Player Matchup

Thor
Thor
Alava
Thor
Level 156
God Stats
4W - 2L
1,604 SR
Queue Stats
161W - 108L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
Dasaib
Cthulhu
Level 129
God Stats
2W - 1L
1,618 SR
Queue Stats
302W - 171L
1,677 Elo+
Party 2
Ra
Ra
juanjo97
Ra
Level 158
God Stats
7W - 5L
1,701 SR
Queue Stats
273W - 211L
1,597 Elo+
Party 2
Team Averages
Level 148
1,641 SR
1,637 Elo+

VS

Team Averages
Level 90
1,505 SR
1,428 Elo+
Zeus
Zeus
JOSECAFENIX
Zeus
Level 63
God Stats
24W - 23L
1,564 SR
Queue Stats
109W - 175L
1,260 Elo+
Solo
Medusa
Medusa
LTastix
Medusa
Level 121
God Stats
2W - 6L
1,452 SR
Queue Stats
213W - 244L
1,514 Elo+
Party 1
King Arthur
King Arthur
Obelsick
King Arthur
Level 87
God Stats
5W - 11L
1,500 SR
Queue Stats
214W - 242L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Alava
Thor
16
14 / 2 / 6
12,229
764
14,139
9,242
5,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Dasaib
Cthulhu
15
4 / 2 / 18
11,513
720
10,634
18,999
22,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
6 / 1 / 12
11,148
697
11,881
12,554
5,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
8,994
562
8,530
12,555
3,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
LTastix
Medusa
12
4 / 9 / 0
10,541
659
12,398
12,932
3,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Obelsick
King Arthur
12
1 / 7 / 3
9,423
589
5,410
15,440
17,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
24
Kills
5
5
Deaths
24
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
Alava
Thor
14
2
6
8.5
W
Cthulhu
Dasaib
Cthulhu
4
2
18
6.5
L
0
8
3
0.19
L
Medusa
LTastix
Medusa
4
9
0
0.44
L
King Arthur
Obelsick
King Arthur
1
7
3
0.36
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,654
Damage
26,338
40,795
Taken
40,927
34,145
Mitigated
24,157
14,304
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Alava
Thor
14,139
2,319
0
1,106
9,242
5,647
1,228
2,852
6,261
0
39,495
W
Cthulhu
Dasaib
Cthulhu
10,634
1,628
995
2,294
18,999
22,837
84
4,150
14,342
32,239
0
L
8,530
690
0
1,759
12,555
3,371
0
6,973
5,582
25,938
0
L
Medusa
LTastix
Medusa
12,398
5,759
0
274
12,932
3,591
0
7,047
5,885
0
29,782
L
King Arthur
Obelsick
King Arthur
5,410
1,273
0
786
15,440
17,195
0
8,976
6,464
0
10,649
W
11,881
977
3,152
6,757
12,554
5,661
491
1,899
10,404
39,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,890
Gold Earned
28,958
159
Minions Killed
102
10
Camps Cleared
1
929,064
Distance Traveled
770,561
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,229
764
45
3
5
286,719
1
W
Cthulhu
11,513
720
49
3
2
321,136
3
L
Zeus
8,994
562
32
2
0
258,959
8
L
Medusa
10,541
659
55
3
0
258,426
3
L
King Arthur
9,423
589
15
1
1
253,176
1
W
Ra
11,148
697
65
4
3
321,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role