Player Matchup

Achilles
Achilles
Choobaca Bites
Achilles
Level 81
God Stats
2W - 2L
1,503 SR
Queue Stats
19W - 18L
1,509 Elo+
Party 1
Cernunnos
Cernunnos
WonderBread01
Cernunnos
Level 46
God Stats
3W - 0L
1,739 SR
Queue Stats
19W - 15L
1,581 Elo+
Party 1
Zeus
Zeus
zaack2010
Zeus
Level 80
God Stats
3W - 1L
1,744 SR
Queue Stats
8W - 10L
1,389 Elo+
Party 1
Team Averages
Level 69
1,662 SR
1,493 Elo+

VS

Team Averages
Level 50
1,511 SR
1,519 Elo+
Olorun
Olorun
EmilyMarm
Olorun
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 29L
1,508 Elo+
Party 2
Geb
Geb
Hubbts
Geb
Level 74
God Stats
4W - 6L
1,564 SR
Queue Stats
62W - 48L
1,585 Elo+
Party 2
Scylla
Scylla
Jakauni21
Scylla
Level 61
God Stats
0W - 1L
1,470 SR
Queue Stats
19W - 19L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
7 / 0 / 8
9,482
729
12,029
13,337
14,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
WonderBread01
Cernunnos
14
6 / 2 / 8
9,551
735
12,478
9,809
3,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
13
4 / 2 / 8
8,955
689
10,497
7,577
2,791
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EmilyMarm
Olorun
10
0 / 6 / 4
7,413
570
5,197
10,422
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
Hubbts
Geb
11
0 / 5 / 4
7,878
606
8,334
21,264
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Jakauni21
Scylla
11
4 / 6 / 0
8,542
657
7,352
8,787
2,246
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
4
4
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
0
8
11
L
Olorun
EmilyMarm
Olorun
0
6
4
0.33
L
Geb
Hubbts
Geb
0
5
4
0.4
L
Scylla
Jakauni21
Scylla
4
6
0
0.67
W
Cernunnos
WonderBread01
Cernunnos
6
2
8
5
W
Zeus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,004
Damage
20,883
30,723
Taken
40,473
21,256
Mitigated
23,492
8,845
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
12,029
2,374
283
4,329
13,337
14,827
448
7,039
6,298
0
24,295
L
Olorun
EmilyMarm
Olorun
5,197
2,919
327
1,148
10,422
4,106
104
3,606
6,548
18,712
2,514
L
Geb
Hubbts
Geb
8,334
1,652
0
4,268
21,264
17,140
0
5,465
15,180
24,074
0
L
Scylla
Jakauni21
Scylla
7,352
705
1,005
1,118
8,787
2,246
0
1,772
6,796
17,723
0
W
Cernunnos
WonderBread01
Cernunnos
12,478
6,545
0
2,545
9,809
3,638
1,715
7,234
2,575
0
36,123
W
Zeus
10,497
1,756
0
1,688
7,577
2,791
370
6,043
1,534
30,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
23,833
131
Minions Killed
101
6
Camps Cleared
5
704,662
Distance Traveled
625,349
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,482
729
26
2
2
260,307
0
L
Olorun
7,413
570
51
4
4
210,257
2
L
Geb
7,878
606
19
1
1
233,092
3
L
Scylla
8,542
657
31
2
0
182,000
3
W
Cernunnos
9,551
735
57
4
2
218,224
5
W
Zeus
8,955
689
48
4
2
226,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role