Player Matchup

Bacchus
Bacchus
Aldebaran1986
Bacchus
Level 129
God Stats
88W - 92L
1,598 SR
Queue Stats
199W - 214L
1,456 Elo+
Party 3
Cliodhna
Cliodhna
Justice4Kazlar
Cliodhna
Level 124
God Stats
1W - 2L
1,617 SR
Queue Stats
107W - 66L
1,579 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Justice4KazlarV2
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,611 SR
Queue Stats
96W - 58L
1,578 Elo+
Party 2
Horus
Horus
Justice4KazlarV3
Horus
Level 108
God Stats
2W - 2L
1,655 SR
Queue Stats
104W - 54L
1,641 Elo+
Party 2
Ah Puch
Ah Puch
OscuraShiva
Ah Puch
Level 160
God Stats
100W - 94L
1,538 SR
Queue Stats
558W - 557L
1,509 Elo+
Party 3
Team Averages
Level 130
1,604 SR
1,553 Elo+

VS

Team Averages
Level 128
1,599 SR
1,536 Elo+
Hel
Hel
ItsSylvain
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 161L
1,554 Elo+
Party 1
Guan Yu
Guan Yu
N3se
Guan Yu
Level 155
God Stats
41W - 24L
1,607 SR
Queue Stats
650W - 660L
1,488 Elo+
Solo
Nemesis
Nemesis
Setanta_Chulainn
Nemesis
Level 156
God Stats
1W - 0L
1,731 SR
Queue Stats
191W - 138L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Zirion
Zhong Kui
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
419W - 421L
1,506 Elo+
Solo
Sol
Sol
sergen097
Sol
Level 106
God Stats
5W - 2L
1,658 SR
Queue Stats
26W - 14L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
2 / 6 / 7
11,506
677
13,159
23,910
32,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
18
3 / 10 / 6
11,766
692
18,942
18,763
10,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Justice4KazlarV2
Ah Muzen Cab
18
3 / 6 / 2
10,856
639
14,814
14,738
5,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 7
9,295
547
8,322
22,808
19,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
OscuraShiva
Ah Puch
19
1 / 4 / 3
10,622
625
18,498
11,637
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 11
15,335
902
23,048
17,970
12,044
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
N3se
Guan Yu
19
5 / 2 / 19
12,515
736
12,309
21,859
28,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 2 / 22
11,973
704
11,700
17,633
11,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Zirion
Zhong Kui
20
6 / 1 / 14
13,407
789
15,187
15,620
11,714
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 3 / 18
12,386
729
20,108
16,501
6,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
116
9
Kills
32
32
Deaths
9
25
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
6
7
0.92
W
15
1
11
20.5
L
Cliodhna
3
10
6
0.6
L
Ah Muzen Cab
Justice4KazlarV2
Ah Muzen Cab
3
6
2
0.67
L
0
6
7
0.58
W
Guan Yu
N3se
Guan Yu
5
2
19
7.25
L
Ah Puch
OscuraShiva
Ah Puch
1
4
3
0.63
W
2
2
22
6.5
W
Zhong Kui
Zirion
Zhong Kui
6
1
14
13
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,735
Damage
82,352
91,856
Taken
89,583
72,014
Mitigated
69,668
15,997
Healing
53,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
13,159
721
0
3,927
23,910
32,011
1
14,695
8,124
31,722
0
W
23,048
2,298
14,634
12,500
17,970
12,044
1,619
5,952
11,739
68,953
0
L
Cliodhna
18,942
1,526
0
661
18,763
10,485
0
12,032
6,153
0
38,401
L
Ah Muzen Cab
Justice4KazlarV2
Ah Muzen Cab
14,814
4,943
0
2,790
14,738
5,452
275
9,842
3,627
0
54,268
L
8,322
4,122
1,945
4,406
22,808
19,756
1
15,594
5,933
0
15,795
W
Guan Yu
N3se
Guan Yu
12,309
1,037
5,894
5,846
21,859
28,760
129
7,830
13,055
0
29,708
L
Ah Puch
OscuraShiva
Ah Puch
18,498
62
0
2,268
11,637
4,310
0
5,860
5,269
70,336
0
W
11,700
3,081
0
3,150
17,633
11,128
68
6,547
10,849
0
34,736
W
Zhong Kui
Zirion
Zhong Kui
15,187
1,008
0
6,064
15,620
11,714
1,560
4,918
10,336
57,180
0
W
20,108
9,500
0
5,834
16,501
6,022
1,743
7,268
9,233
55,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,045
Gold Earned
65,616
367
Minions Killed
433
8
Camps Cleared
9
1,495,614
Distance Traveled
1,624,899
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,506
677
33
2
0
297,643
3
W
Hel
15,335
902
133
8
2
343,874
3
L
Cliodhna
11,766
692
65
4
3
280,450
2
L
Ah Muzen Cab
10,856
639
103
6
2
299,572
1
L
Horus
9,295
547
25
1
0
318,483
4
W
Guan Yu
12,515
736
49
3
2
307,258
5
L
Ah Puch
10,622
625
141
8
3
299,466
3
W
Nemesis
11,973
704
57
3
1
351,681
0
W
Zhong Kui
13,407
789
114
7
2
331,442
4
W
Sol
12,386
729
80
5
2
290,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role