Player Matchup

Susano
Susano
 
Susano
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ADP_3114
Yemoja
Level 116
God Stats
2W - 2L
1,475 SR
Queue Stats
129W - 136L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
S_WAG_A
Nu Wa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 51L
1,397 Elo+
Party 1
Hades
Hades
schlegu_3114
Hades
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 109L
1,457 Elo+
Party 1
Vamana
Vamana
wessamalhtaitani
Vamana
Level 145
God Stats
7W - 8L
1,398 SR
Queue Stats
532W - 518L
1,371 Elo+
Solo
Team Averages
Level 98
1,475 SR
1,437 Elo+

VS

Team Averages
Level 96
1,419 SR
1,375 Elo+
Odin
Odin
BrobaII
Odin
Level 156
God Stats
2W - 3L
1,254 SR
Queue Stats
88W - 97L
1,408 Elo+
Solo
Yemoja
Yemoja
KojiroHyuga88
Yemoja
Level 123
God Stats
0W - 2L
1,281 SR
Queue Stats
404W - 407L
1,421 Elo+
Solo
Artio
Artio
The-EpicMan-06
Artio
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 110L
1,313 Elo+
Party 2
Charybdis
Charybdis
eliminate56
Charybdis
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
104W - 130L
1,291 Elo+
Party 2
Mulan
Mulan
xITonyBrownIx
Mulan
Level 109
God Stats
2W - 1L
1,561 SR
Queue Stats
185W - 192L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
9 / 4 / 22
11,987
749
23,279
15,599
10,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
ADP_3114
Yemoja
18
3 / 3 / 26
12,111
757
7,830
22,865
32,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
S_WAG_A
Nu Wa
20
14 / 4 / 16
12,694
793
24,892
17,318
10,208
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 5 / 22
13,133
821
31,692
26,395
17,100
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 4 / 22
11,645
728
16,001
36,670
23,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BrobaII
Odin
20
6 / 9 / 10
11,471
717
25,243
27,384
17,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 8 / 7
10,145
634
11,362
26,474
27,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 6 / 6
10,717
670
15,860
22,887
22,641
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
eliminate56
Charybdis
19
4 / 8 / 11
11,444
715
20,301
15,119
5,206
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 10 / 11
10,098
631
17,940
24,425
20,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
65
41
Kills
20
20
Deaths
41
108
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
4
22
5
W
Yemoja
ADP_3114
Yemoja
3
3
26
5.33
L
Odin
BrobaII
Odin
6
9
10
1.22
L
3
8
7
0.81
W
Nu Wa
S_WAG_A
Nu Wa
14
4
16
5.5
L
6
6
6
1.5
L
Charybdis
eliminate56
Charybdis
4
8
11
1.19
W
12
5
22
4.6
W
3
4
22
3.5
L
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,694
Damage
90,706
118,847
Taken
116,289
93,012
Mitigated
94,623
59,306
Healing
32,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
23,279
2,116
2,430
1,610
15,599
10,015
757
4,104
11,300
0
41,610
W
Yemoja
ADP_3114
Yemoja
7,830
2,983
13,137
6,317
22,865
32,210
487
7,722
14,434
12,455
0
L
Odin
BrobaII
Odin
25,243
7,192
380
4,049
27,384
17,975
0
15,467
11,334
9,366
34,951
L
11,362
1,478
3,665
5,167
26,474
27,887
48
15,324
10,202
27,084
0
W
Nu Wa
S_WAG_A
Nu Wa
24,892
12,418
572
3,208
17,318
10,208
2,139
4,349
12,774
44,293
0
L
15,860
1,788
7,022
7,892
22,887
22,641
0
13,729
8,366
33,630
0
L
Charybdis
eliminate56
Charybdis
20,301
13,552
820
569
15,119
5,206
65
5,013
9,816
0
46,406
W
31,692
3,159
3,316
9,833
26,395
17,100
901
7,712
18,356
49,874
0
W
16,001
5,812
2,134
16,749
36,670
23,479
1,650
9,395
26,689
354
28,741
L
17,940
1,567
443
2,668
24,425
20,914
48
13,784
9,821
6,779
28,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,570
Gold Earned
53,875
135
Minions Killed
170
0
Camps Cleared
0
1,398,625
Distance Traveled
1,180,513
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,987
749
34
2
0
312,134
1
W
Yemoja
12,111
757
9
1
0
254,130
0
L
Odin
11,471
717
32
2
0
240,866
0
L
Yemoja
10,145
634
30
2
0
207,714
2
W
Nu Wa
12,694
793
33
2
0
259,345
0
L
Artio
10,717
670
33
2
0
271,161
0
L
Charybdis
11,444
715
45
3
0
221,551
1
W
Hades
13,133
821
43
3
0
278,646
0
W
Vamana
11,645
728
16
1
0
294,370
0
L
Mulan
10,098
631
30
2
0
239,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role