Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JRoxURboX
Danzaburou
Level 29
God Stats
3W - 4L
1,197 SR
Queue Stats
102W - 68L
1,590 Elo+
Solo
Zeus
Zeus
Mystical8712
Zeus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 23L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
NinjaSwordXI
Jormungandr
Level 17
God Stats
1W - 0L
1,731 SR
Queue Stats
65W - 41L
1,725 Elo+
Party 1
Fenrir
Fenrir
PilarBubbles313
Fenrir
Level 29
God Stats
12W - 3L
1,796 SR
Queue Stats
229W - 150L
1,581 Elo+
Solo
Team Averages
Level 24
1,545 SR
1,597 Elo+

VS

Team Averages
Level 24
1,595 SR
1,617 Elo+
Horus
Horus
ItzLowRez
Horus
Level 26
God Stats
8W - 7L
1,808 SR
Queue Stats
188W - 165L
1,644 Elo+
Solo
Discordia
Discordia
YamiSukehiro95
Discordia
Level 28
God Stats
0W - 2L
1,200 SR
Queue Stats
53W - 36L
1,654 Elo+
Solo
Chiron
Chiron
gankedgg
Chiron
Level 9
God Stats
3W - 1L
1,898 SR
Queue Stats
22W - 17L
1,626 Elo+
Solo
Nike
Nike
iloverottweilers
Nike
Level 28
God Stats
1W - 3L
1,379 SR
Queue Stats
178W - 153L
1,582 Elo+
Solo
Cerberus
Cerberus
killerweasel513
Cerberus
Level 28
God Stats
6W - 4L
1,688 SR
Queue Stats
70W - 91L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
7 / 2 / 3
7,985
614
7,708
10,400
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
JRoxURboX
Danzaburou
12
1 / 2 / 7
7,348
565
8,302
8,536
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 2 / 3
7,918
609
6,603
5,267
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
NinjaSwordXI
Jormungandr
12
3 / 2 / 4
6,426
494
9,044
9,606
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 1
7,042
542
3,775
11,329
6,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ItzLowRez
Horus
10
3 / 5 / 2
6,636
510
4,463
9,124
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
YamiSukehiro95
Discordia
12
1 / 4 / 1
7,022
540
5,787
7,700
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
gankedgg
Chiron
9
1 / 4 / 1
5,556
427
3,769
9,323
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
6 / 1 / 1
8,672
667
11,078
12,229
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
9
1 / 3 / 2
5,498
423
4,660
11,976
6,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
12
12
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
2
3
4.25
L
Horus
ItzLowRez
Horus
3
5
2
0.8
W
Danzaburou
JRoxURboX
Danzaburou
1
2
7
2.25
W
6
2
3
3.75
W
Jormungandr
NinjaSwordXI
Jormungandr
3
2
4
2.5
W
0
4
1
0.13
L
Discordia
YamiSukehiro95
Discordia
1
4
1
0.38
L
Chiron
gankedgg
Chiron
1
4
1
0.38
L
6
1
1
6.5
L
Cerberus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,432
Damage
29,757
45,138
Taken
50,352
18,225
Mitigated
21,491
14,242
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,708
990
0
4,417
10,400
3,153
0
2,237
7,858
0
41,616
L
Horus
ItzLowRez
Horus
4,463
1,871
459
1,279
9,124
4,041
0
2,777
6,153
0
28,779
W
Danzaburou
JRoxURboX
Danzaburou
8,302
3,114
0
3,634
8,536
2,551
408
2,346
6,126
0
45,984
W
6,603
714
153
1,365
5,267
1,407
203
2,358
2,623
43,974
0
W
Jormungandr
NinjaSwordXI
Jormungandr
9,044
2,518
0
1,985
9,606
4,453
216
3,191
6,255
33,929
0
W
3,775
1,830
0
2,688
11,329
6,661
1,142
567
9,912
0
37,453
L
Discordia
YamiSukehiro95
Discordia
5,787
307
0
280
7,700
2,213
0
2,863
4,488
47,318
0
L
Chiron
gankedgg
Chiron
3,769
1,647
150
3,797
9,323
1,790
0
3,227
5,580
0
30,310
L
11,078
3,596
0
3,994
12,229
7,378
589
591
11,560
4,290
53,836
L
Cerberus
4,660
144
0
2,704
11,976
6,069
112
4,662
6,924
13,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,719
Gold Earned
33,384
387
Minions Killed
339
0
Camps Cleared
0
1,303,944
Distance Traveled
1,279,549
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,985
614
65
5
0
289,485
0
L
Horus
6,636
510
57
4
0
268,326
2
W
Danzaburou
7,348
565
81
6
0
252,166
0
W
Zeus
7,918
609
107
8
0
252,192
1
W
Jormungandr
6,426
494
44
3
0
253,134
1
W
Fenrir
7,042
542
90
7
0
256,967
1
L
Discordia
7,022
540
97
7
0
262,452
3
L
Chiron
5,556
427
53
4
0
207,919
4
L
Nike
8,672
667
113
9
0
278,395
0
L
Cerberus
5,498
423
19
1
0
262,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role