Player Matchup

Thoth
Thoth
BackedCartoon39
Thoth
Level 8
God Stats
2W - 0L
1,751 SR
Queue Stats
11W - 10L
1,596 Elo+
Solo
Artemis
Artemis
Chris101prb
Artemis
Level 6
God Stats
1W - 0L
1,550 SR
Queue Stats
8W - 4L
1,775 Elo+
Solo
Hercules
Hercules
CookieItsPoison
Hercules
Level 12
God Stats
2W - 0L
1,850 SR
Queue Stats
10W - 4L
1,678 Elo+
Party 1
Ra
Ra
Crxcked0nstx
Ra
Level 8
God Stats
3W - 1L
1,766 SR
Queue Stats
25W - 25L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SplurgeForFun
Morgan Le Fay
Level 28
God Stats
6W - 2L
1,744 SR
Queue Stats
42W - 18L
1,705 Elo+
Party 1
Team Averages
Level 12
1,732 SR
1,655 Elo+

VS

Team Averages
Level 19
1,610 SR
1,625 Elo+
Khepri
Khepri
Breydon0
Khepri
Level 28
God Stats
3W - 3L
1,797 SR
Queue Stats
57W - 40L
1,750 Elo+
Solo
Da Ji
Da Ji
Genjiro1
Da Ji
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 47L
1,688 Elo+
Solo
Mulan
Mulan
NinjaGinger6923
Mulan
Level 28
God Stats
10W - 10L
1,489 SR
Queue Stats
101W - 101L
1,545 Elo+
Solo
Artemis
Artemis
Pete_tha_Greek
Artemis
Level 3
God Stats
1W - 1L
1,766 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Ra
Ra
alancjeffrey
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,234
523
2,800
4,275
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Chris101prb
Artemis
11
6 / 0 / 2
6,594
659
4,022
3,221
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
9
5 / 4 / 5
6,019
602
6,795
8,247
6,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 8
5,684
568
3,828
4,425
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
SplurgeForFun
Morgan Le Fay
11
8 / 2 / 1
6,807
681
5,511
6,352
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Breydon0
Khepri
9
0 / 3 / 2
5,263
526
2,539
9,360
6,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Genjiro1
Da Ji
10
8 / 3 / 0
6,501
650
5,910
7,461
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 5 / 4
5,189
519
4,638
9,352
4,449
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 7 / 1
3,792
379
285
5,563
1,591
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

5
1 / 6 / 0
4,275
428
829
3,956
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
23
Kills
10
10
Deaths
24
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Khepri
Breydon0
Khepri
0
3
2
0.33
W
Artemis
Chris101prb
Artemis
6
0
2
7
W
Hercules
5
4
5
1.88
W
1
2
8
2.5
L
Da Ji
Genjiro1
Da Ji
8
3
0
2.67
L
1
5
4
0.6
L
0
7
1
0.07
W
Morgan Le Fay
SplurgeForFun
Morgan Le Fay
8
2
1
4.25
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,956
Damage
14,201
26,520
Taken
35,692
11,684
Mitigated
15,842
7,867
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,800
124
0
1,014
4,275
1,029
464
790
3,475
20,822
0
L
Khepri
Breydon0
Khepri
2,539
350
451
1,381
9,360
6,079
0
4,030
5,104
23,372
0
W
Artemis
Chris101prb
Artemis
4,022
2,380
0
593
3,221
1,098
822
919
2,262
0
32,865
W
Hercules
6,795
3,024
0
1,635
8,247
6,071
0
948
7,259
0
20,848
W
3,828
930
334
1,657
4,425
1,546
353
873
3,544
20,252
0
L
Da Ji
Genjiro1
Da Ji
5,910
1,713
0
2,212
7,461
2,820
357
2,321
5,090
0
26,122
L
4,638
724
0
2,300
9,352
4,449
189
1,579
7,773
3,572
17,302
L
285
285
0
383
5,563
1,591
24
2,117
3,406
0
3,318
W
Morgan Le Fay
SplurgeForFun
Morgan Le Fay
5,511
1,011
0
2,634
6,352
1,940
0
781
5,571
28,549
0
L
829
290
0
0
3,956
903
0
1,740
2,180
8,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
25,020
255
Minions Killed
153
0
Camps Cleared
0
899,938
Distance Traveled
786,532
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,234
523
41
4
0
184,434
2
L
Khepri
5,263
526
39
4
0
174,213
0
W
Artemis
6,594
659
77
8
0
173,252
4
W
Hercules
6,019
602
44
4
0
190,871
1
W
Ra
5,684
568
30
3
0
155,468
2
L
Da Ji
6,501
650
54
5
0
183,107
1
L
Mulan
5,189
519
41
4
0
158,197
0
L
Artemis
3,792
379
7
1
0
137,549
1
W
Morgan Le Fay
6,807
681
63
6
0
195,913
1
L
Ra
4,275
428
12
1
0
133,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role