Player Matchup

Hun Batz
Hun Batz
Desfan3
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,425 Elo+
Party 3
Hachiman
Hachiman
FattedKarma
Hachiman
Level 29
God Stats
7W - 4L
1,801 SR
Queue Stats
84W - 77L
1,522 Elo+
Party 3
Sobek
Sobek
LongPennis
Sobek
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 12L
1,747 Elo+
Solo
Bellona
Bellona
NotNarva97
Bellona
Level 27
God Stats
3W - 2L
1,588 SR
Queue Stats
20W - 43L
1,336 Elo+
Solo
Ao Kuang
Ao Kuang
gligs
Ao Kuang
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 15L
1,540 Elo+
Party 3
Team Averages
Level 24
1,578 SR
1,514 Elo+

VS

Team Averages
Level 61
1,554 SR
1,519 Elo+
Medusa
Medusa
 
Medusa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
MitraMano
Tiamat
Level 102
God Stats
1W - 0L
1,559 SR
Queue Stats
50W - 40L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cantouchdis22
Morgan Le Fay
Level 26
God Stats
1W - 2L
1,251 SR
Queue Stats
13W - 6L
1,579 Elo+
Party 1
Cliodhna
Cliodhna
grimreaperhoodie
Cliodhna
Level 29
God Stats
3W - 1L
1,676 SR
Queue Stats
21W - 16L
1,445 Elo+
Party 2
Agni
Agni
iNitroh
Agni
Level 67
God Stats
17W - 5L
1,786 SR
Queue Stats
178W - 139L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Desfan3
Hun Batz
15
2 / 5 / 1
7,956
723
5,599
10,337
3,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
FattedKarma
Hachiman
15
2 / 3 / 4
8,276
752
6,020
9,729
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
9
0 / 1 / 0
5,858
533
698
2,621
1,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
NotNarva97
Bellona
13
2 / 5 / 4
7,949
723
5,130
20,639
15,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
gligs
Ao Kuang
13
1 / 7 / 3
7,261
660
7,898
12,357
4,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 1 / 9
8,230
748
5,939
6,381
2,164
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
MitraMano
Tiamat
15
2 / 4 / 12
8,895
809
6,844
10,113
6,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
cantouchdis22
Morgan Le Fay
14
1 / 1 / 5
7,891
717
5,342
4,503
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 2 / 7
10,116
920
9,843
9,291
3,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
iNitroh
Agni
17
10 / 0 / 9
10,904
991
18,710
6,304
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
7
Kills
21
21
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
9
6.5
L
Hun Batz
Desfan3
Hun Batz
2
5
1
0.5
L
Hachiman
FattedKarma
Hachiman
2
3
4
1.33
L
Sobek
0
1
0
0
W
Tiamat
MitraMano
Tiamat
2
4
12
2
L
Bellona
NotNarva97
Bellona
2
5
4
0.8
W
Morgan Le Fay
cantouchdis22
Morgan Le Fay
1
1
5
3.5
L
Ao Kuang
gligs
Ao Kuang
1
7
3
0.36
W
6
2
7
4.75
W
Agni
iNitroh
Agni
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,345
Damage
46,678
55,683
Taken
36,592
27,832
Mitigated
16,302
9,633
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,939
1,869
431
542
6,381
2,164
960
1,912
4,469
0
20,930
L
Hun Batz
Desfan3
Hun Batz
5,599
331
0
250
10,337
3,479
0
6,332
4,005
0
26,591
L
Hachiman
FattedKarma
Hachiman
6,020
2,671
0
1,625
9,729
2,998
0
4,065
5,664
0
32,694
L
Sobek
698
0
0
957
2,621
1,453
0
877
1,744
3,385
0
W
Tiamat
MitraMano
Tiamat
6,844
932
0
2,493
10,113
6,412
345
2,442
7,671
25,717
0
L
Bellona
NotNarva97
Bellona
5,130
1,182
0
4,154
20,639
15,652
0
11,677
8,962
0
18,215
W
Morgan Le Fay
cantouchdis22
Morgan Le Fay
5,342
1,121
0
637
4,503
1,854
459
674
3,829
22,883
0
L
Ao Kuang
gligs
Ao Kuang
7,898
1,233
0
2,647
12,357
4,250
0
8,053
4,304
15,509
0
W
9,843
1,618
127
1,150
9,291
3,758
115
2,059
7,232
0
34,161
W
Agni
iNitroh
Agni
18,710
1,675
279
1,876
6,304
2,114
220
1,771
4,533
44,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
46,036
189
Minions Killed
268
4
Camps Cleared
10
853,312
Distance Traveled
1,105,475
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,230
748
49
4
1
225,454
1
L
Hun Batz
7,956
723
57
5
1
208,667
0
L
Hachiman
8,276
752
78
7
2
211,333
2
L
Sobek
5,858
533
3
0
0
47,084
0
W
Tiamat
8,895
809
42
4
4
209,979
1
L
Bellona
7,949
723
27
2
0
204,283
0
W
Morgan Le Fay
7,891
717
48
4
0
199,700
0
L
Ao Kuang
7,261
660
24
2
1
181,945
0
W
Cliodhna
10,116
920
65
6
3
241,847
0
W
Agni
10,904
991
64
6
2
228,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role