Player Matchup

Merlin
Merlin
FlashMan1375
Merlin
Level 66
God Stats
11W - 12L
1,322 SR
Queue Stats
191W - 188L
1,413 Elo+
Solo
Izanami
Izanami
Vallkyriee_
Izanami
Level 88
God Stats
1W - 1L
1,657 SR
Queue Stats
19W - 21L
1,437 Elo+
Solo
Cerberus
Cerberus
e23061996
Cerberus
Level 99
God Stats
3W - 5L
1,137 SR
Queue Stats
297W - 315L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
pencil_fierce_3
Tsukuyomi
Level 51
God Stats
3W - 6L
1,181 SR
Queue Stats
34W - 64L
1,342 Elo+
Solo
Kumbhakarna
Kumbhakarna
zeusND
Kumbhakarna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 210L
1,421 Elo+
Solo
Team Averages
Level 81
1,360 SR
1,406 Elo+

VS

Team Averages
Level 103
1,526 SR
1,436 Elo+
Bastet
Bastet
AtypicalPrincess
Bastet
Level 106
God Stats
6W - 2L
1,630 SR
Queue Stats
109W - 99L
1,514 Elo+
Solo
Danzaburou
Danzaburou
MythRunDeer
Danzaburou
Level 126
God Stats
11W - 12L
1,460 SR
Queue Stats
196W - 198L
1,430 Elo+
Solo
Cthulhu
Cthulhu
SlashingClown86
Cthulhu
Level 88
God Stats
4W - 2L
1,540 SR
Queue Stats
311W - 324L
1,464 Elo+
Solo
Guan Yu
Guan Yu
xLGx iRoNiC
Guan Yu
Level 84
God Stats
70W - 60L
1,561 SR
Queue Stats
247W - 257L
1,399 Elo+
Party 1
Ra
Ra
zKingGilgamesh
Ra
Level 110
God Stats
4W - 4L
1,438 SR
Queue Stats
333W - 320L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 5 / 7
12,203
452
17,136
15,890
6,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Vallkyriee_
Izanami
15
3 / 7 / 4
10,898
404
15,423
15,970
5,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
e23061996
Cerberus
18
7 / 3 / 10
12,458
461
21,345
29,951
25,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
pencil_fierce_3
Tsukuyomi
20
10 / 5 / 7
14,328
531
15,625
22,296
15,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
zeusND
Kumbhakarna
15
1 / 6 / 6
10,724
397
12,460
28,605
38,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 7
14,403
533
20,156
26,720
12,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
MythRunDeer
Danzaburou
19
5 / 4 / 4
13,120
486
13,538
20,266
7,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 6 / 13
12,429
460
13,045
36,976
44,035
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
xLGx iRoNiC
Guan Yu
19
3 / 1 / 10
13,027
482
11,194
19,168
12,599
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 7 / 9
14,065
521
20,281
19,461
8,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
69
22
Kills
26
26
Deaths
22
34
Assists
43
Player
Kills
Deaths
Assists
KDA
W
9
4
7
3.13
L
Merlin
1
5
7
0.9
W
Danzaburou
MythRunDeer
Danzaburou
5
4
4
1.75
W
3
6
13
1.58
L
Izanami
Vallkyriee_
Izanami
3
7
4
0.71
L
Cerberus
e23061996
Cerberus
7
3
10
4
L
Tsukuyomi
pencil_fierce_3
Tsukuyomi
10
5
7
2.7
W
Guan Yu
xLGx iRoNiC
Guan Yu
3
1
10
8
W
6
7
9
1.5
L
Kumbhakarna
zeusND
Kumbhakarna
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,989
Damage
78,214
112,712
Taken
122,591
91,313
Mitigated
85,170
37,864
Healing
52,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,156
6,927
0
13,203
26,720
12,512
0
9,440
16,825
0
105,972
L
Merlin
17,136
385
0
4,661
15,890
6,325
0
3,577
12,031
88,407
0
W
Danzaburou
MythRunDeer
Danzaburou
13,538
6,228
0
6,593
20,266
7,859
3,142
7,274
12,709
0
102,488
W
13,045
1,755
1,406
6,999
36,976
44,035
16
12,411
23,633
48,774
0
L
Izanami
Vallkyriee_
Izanami
15,423
11,484
1,087
3,860
15,970
5,890
1,277
3,845
12,043
0
75,410
L
Cerberus
e23061996
Cerberus
21,345
2,345
0
16,409
29,951
25,457
0
9,350
20,327
83,873
0
L
Tsukuyomi
pencil_fierce_3
Tsukuyomi
15,625
3,111
488
8,427
22,296
15,288
0
4,755
17,251
0
123,616
W
Guan Yu
xLGx iRoNiC
Guan Yu
11,194
799
1,460
7,062
19,168
12,599
2,777
8,811
9,827
0
71,164
W
20,281
2,242
6,752
9,116
19,461
8,165
1,979
10,425
8,306
75,908
0
L
Kumbhakarna
zeusND
Kumbhakarna
12,460
2,103
273
2,659
28,605
38,353
246
10,457
17,734
36,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,611
Gold Earned
67,044
664
Minions Killed
590
0
Camps Cleared
0
2,354,740
Distance Traveled
2,501,290
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,403
533
137
5
0
527,042
1
L
Merlin
12,203
452
156
6
0
468,979
0
W
Danzaburou
13,120
486
136
5
0
435,279
4
W
Cthulhu
12,429
460
76
3
0
485,408
2
L
Izanami
10,898
404
132
5
0
451,000
11
L
Cerberus
12,458
461
161
6
0
393,570
0
L
Tsukuyomi
14,328
531
169
6
0
579,472
2
W
Guan Yu
13,027
482
117
4
0
562,450
0
W
Ra
14,065
521
124
5
0
491,111
6
L
Kumbhakarna
10,724
397
46
2
0
461,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role