,796
580
4,902
6,705
5,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
5
5
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
0
0.8
L
Neith
 
Neith
0
2
2
0.5
W
Olorun
AFGEMANO
Olorun
2
2
4
2
W
Serqet
Decca_15
Serqet
6
1
6
9
L
Guan Yu
Ninja_gamess
Guan Yu
0
3
1
0.17
W
Achilles
1
1
0
1
W
6
0
3
7.5
W
0
1
7
3.5
L
Ymir
yMaxx-_
Ymir
0
5
0
0
L
Achilles
zaron777
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,388
Damage
16,791
30,728
Taken
35,702
13,944
Mitigated
15,825
11,872
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,470
578
0
1,730
6,740
2,778
0
1,648
4,728
29,370
0
L
Neith
 
Neith
4,094
1,417
0
2,087
6,301
1,138
0
911
5,390
0
31,669
W
Olorun
AFGEMANO
Olorun
4,103
1,702
260
2,433
5,128
1,200
539
2,810
2,318
31,419
0
W
Serqet
Decca_15
Serqet
5,136
1,479
0
1,698
5,028
1,582
0
1,770
3,258
0
23,386
L
Guan Yu
Ninja_gamess
Guan Yu
1,363
296
35
1,720
8,624
2,755
0
2,384
5,870
0
12,242
W
Achilles
4,157
920
0
2,897
8,133
6,474
0
0
8,133
4,629
29,575
W
7,627
3,496
0
2,530
5,438
1,401
41
1,103
4,335
0
39,129
W
2,365
370
0
2,054
7,001
3,287
0
974
6,027
14,645
0
L
Ymir
yMaxx-_
Ymir
962
163
725
657
7,332
4,109
0
1,633
5,528
8,073
0
L
Achilles
zaron777
Achilles
4,902
1,422
0
2,654
6,705
5,045
0
727
5,978
0
31,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
25,588
264
Minions Killed
229
0
Camps Cleared
0
961,820
Distance Traveled
938,540
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,749
575
51
5
0
175,610
1
L
Neith
5,214
521
65
7
0
177,535
1
W
Olorun
6,153
615
60
6
0
178,490
4
W
Serqet
6,120
612
45
5
0
222,722
3
L
Guan Yu
4,324
432
27
3
0
200,195
0
W
Achilles
5,920
592
78
8
0
196,940
3
W
Neith
6,353
635
64
6
0
169,639
2
W
Geb
5,398
540
17
2
0
194,029
1
L
Ymir
4,505
451
15
2
0
175,232
0
L
Achilles
5,796
580
71
7
0
209,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role