Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DLXRampage
Hera
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 116L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Skurple
Danzaburou
Level 63
God Stats
4W - 1L
1,583 SR
Queue Stats
186W - 154L
1,551 Elo+
Solo
Ravana
Ravana
deathlizerd
Ravana
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 73L
1,149 Elo+
Solo
Team Averages
Level 116
1,517 SR
1,426 Elo+

VS

Team Averages
Level 102
1,502 SR
1,479 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
NIAHN
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
PoorOldNattyV2
Sun Wukong
Level 83
God Stats
1W - 2L
1,511 SR
Queue Stats
150W - 161L
1,426 Elo+
Party 1
Olorun
Olorun
XxBambiiiixX
Olorun
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
xXWASDXx
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 2 / 7
9,709
883
25,728
7,074
3,288
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
 
Olorun
15
2 / 1 / 11
8,646
786
10,547
8,589
4,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 2 / 14
8,353
759
12,870
5,089
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Skurple
Danzaburou
16
3 / 0 / 14
9,214
838
14,889
10,996
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
16
5 / 1 / 11
9,080
825
7,952
11,927
11,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 3 / 1
8,205
746
7,028
9,901
5,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
NIAHN
Athena
14
2 / 2 / 3
8,701
791
3,992
15,124
17,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
PoorOldNattyV2
Sun Wukong
14
0 / 3 / 4
7,447
677
9,580
21,504
18,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
10
0 / 5 / 3
6,760
615
3,155
10,448
4,727
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
xXWASDXx
Gilgamesh
13
0 / 4 / 5
7,804
709
7,758
21,787
11,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
17
Kills
5
6
Deaths
17
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
7
5.25
W
Olorun
 
Olorun
2
1
11
7.5
L
Rama
 
Rama
3
3
1
1.17
W
0
2
14
3.5
L
Athena
NIAHN
Athena
2
2
3
1.75
L
Sun Wukong
PoorOldNattyV2
Sun Wukong
0
3
4
0.67
W
Danzaburou
Skurple
Danzaburou
3
0
14
10
L
Olorun
0
5
3
0.3
W
Ravana
5
1
11
10.5
L
Gilgamesh
xXWASDXx
Gilgamesh
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,986
Damage
31,513
43,675
Taken
78,764
27,556
Mitigated
56,645
18,264
Healing
32,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,728
1,122
1,898
1,459
7,074
3,288
405
829
6,119
41,332
0
W
Olorun
 
Olorun
10,547
4,896
4,717
3,357
8,589
4,425
2,822
1,352
7,006
22,688
0
L
Rama
 
Rama
7,028
4,864
1,812
1,831
9,901
5,004
0
6,955
2,946
0
23,127
W
12,870
2,823
310
125
5,089
2,122
1,055
347
4,700
25,649
0
L
Athena
NIAHN
Athena
3,992
885
1,139
3,163
15,124
17,463
0
10,573
4,551
9,089
0
L
Sun Wukong
PoorOldNattyV2
Sun Wukong
9,580
737
1,397
9,125
21,504
18,196
0
11,963
9,541
0
24,093
W
Danzaburou
Skurple
Danzaburou
14,889
5,386
912
3,211
10,996
6,238
630
1,991
8,636
0
29,891
L
Olorun
3,155
1,071
650
2,453
10,448
4,727
0
6,593
3,855
11,683
0
W
Ravana
7,952
2,470
704
1,571
11,927
11,483
350
2,628
8,768
0
13,686
L
Gilgamesh
xXWASDXx
Gilgamesh
7,758
959
3,898
7,485
21,787
11,255
0
13,061
8,726
0
15,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,002
Gold Earned
38,917
120
Minions Killed
112
0
Camps Cleared
0
1,030,781
Distance Traveled
1,027,683
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,709
883
31
3
0
187,725
1
W
Olorun
8,646
786
29
3
0
202,085
5
L
Rama
8,205
746
46
4
0
196,968
1
W
Hera
8,353
759
26
2
0
217,565
1
L
Athena
8,701
791
8
1
0
225,253
0
L
Sun Wukong
7,447
677
33
3
0
215,687
0
W
Danzaburou
9,214
838
20
2
0
215,415
0
L
Olorun
6,760
615
16
1
0
162,503
0
W
Ravana
9,080
825
14
1
0
207,991
3
L
Gilgamesh
7,804
709
9
1
0
227,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role