Player Matchup

Zeus
Zeus
Batter Uuuup
Zeus
Level 39
God Stats
7W - 4L
1,725 SR
Queue Stats
78W - 69L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
PARTYMoses
Sylvanus
Level 29
God Stats
3W - 2L
1,729 SR
Queue Stats
66W - 50L
1,572 Elo+
Party 2
Loki
Loki
sgt_Baked__Beans
Loki
Level 29
God Stats
2W - 6L
1,405 SR
Queue Stats
2W - 6L
1,153 Elo+
Solo
Team Averages
Level 32
1,620 SR
1,415 Elo+

VS

Team Averages
Level 73
1,570 SR
1,512 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
IcanPlayany
Gilgamesh
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 85L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
op12-MG
Baron Samedi
Level 84
God Stats
11W - 6L
1,711 SR
Queue Stats
261W - 312L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
9,694
646
15,156
9,110
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
PARTYMoses
Sylvanus
13
0 / 2 / 4
9,533
636
5,922
10,947
11,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 5 / 4
8,801
587
4,333
9,857
3,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 1 / 9
10,389
693
4,523
7,270
2,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
IcanPlayany
Gilgamesh
15
7 / 1 / 3
10,688
713
14,146
13,396
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
op12-MG
Baron Samedi
14
2 / 3 / 7
9,972
665
7,564
10,837
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
11
11
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
9
6.5
L
4
4
1
1.13
W
Gilgamesh
IcanPlayany
Gilgamesh
7
1
3
8.5
L
Sylvanus
PARTYMoses
Sylvanus
0
2
4
1
W
Baron Samedi
op12-MG
Baron Samedi
2
3
7
1.83
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,411
Damage
26,233
29,914
Taken
31,503
19,038
Mitigated
14,930
8,489
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,523
1,947
716
3,205
7,270
2,298
2,525
6,199
1,071
0
43,515
L
15,156
644
0
500
9,110
3,702
0
1,248
7,376
46,124
0
W
Gilgamesh
IcanPlayany
Gilgamesh
14,146
3,937
659
3,886
13,396
8,166
389
8,210
5,186
4,393
30,450
L
Sylvanus
PARTYMoses
Sylvanus
5,922
780
2,132
5,559
10,947
11,842
28
5,485
4,567
22,613
0
W
Baron Samedi
op12-MG
Baron Samedi
7,564
582
1,078
2,590
10,837
4,466
61
7,220
3,617
30,934
0
L
4,333
1,309
0
298
9,857
3,494
0
1,729
7,792
0
13,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
31,049
139
Minions Killed
181
6
Camps Cleared
6
709,455
Distance Traveled
798,669
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,389
693
86
6
2
281,442
2
L
Zeus
9,694
646
74
5
4
235,890
3
W
Gilgamesh
10,688
713
31
2
4
260,528
0
L
Sylvanus
9,533
636
43
3
0
218,729
5
W
Baron Samedi
9,972
665
64
4
0
256,699
5
L
Loki
8,801
587
22
1
2
254,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role