Player Matchup

Ra
Ra
Its Fye
Ra
Level 46
God Stats
1W - 5L
1,057 SR
Queue Stats
36W - 53L
1,316 Elo+
Solo
Neith
Neith
MiskoKO2021
Neith
Level 18
God Stats
21W - 23L
1,444 SR
Queue Stats
22W - 24L
1,351 Elo+
Party 3
Apollo
Apollo
SirAnubisMax
Apollo
Level 105
God Stats
2W - 5L
1,496 SR
Queue Stats
518W - 489L
1,556 Elo+
Party 2
Ymir
Ymir
jackstikB
Ymir
Level 81
God Stats
26W - 22L
1,455 SR
Queue Stats
73W - 91L
1,383 Elo+
Party 3
Ao Kuang
Ao Kuang
xkbrownx
Ao Kuang
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 71L
1,341 Elo+
Party 2
Team Averages
Level 54
1,390 SR
1,390 Elo+

VS

Team Averages
Level 54
1,383 SR
1,297 Elo+
Hercules
Hercules
Bhlor
Hercules
Level 42
God Stats
1W - 2L
1,285 SR
Queue Stats
19W - 26L
1,231 Elo+
Party 4
Da Ji
Da Ji
Dramiell
Da Ji
Level 35
God Stats
12W - 10L
1,458 SR
Queue Stats
77W - 94L
1,343 Elo+
Party 1
Bacchus
Bacchus
Iil CF
Bacchus
Level 78
God Stats
5W - 4L
1,491 SR
Queue Stats
24W - 32L
1,356 Elo+
Party 4
Kukulkan
Kukulkan
Ringman77
Kukulkan
Level 45
God Stats
1W - 1L
1,396 SR
Queue Stats
32W - 45L
1,283 Elo+
Party 1
Izanami
Izanami
blueskys44
Izanami
Level 69
God Stats
1W - 2L
1,282 SR
Queue Stats
33W - 50L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 0
10,171
565
5,702
10,975
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 2
8,052
447
2,997
6,864
2,080
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
15
7 / 8 / 2
9,607
534
11,988
16,706
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
0 / 3 / 2
7,926
440
4,691
12,807
9,196
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
xkbrownx
Ao Kuang
13
2 / 7 / 0
8,270
459
7,133
13,623
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bhlor
Hercules
16
3 / 2 / 6
10,146
564
9,160
14,276
10,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
Dramiell
Da Ji
14
7 / 5 / 2
9,584
532
9,814
12,146
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Iil CF
Bacchus
15
4 / 0 / 9
10,022
557
5,766
7,656
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Ringman77
Kukulkan
16
4 / 3 / 2
9,843
547
7,914
8,488
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
blueskys44
Izanami
16
6 / 5 / 6
10,078
560
12,549
13,146
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
15
Kills
24
24
Deaths
15
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bhlor
Hercules
3
2
6
3
W
Da Ji
Dramiell
Da Ji
7
5
2
1.6
W
Bacchus
Iil CF
Bacchus
4
0
9
8.5
L
5
3
0
1.67
L
1
3
2
0.67
W
Kukulkan
Ringman77
Kukulkan
4
3
2
1.67
L
Apollo
7
8
2
1
W
Izanami
blueskys44
Izanami
6
5
6
1.8
L
Ymir
0
3
2
0.33
L
Ao Kuang
xkbrownx
Ao Kuang
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,511
Damage
45,203
60,975
Taken
55,712
27,163
Mitigated
31,154
16,359
Healing
18,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bhlor
Hercules
9,160
3,486
0
6,842
14,276
10,852
697
8,286
5,990
0
54,129
W
Da Ji
Dramiell
Da Ji
9,814
1,397
0
4,594
12,146
4,274
228
3,746
8,320
0
40,191
W
Bacchus
Iil CF
Bacchus
5,766
770
0
950
7,656
8,655
1,119
124
7,496
20,324
0
L
5,702
555
252
4,597
10,975
3,918
568
2,473
8,232
64,249
0
L
2,997
819
0
1,408
6,864
2,080
0
2,016
4,848
0
35,736
W
Kukulkan
Ringman77
Kukulkan
7,914
688
0
2,053
8,488
3,134
346
3,695
4,677
53,047
0
L
Apollo
11,988
6,839
0
3,037
16,706
6,639
0
5,492
11,118
101
62,299
W
Izanami
blueskys44
Izanami
12,549
8,265
0
4,035
13,146
4,239
4,506
1,461
11,602
0
82,368
L
Ymir
4,691
709
0
3,382
12,807
9,196
0
2,878
9,772
49,161
0
L
Ao Kuang
xkbrownx
Ao Kuang
7,133
2,530
0
3,683
13,623
5,330
578
298
13,325
35,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,026
Gold Earned
49,673
465
Minions Killed
479
0
Camps Cleared
0
1,577,877
Distance Traveled
1,711,870
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,146
564
99
6
0
334,808
0
W
Da Ji
9,584
532
69
4
0
348,085
0
W
Bacchus
10,022
557
30
2
0
379,626
1
L
Ra
10,171
565
143
8
0
311,360
3
L
Neith
8,052
447
75
4
0
314,025
3
W
Kukulkan
9,843
547
109
6
0
332,030
1
L
Apollo
9,607
534
92
5
0
308,715
3
W
Izanami
10,078
560
172
10
0
317,321
2
L
Ymir
7,926
440
83
5
0
362,100
5
L
Ao Kuang
8,270
459
72
4
0
281,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role