Player Matchup

Ymir
Ymir
ArtuurDuarte
Ymir
Level 11
God Stats
3W - 0L
1,725 SR
Queue Stats
6W - 8L
1,063 Elo+
Party 1
Neith
Neith
BlockedMass30
Neith
Level 23
God Stats
2W - 1L
1,295 SR
Queue Stats
26W - 24L
1,547 Elo+
Party 1
Hel
Hel
Kesabelll
Hel
Level 12
God Stats
1W - 3L
1,099 SR
Queue Stats
12W - 15L
1,354 Elo+
Solo
Susano
Susano
SOLED_WITH_SPEED
Susano
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Jormungandr
Jormungandr
admagic_9
Jormungandr
Level 18
God Stats
2W - 4L
1,120 SR
Queue Stats
83W - 86L
1,297 Elo+
Solo
Team Averages
Level 13
1,348 SR
1,352 Elo+

VS

Team Averages
Level 8
1,373 SR
1,242 Elo+
Ymir
Ymir
BAIANO_SEM_SON07
Ymir
Level 7
God Stats
1W - 4L
1,255 SR
Queue Stats
2W - 9L
1,118 Elo+
Party 2
Skadi
Skadi
BastilleUFU
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
FelipeCoala44
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,102 Elo+
Party 2
Bellona
Bellona
Yoshi_BR21
Bellona
Level 6
God Stats
0W - 4L
1,111 SR
Queue Stats
2W - 11L
1,082 Elo+
Party 2
Artio
Artio
coellho_banido
Artio
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
6,482
463
1,151
8,171
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 3 / 3
6,946
496
3,937
6,635
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 2
7,190
514
5,057
5,089
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 1
6,253
447
1,250
4,832
1,422
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
admagic_9
Jormungandr
13
3 / 0 / 1
7,366
526
6,253
7,681
4,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,010
429
1,701
8,632
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 5 / 0
7,030
502
8,677
8,343
2,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 1
5,389
385
2,622
9,171
5,837
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Yoshi_BR21
Bellona
7
0 / 1 / 0
5,117
366
1,326
3,534
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
1 / 1 / 0
4,770
341
1,111
2,090
768
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
6
6
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
0
1
2
1
L
5
5
0
1
W
3
3
3
1.5
L
0
4
1
0.13
W
3
0
2
4
W
2
1
1
2.5
L
Bellona
Yoshi_BR21
Bellona
0
1
0
0
W
Jormungandr
admagic_9
Jormungandr
3
0
1
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,648
Damage
15,437
32,408
Taken
31,770
15,136
Mitigated
16,690
11,738
Healing
3,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,151
259
0
2,726
8,171
5,082
778
0
8,171
7,961
0
L
1,701
434
0
517
8,632
5,828
144
4,189
4,443
25,298
0
L
8,677
5,056
0
1,176
8,343
2,469
0
2,658
5,685
0
33,060
W
3,937
1,262
0
1,707
6,635
2,362
1,873
0
6,635
0
34,541
L
2,622
1,091
0
912
9,171
5,837
52
2,732
6,439
0
19,485
W
5,057
1,182
685
3,265
5,089
1,420
1,917
593
4,226
25,485
0
W
1,250
809
0
960
4,832
1,422
0
385
4,369
0
16,404
L
Bellona
Yoshi_BR21
Bellona
1,326
346
0
166
3,534
1,788
580
1,787
1,747
0
12,830
W
Jormungandr
admagic_9
Jormungandr
6,253
2,213
0
2,395
7,681
4,850
725
1,834
5,804
36,670
0
L
1,111
423
0
913
2,090
768
0
1,095
995
3,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
28,316
242
Minions Killed
180
0
Camps Cleared
0
1,121,881
Distance Traveled
996,170
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,482
463
16
1
0
185,669
4
L
Ymir
6,010
429
45
3
0
221,502
0
L
Skadi
7,030
502
67
5
0
267,823
2
W
Neith
6,946
496
64
5
0
225,624
0
L
Horus
5,389
385
30
2
0
236,487
0
W
Hel
7,190
514
48
3
0
193,809
0
W
Susano
6,253
447
30
2
0
242,980
4
L
Bellona
5,117
366
29
2
0
231,378
0
W
Jormungandr
7,366
526
84
6
0
273,799
0
L
Artio
4,770
341
9
1
0
38,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role