Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JurassicR3X007
Danzaburou
Level 29
God Stats
3W - 0L
1,812 SR
Queue Stats
17W - 21L
1,331 Elo+
Solo
Geb
Geb
Kiryttho
Geb
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,183 Elo+
Solo
Baron Samedi
Baron Samedi
crazymango911
Baron Samedi
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
78W - 64L
1,358 Elo+
Solo
Heimdallr
Heimdallr
scorpion653Prime
Heimdallr
Level 16
God Stats
6W - 6L
1,473 SR
Queue Stats
30W - 33L
1,376 Elo+
Solo
Team Averages
Level 21
1,557 SR
1,350 Elo+

VS

Team Averages
Level 11
1,348 SR
1,228 Elo+
Discordia
Discordia
KamdenCollie
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,197 Elo+
Solo
Ares
Ares
Kinglan2011
Ares
Level 8
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 5L
1,200 Elo+
Solo
Anhur
Anhur
MiStEr420KiLLeR
Anhur
Level 21
God Stats
95W - 97L
1,441 SR
Queue Stats
123W - 145L
1,299 Elo+
Solo
Kukulkan
Kukulkan
Papi Munanyo437
Kukulkan
Level 8
God Stats
2W - 4L
1,276 SR
Queue Stats
20W - 17L
1,191 Elo+
Solo
Achilles
Achilles
TFS STIGMA TTV
Achilles
Level 10
God Stats
0W - 2L
1,218 SR
Queue Stats
9W - 13L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
2 / 3 / 17
13,611
907
10,131
29,672
24,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
JurassicR3X007
Danzaburou
20
4 / 0 / 9
13,473
898
15,708
20,964
11,716
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 0 / 14
14,384
959
13,177
8,160
12,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
crazymango911
Baron Samedi
20
14 / 0 / 12
15,412
1,027
36,353
15,499
7,137
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
20
6 / 1 / 14
13,928
929
26,053
13,877
5,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KamdenCollie
Discordia
18
0 / 2 / 4
12,350
823
24,413
14,288
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 13 / 0
11,368
758
474
22,594
10,453
18
1 / 10 / 3
12,688
846
18,230
30,102
12,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
18
0 / 4 / 3
12,243
816
14,859
18,593
8,268
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
18
3 / 1 / 0
12,443
830
21,580
22,136
26,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
30
Kills
4
4
Deaths
30
66
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
3
17
3.5
W
Danzaburou
JurassicR3X007
Danzaburou
4
0
9
8.5
L
Discordia
KamdenCollie
Discordia
0
2
4
1
L
0
13
0
0
W
4
0
14
11
L
1
10
3
0.25
L
Kukulkan
0
4
3
0.38
L
Achilles
3
1
0
3
W
Baron Samedi
crazymango911
Baron Samedi
14
0
12
20
W
Heimdallr
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,422
Damage
79,556
88,172
Taken
107,713
62,094
Mitigated
62,737
26,817
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,131
2,365
0
3,966
29,672
24,857
0
10,535
18,482
0
45,569
W
Danzaburou
JurassicR3X007
Danzaburou
15,708
4,380
317
7,232
20,964
11,716
0
5,374
14,629
0
32,183
L
Discordia
KamdenCollie
Discordia
24,413
1,988
0
381
14,288
5,751
0
6,361
7,927
54,598
0
L
474
474
0
0
22,594
10,453
0
11,262
11,331
2,170
0
W
13,177
489
0
1,133
8,160
12,650
0
4,851
3,022
27,490
0
L
18,230
14,420
0
3,098
30,102
12,038
0
15,041
15,061
0
48,559
L
Kukulkan
14,859
2,685
0
121
18,593
8,268
0
8,311
10,282
45,858
0
L
Achilles
21,580
3,394
0
2,554
22,136
26,227
0
8,555
13,581
0
36,049
W
Baron Samedi
crazymango911
Baron Samedi
36,353
3,692
8,428
5,377
15,499
7,137
0
8,972
6,333
60,536
0
W
Heimdallr
26,053
12,467
0
364
13,877
5,734
0
10,014
3,619
0
50,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,808
Gold Earned
61,092
298
Minions Killed
290
3
Camps Cleared
2
1,342,647
Distance Traveled
1,422,539
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,611
907
88
6
0
282,811
0
W
Danzaburou
13,473
898
41
3
1
244,218
0
L
Discordia
12,350
823
76
5
0
292,350
2
L
Ares
11,368
758
5
0
0
300,520
0
W
Geb
14,384
959
38
3
0
274,057
0
L
Anhur
12,688
846
106
7
2
255,713
0
L
Kukulkan
12,243
816
64
4
0
255,248
1
L
Achilles
12,443
830
39
3
0
318,708
0
W
Baron Samedi
15,412
1,027
79
5
1
290,954
0
W
Heimdallr
13,928
929
52
3
1
250,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role