Player Matchup

Chronos
Chronos
Quaylo
Chronos
Level 128
God Stats
25W - 19L
1,639 SR
Queue Stats
531W - 516L
1,517 Elo+
Party 2
Neith
Neith
Rand0mFrog
Neith
Level 64
God Stats
2W - 5L
1,351 SR
Queue Stats
210W - 269L
1,301 Elo+
Party 3
Camazotz
Camazotz
akaSolstice
Camazotz
Level 28
God Stats
5W - 5L
1,436 SR
Queue Stats
63W - 55L
1,425 Elo+
Party 2
Chaac
Chaac
djdiezelva
Chaac
Level 100
God Stats
14W - 21L
1,544 SR
Queue Stats
225W - 238L
1,417 Elo+
Party 2
Cerberus
Cerberus
px40physicist
Cerberus
Level 60
God Stats
72W - 77L
1,420 SR
Queue Stats
177W - 228L
1,302 Elo+
Party 3
Team Averages
Level 76
1,478 SR
1,392 Elo+

VS

Team Averages
Level 84
1,614 SR
1,478 Elo+
Chaac
Chaac
Its AUSSIIE
Chaac
Level 85
God Stats
52W - 44L
1,583 SR
Queue Stats
95W - 98L
1,481 Elo+
Party 1
Olorun
Olorun
Sir Chud Boi
Olorun
Level 89
God Stats
2W - 2L
1,599 SR
Queue Stats
106W - 96L
1,483 Elo+
Party 1
Ares
Ares
Thundarchief
Ares
Level 34
God Stats
1W - 1L
1,458 SR
Queue Stats
123W - 100L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
UrDadsYumSauce
Hou Yi
Level 102
God Stats
3W - 4L
1,840 SR
Queue Stats
286W - 290L
1,450 Elo+
Party 1
Camazotz
Camazotz
jc730123
Camazotz
Level 110
God Stats
20W - 15L
1,588 SR
Queue Stats
317W - 352L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Quaylo
Chronos
12
3 / 4 / 2
7,574
541
8,090
11,959
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
9
0 / 7 / 2
6,046
432
6,990
10,272
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
akaSolstice
Camazotz
13
4 / 4 / 0
7,402
529
5,127
15,132
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
12
0 / 2 / 0
6,828
488
4,822
11,118
11,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cerberus
px40physicist
Cerberus
8
0 / 7 / 0
5,629
402
3,693
16,141
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
8,507
608
5,191
8,012
6,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
14
7 / 2 / 3
8,451
604
7,739
7,441
2,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 17
7,812
558
9,713
11,707
10,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
12 / 0 / 6
9,277
663
13,693
6,258
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
jc730123
Camazotz
12
3 / 3 / 8
7,659
547
9,314
11,246
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
7
Kills
24
24
Deaths
7
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Chronos
Quaylo
Chronos
3
4
2
1
L
Neith
0
7
2
0.14
W
Olorun
7
2
3
4.25
W
2
1
17
10.5
W
12
0
6
15
L
Camazotz
akaSolstice
Camazotz
4
4
0
1
L
Chaac
0
2
0
0
W
Camazotz
jc730123
Camazotz
3
3
8
2.33
L
Cerberus
px40physicist
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,722
Damage
45,650
64,622
Taken
44,664
34,798
Mitigated
26,439
21,583
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,191
1,049
0
3,698
8,012
6,299
232
0
8,012
4,658
47,384
L
Chronos
Quaylo
Chronos
8,090
2,821
0
4,693
11,959
4,643
626
5,021
6,938
42,962
5,085
L
Neith
6,990
3,000
0
1,673
10,272
3,506
0
2,464
7,808
0
28,530
W
Olorun
7,739
3,267
289
1,923
7,441
2,972
3,123
3,790
3,651
46,577
0
W
9,713
889
315
2,968
11,707
10,466
186
2,482
9,225
22,104
0
W
13,693
7,614
0
2,819
6,258
2,352
755
1,695
4,563
0
50,342
L
Camazotz
akaSolstice
Camazotz
5,127
1,322
0
7,166
15,132
4,711
0
3,556
11,576
0
42,260
L
Chaac
4,822
644
0
5,632
11,118
11,495
0
2,266
8,852
0
38,066
W
Camazotz
jc730123
Camazotz
9,314
3,118
0
5,547
11,246
4,350
0
2,924
8,322
0
36,156
L
Cerberus
px40physicist
Cerberus
3,693
465
0
2,419
16,141
10,443
0
5,241
10,900
17,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,479
Gold Earned
41,706
325
Minions Killed
365
0
Camps Cleared
0
1,308,184
Distance Traveled
1,429,795
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,507
608
121
9
0
264,669
6
L
Chronos
7,574
541
91
7
0
249,284
8
L
Neith
6,046
432
55
4
0
223,067
5
W
Olorun
8,451
604
77
6
0
263,980
1
W
Ares
7,812
558
17
1
0
297,031
1
W
Hou Yi
9,277
663
88
6
0
287,618
3
L
Camazotz
7,402
529
69
5
0
281,049
1
L
Chaac
6,828
488
85
6
0
269,414
2
W
Camazotz
7,659
547
62
4
0
316,497
4
L
Cerberus
5,629
402
25
2
0
285,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role