Player Matchup

Ares
Ares
FarfaD-_
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,138 Elo+
Party 1
Pele
Pele
Iweb
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,700 Elo+
Solo
Chernobog
Chernobog
Leyones
Chernobog
Level 27
God Stats
3W - 7L
1,345 SR
Queue Stats
74W - 75L
1,448 Elo+
Solo
Cthulhu
Cthulhu
UnSouverain
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 1
The Morrigan
The Morrigan
zerotwo0o0o0o
The Morrigan
Level 28
God Stats
1W - 2L
1,754 SR
Queue Stats
94W - 90L
1,500 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,385 Elo+

VS

Team Averages
Level 22
1,511 SR
1,433 Elo+
Hel
Hel
Aryakonda
Hel
Level 25
God Stats
21W - 25L
1,279 SR
Queue Stats
155W - 185L
1,423 Elo+
Party 2
Heimdallr
Heimdallr
COCOMANIERE
Heimdallr
Level 27
God Stats
7W - 3L
1,777 SR
Queue Stats
144W - 156L
1,476 Elo+
Solo
Ymir
Ymir
LuisaoMaster2
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,349 Elo+
Solo
Arachne
Arachne
R3neg4de24
Arachne
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 199L
1,447 Elo+
Party 2
Artio
Artio
theroyalphoenix
Artio
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
99W - 92L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 6 / 1
7,369
368
5,771
15,504
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
Iweb
Pele
14
1 / 7 / 2
8,518
426
8,660
14,848
5,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
Leyones
Chernobog
13
2 / 4 / 3
8,118
406
16,254
11,522
4,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
UnSouverain
Cthulhu
9
1 / 14 / 2
6,766
338
9,446
24,026
16,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
zerotwo0o0o0o
The Morrigan
15
6 / 6 / 2
9,985
499
17,249
13,040
5,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 13
9,134
457
8,681
14,134
5,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
COCOMANIERE
Heimdallr
15
9 / 4 / 11
10,617
531
21,268
18,022
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 12
11,025
551
8,928
18,808
21,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
R3neg4de24
Arachne
20
13 / 2 / 7
12,254
613
15,354
19,496
10,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 1 / 14
10,773
539
8,756
19,529
21,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
12
Kills
37
37
Deaths
12
10
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
W
Heimdallr
COCOMANIERE
Heimdallr
9
4
11
3.63
L
Ares
2
6
1
0.42
L
Pele
Iweb
Pele
1
7
2
0.29
L
Chernobog
Leyones
Chernobog
2
4
3
0.88
W
7
2
12
6.5
W
Arachne
R3neg4de24
Arachne
13
2
7
8.25
L
Cthulhu
UnSouverain
Cthulhu
1
14
2
0.14
W
6
1
14
13
L
The Morrigan
zerotwo0o0o0o
The Morrigan
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,380
Damage
62,987
78,940
Taken
89,989
42,400
Mitigated
66,512
10,548
Healing
45,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,681
388
5,437
7,788
14,134
5,516
803
5,928
7,967
48,383
0
W
Heimdallr
COCOMANIERE
Heimdallr
21,268
10,972
0
4,452
18,022
8,193
4,088
6,209
11,481
0
72,558
L
Ares
5,771
619
0
930
15,504
11,080
0
4,202
11,148
19,759
0
L
Pele
Iweb
Pele
8,660
875
0
3,992
14,848
5,088
592
2,220
12,628
0
54,510
L
Chernobog
Leyones
Chernobog
16,254
9,800
0
2,410
11,522
4,080
0
5,186
6,218
0
44,528
W
8,928
1,534
0
3,658
18,808
21,349
0
4,084
14,120
42,305
0
W
Arachne
R3neg4de24
Arachne
15,354
10,219
0
11,125
19,496
10,011
0
3,363
15,806
0
112,692
L
Cthulhu
UnSouverain
Cthulhu
9,446
1,562
0
1,353
24,026
16,505
0
8,547
15,268
23,901
0
W
8,756
1,607
5,463
7,757
19,529
21,443
797
5,395
13,362
33,339
0
L
The Morrigan
zerotwo0o0o0o
The Morrigan
17,249
4,200
0
1,863
13,040
5,647
0
5,445
7,265
55,241
10,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,756
Gold Earned
53,803
367
Minions Killed
448
0
Camps Cleared
0
1,772,389
Distance Traveled
1,913,655
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,134
457
68
3
0
414,441
1
W
Heimdallr
10,617
531
115
6
0
333,262
1
L
Ares
7,369
368
28
1
0
314,980
2
L
Pele
8,518
426
98
5
0
394,023
0
L
Chernobog
8,118
406
87
4
0
345,725
5
W
Ymir
11,025
551
73
4
0
356,126
0
W
Arachne
12,254
613
152
8
0
454,316
2
L
Cthulhu
6,766
338
26
1
0
363,591
4
W
Artio
10,773
539
40
2
0
355,510
0
L
The Morrigan
9,985
499
128
6
0
354,070
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role