Player Matchup

Yemoja
Yemoja
BRbrunoV
Yemoja
Level 24
God Stats
7W - 10L
1,655 SR
Queue Stats
47W - 61L
1,416 Elo+
Party 1
Neith
Neith
BreachneySpears
Neith
Level 20
God Stats
26W - 38L
1,526 SR
Queue Stats
35W - 44L
1,526 Elo+
Party 2
Tiamat
Tiamat
Cerylicious
Tiamat
Level 126
God Stats
2W - 6L
1,351 SR
Queue Stats
332W - 333L
1,515 Elo+
Party 1
Chronos
Chronos
NeekroO
Chronos
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,498 Elo+
Party 2
Achilles
Achilles
sdwesker
Achilles
Level 63
God Stats
4W - 6L
1,535 SR
Queue Stats
671W - 683L
1,472 Elo+
Party 1
Team Averages
Level 69
1,513 SR
1,485 Elo+

VS

Team Averages
Level 77
1,469 SR
1,482 Elo+
Zeus
Zeus
 
Zeus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Bhomer
Ratatoskr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
397W - 427L
1,525 Elo+
Solo
Anhur
Anhur
Jotinha16
Anhur
Level 16
God Stats
1W - 1L
1,367 SR
Queue Stats
12W - 11L
1,464 Elo+
Party 3
Odin
Odin
Vitimdotrembala
Odin
Level 86
God Stats
3W - 7L
1,448 SR
Queue Stats
202W - 237L
1,463 Elo+
Solo
Ra
Ra
guilhermebr42
Ra
Level 67
God Stats
1W - 0L
1,533 SR
Queue Stats
18W - 24L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BRbrunoV
Yemoja
15
0 / 2 / 5
9,716
972
6,587
13,794
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 6 / 6
9,328
933
9,114
14,423
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
16
3 / 6 / 3
10,295
1,030
9,334
16,586
8,045
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
NeekroO
Chronos
15
2 / 7 / 1
9,083
908
7,927
10,363
3,091
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
sdwesker
Achilles
15
2 / 9 / 4
9,916
992
10,066
27,632
34,458
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

105

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 0 / 18
10,691
1,069
17,201
3,936
1,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Bhomer
Ratatoskr
18
6 / 1 / 13
11,764
1,176
19,261
10,715
4,298
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Jotinha16
Anhur
17
3 / 1 / 17
10,218
1,022
8,668
8,423
3,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 1 / 14
12,378
1,238
18,879
12,300
16,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 4 / 17
10,624
1,062
13,483
12,525
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
109
7
Kills
30
30
Deaths
7
19
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
18
14
L
Yemoja
BRbrunoV
Yemoja
0
2
5
1.25
W
Ratatoskr
Bhomer
Ratatoskr
6
1
13
12.5
L
0
6
6
0.5
L
Tiamat
3
6
3
0.75
W
Anhur
Jotinha16
Anhur
3
1
17
11.5
L
Chronos
NeekroO
Chronos
2
7
1
0.36
W
11
1
14
18
W
5
4
17
3.38
L
Achilles
sdwesker
Achilles
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,028
Damage
77,492
82,798
Taken
47,899
67,334
Mitigated
31,170
6,091
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,201
1,481
166
1,011
3,936
1,426
0
2,032
1,904
32,576
0
L
Yemoja
BRbrunoV
Yemoja
6,587
2,340
2,470
1,225
13,794
15,604
0
6,447
7,347
18,856
0
W
Ratatoskr
Bhomer
Ratatoskr
19,261
7,328
0
409
10,715
4,298
0
5,265
5,450
0
38,443
L
9,114
4,026
0
640
14,423
6,136
0
4,121
10,302
0
25,113
L
Tiamat
9,334
756
0
1,129
16,586
8,045
0
5,818
10,768
36,982
0
W
Anhur
Jotinha16
Anhur
8,668
4,772
0
0
8,423
3,217
0
3,886
4,537
0
22,601
L
Chronos
NeekroO
Chronos
7,927
2,810
0
410
10,363
3,091
0
2,195
8,168
15,673
0
W
18,879
2,845
0
80
12,300
16,868
0
5,622
6,678
300
30,887
W
13,483
1,887
4,830
4,598
12,525
5,361
0
7,043
5,482
34,424
0
L
Achilles
sdwesker
Achilles
10,066
3,687
0
217
27,632
34,458
0
12,403
15,229
0
18,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,338
Gold Earned
55,675
163
Minions Killed
184
4
Camps Cleared
11
902,541
Distance Traveled
1,070,436
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,691
1,069
47
5
1
212,518
0
L
Yemoja
9,716
972
12
1
0
178,100
0
W
Ratatoskr
11,764
1,176
30
3
7
241,831
3
L
Neith
9,328
933
40
4
2
181,536
0
L
Tiamat
10,295
1,030
74
7
1
198,018
0
W
Anhur
10,218
1,022
31
3
1
203,847
1
L
Chronos
9,083
908
15
2
0
141,465
0
W
Odin
12,378
1,238
28
3
1
217,607
3
W
Ra
10,624
1,062
48
5
1
194,633
0
L
Achilles
9,916
992
22
2
1
203,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role