Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nightkiller3105
Tsukuyomi
Level 119
God Stats
9W - 5L
1,365 SR
Queue Stats
40W - 39L
1,478 Elo+
Party 2
Zeus
Zeus
caxios
Zeus
Level 145
God Stats
6W - 2L
1,724 SR
Queue Stats
119W - 108L
1,575 Elo+
Party 2
Team Averages
Level 111
1,529 SR
1,518 Elo+

VS

Team Averages
Level 60
1,509 SR
1,408 Elo+
Osiris
Osiris
ElDraken48
Osiris
Level 103
God Stats
5W - 3L
1,753 SR
Queue Stats
234W - 236L
1,530 Elo+
Solo
Cliodhna
Cliodhna
LadyNightmare13
Cliodhna
Level 15
God Stats
6W - 9L
1,368 SR
Queue Stats
9W - 14L
1,319 Elo+
Party 1
Medusa
Medusa
Scorp016
Medusa
Level 61
God Stats
6W - 11L
1,406 SR
Queue Stats
112W - 146L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 1 / 12
8,092
809
3,568
5,831
7,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Nightkiller3105
Tsukuyomi
12
3 / 2 / 12
7,722
772
7,102
7,625
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
caxios
Zeus
13
11 / 2 / 7
9,329
933
14,072
8,427
2,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ElDraken48
Osiris
11
2 / 6 / 3
7,524
752
6,154
12,496
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
9
0 / 8 / 4
6,516
652
4,789
9,404
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Scorp016
Medusa
10
3 / 4 / 1
7,222
722
5,441
7,521
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
5
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
12
10
L
Osiris
ElDraken48
Osiris
2
6
3
0.58
L
Cliodhna
0
8
4
0.25
W
Tsukuyomi
Nightkiller3105
Tsukuyomi
3
2
12
4.5
L
Medusa
Scorp016
Medusa
3
4
1
0.88
W
Zeus
caxios
Zeus
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,742
Damage
16,384
21,883
Taken
29,421
15,155
Mitigated
17,994
6,345
Healing
3,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,568
330
226
318
5,831
7,914
145
192
5,459
9,205
0
L
Osiris
ElDraken48
Osiris
6,154
2,230
24
2,866
12,496
11,442
0
7,209
4,910
2,245
12,716
L
Cliodhna
4,789
526
0
250
9,404
3,617
50
5,151
3,908
0
14,824
W
Tsukuyomi
Nightkiller3105
Tsukuyomi
7,102
1,764
0
762
7,625
4,415
38
361
7,014
0
25,704
L
Medusa
Scorp016
Medusa
5,441
2,201
0
575
7,521
2,935
0
5,588
1,811
0
17,535
W
Zeus
caxios
Zeus
14,072
2,878
0
5,039
8,427
2,826
418
248
7,871
32,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,143
Gold Earned
21,262
112
Minions Killed
81
7
Camps Cleared
2
597,782
Distance Traveled
505,197
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,092
809
11
1
2
197,080
4
L
Osiris
7,524
752
19
2
0
159,724
2
L
Cliodhna
6,516
652
32
3
0
167,137
0
W
Tsukuyomi
7,722
772
44
4
1
217,202
3
L
Medusa
7,222
722
30
3
2
178,336
0
W
Zeus
9,329
933
57
6
4
183,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role