Player Matchup

Erlang Shen
Erlang Shen
Nino blaque
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,195 Elo+
Solo
Rama
Rama
OD Yunc
Rama
Level 29
God Stats
22W - 16L
1,638 SR
Queue Stats
191W - 198L
1,394 Elo+
Solo
Tiamat
Tiamat
SpyroMaster337
Tiamat
Level 11
God Stats
0W - 2L
1,291 SR
Queue Stats
9W - 23L
1,189 Elo+
Solo
Hera
Hera
angelus_x3
Hera
Level 17
God Stats
0W - 4L
1,120 SR
Queue Stats
43W - 54L
1,324 Elo+
Party 1
Athena
Athena
djcarozzi
Athena
Level 16
God Stats
1W - 1L
1,688 SR
Queue Stats
31W - 41L
1,298 Elo+
Party 1
Team Averages
Level 15
1,448 SR
1,280 Elo+

VS

Team Averages
Level 17
1,428 SR
1,306 Elo+
Ares
Ares
LastDarkUnicorn4
Ares
Level 22
God Stats
35W - 34L
1,442 SR
Queue Stats
185W - 213L
1,326 Elo+
Solo
Jormungandr
Jormungandr
altitude_ousada5
Jormungandr
Level 22
God Stats
7W - 5L
1,602 SR
Queue Stats
50W - 81L
1,232 Elo+
Party 2
Vamana
Vamana
ameradom92
Vamana
Level 28
God Stats
7W - 15L
1,287 SR
Queue Stats
104W - 125L
1,353 Elo+
Party 2
Erlang Shen
Erlang Shen
copiaecola
Erlang Shen
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
grande_palmeiras
Hou Yi
Level 11
God Stats
1W - 2L
1,308 SR
Queue Stats
10W - 24L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Nino blaque
Erlang Shen
12
0 / 0 / 0
6,558
820
123
896
353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
OD Yunc
Rama
14
1 / 4 / 2
7,913
989
12,059
8,316
3,655
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 7 / 4
7,469
934
3,194
8,271
4,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 3
7,635
954
4,605
6,608
2,477
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
djcarozzi
Athena
13
2 / 2 / 1
8,037
1,005
4,035
9,292
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

246

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
8,134
1,017
4,313
7,227
10,126
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
altitude_ousada5
Jormungandr
14
4 / 1 / 10
8,645
1,081
6,301
5,812
2,921
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
ameradom92
Vamana
14
5 / 0 / 9
9,007
1,126
9,139
5,000
2,556
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
copiaecola
Erlang Shen
14
2 / 1 / 11
8,281
1,035
4,376
5,270
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 1 / 8
7,476
935
5,403
4,369
1,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
4
Kills
15
16
Deaths
4
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Erlang Shen
Nino blaque
Erlang Shen
0
0
0
0
L
Rama
OD Yunc
Rama
1
4
2
0.5
L
0
7
4
0.29
W
Jormungandr
altitude_ousada5
Jormungandr
4
1
10
9
W
Vamana
ameradom92
Vamana
5
0
9
9.5
L
1
3
3
0.83
W
Erlang Shen
copiaecola
Erlang Shen
2
1
11
7.5
L
Athena
djcarozzi
Athena
2
2
1
1.25
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,016
Damage
29,532
33,383
Taken
27,678
20,716
Mitigated
21,247
1,285
Healing
2,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,313
727
127
308
7,227
10,126
0
1,463
5,764
12,950
0
L
Erlang Shen
Nino blaque
Erlang Shen
123
47
0
250
896
353
0
108
788
0
703
L
Rama
OD Yunc
Rama
12,059
7,840
0
0
8,316
3,655
0
3,459
4,857
0
27,886
L
3,194
349
0
641
8,271
4,994
0
1,756
6,515
9,523
0
W
Jormungandr
altitude_ousada5
Jormungandr
6,301
1,531
0
43
5,812
2,921
0
3,264
2,548
15,632
0
W
Vamana
ameradom92
Vamana
9,139
5,319
0
663
5,000
2,556
0
2,787
2,213
0
25,855
L
4,605
1,327
0
158
6,608
2,477
0
1,942
4,666
15,992
0
W
Erlang Shen
copiaecola
Erlang Shen
4,376
2,284
0
592
5,270
3,900
0
2,044
3,226
0
10,388
L
Athena
djcarozzi
Athena
4,035
893
0
236
9,292
9,237
0
3,349
5,943
9,645
0
W
5,403
2,526
0
313
4,369
1,744
0
2,276
2,093
0
13,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
41,543
78
Minions Killed
111
0
Camps Cleared
4
487,521
Distance Traveled
766,490
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,134
1,017
16
2
1
151,486
1
L
Erlang Shen
6,558
820
0
0
0
24,432
1
L
Rama
7,913
989
34
4
0
118,576
0
L
Tiamat
7,469
934
12
2
0
129,568
0
W
Jormungandr
8,645
1,081
27
3
1
147,206
0
W
Vamana
9,007
1,126
41
5
1
195,887
0
L
Hera
7,635
954
24
3
0
94,389
0
W
Erlang Shen
8,281
1,035
12
2
1
154,561
0
L
Athena
8,037
1,005
8
1
0
120,556
1
W
Hou Yi
7,476
935
15
2
0
117,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role