Player Matchup

Vamana
Vamana
CarefreeMeteor
Vamana
Level 106
God Stats
6W - 5L
1,484 SR
Queue Stats
615W - 595L
1,507 Elo+
Solo
Apollo
Apollo
MrRavlaqtxcsz
Apollo
Level 42
God Stats
1W - 2L
1,245 SR
Queue Stats
92W - 109L
1,479 Elo+
Solo
Sobek
Sobek
PostRamon
Sobek
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 115L
1,480 Elo+
Solo
Raijin
Raijin
ateinchdaddybull
Raijin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,525 Elo+
Solo
Janus
Janus
joodirt
Janus
Level 159
God Stats
12W - 12L
1,534 SR
Queue Stats
762W - 791L
1,484 Elo+
Solo
Team Averages
Level 98
1,453 SR
1,495 Elo+

VS

Team Averages
Level 105
1,431 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
AgossyV2
Tsukuyomi
Level 93
God Stats
13W - 22L
1,287 SR
Queue Stats
759W - 781L
1,474 Elo+
Party 1
Thoth
Thoth
GUMNUTHASGASRAG
Thoth
Level 160
God Stats
15W - 11L
1,570 SR
Queue Stats
312W - 314L
1,474 Elo+
Solo
Xbalanque
Xbalanque
Gorydeath
Xbalanque
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,411 Elo+
Solo
Nox
Nox
SuperScrub22
Nox
Level 82
God Stats
1W - 4L
1,398 SR
Queue Stats
69W - 53L
1,516 Elo+
Solo
Heimdallr
Heimdallr
iSnipeBoogz420
Heimdallr
Level 127
God Stats
10W - 14L
1,403 SR
Queue Stats
776W - 794L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 6
10,299
736
9,622
19,958
23,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
9 / 3 / 9
11,988
856
13,804
15,338
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
PostRamon
Sobek
18
2 / 4 / 16
11,267
805
8,826
23,860
33,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 7 / 9
10,830
774
13,728
13,338
5,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
joodirt
Janus
16
2 / 5 / 6
10,013
715
7,227
9,545
3,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AgossyV2
Tsukuyomi
17
6 / 5 / 8
10,132
724
15,351
15,977
6,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 6
10,462
747
14,067
5,914
2,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Gorydeath
Xbalanque
17
4 / 6 / 13
10,186
728
17,470
13,375
5,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 10
9,844
703
8,066
9,551
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
iSnipeBoogz420
Heimdallr
14
3 / 8 / 9
9,309
665
11,516
12,880
4,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
69
25
Kills
23
23
Deaths
25
46
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AgossyV2
Tsukuyomi
6
5
8
2
W
7
4
6
2.5
L
7
2
6
5
L
Xbalanque
Gorydeath
Xbalanque
4
6
13
1.75
W
9
3
9
4.5
W
Sobek
PostRamon
Sobek
2
4
16
2.5
L
3
4
10
2
W
5
7
9
1.36
L
Heimdallr
iSnipeBoogz420
Heimdallr
3
8
9
0.94
W
Janus
joodirt
Janus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,207
Damage
66,470
82,039
Taken
57,697
73,779
Mitigated
22,474
35,821
Healing
17,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AgossyV2
Tsukuyomi
15,351
4,271
1,280
3,874
15,977
6,344
121
7,835
7,908
0
22,388
W
9,622
2,763
1,836
7,961
19,958
23,619
1,516
5,394
14,564
0
20,527
L
14,067
257
1,092
1,175
5,914
2,239
526
3,591
2,233
29,751
0
L
Xbalanque
Gorydeath
Xbalanque
17,470
9,306
1,874
2,742
13,375
5,220
516
7,554
5,477
0
32,982
W
13,804
7,879
2,638
6,241
15,338
7,276
3,120
4,666
10,672
0
35,261
W
Sobek
PostRamon
Sobek
8,826
486
3,522
9,594
23,860
33,533
195
5,377
18,483
18,181
0
L
8,066
561
1,827
1,543
9,551
3,802
0
4,794
4,621
18,077
0
W
13,728
685
2,395
1,477
13,338
5,455
637
3,112
10,226
26,200
0
L
Heimdallr
iSnipeBoogz420
Heimdallr
11,516
4,654
837
1,077
12,880
4,869
529
6,007
6,654
0
20,983
W
Janus
joodirt
Janus
7,227
322
0
157
9,545
3,896
365
3,584
5,961
21,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,397
Gold Earned
49,933
145
Minions Killed
126
0
Camps Cleared
0
1,394,303
Distance Traveled
1,229,476
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,132
724
17
1
0
264,116
1
W
Vamana
10,299
736
19
1
0
287,177
3
L
Thoth
10,462
747
25
2
0
285,793
1
L
Xbalanque
10,186
728
33
2
0
226,719
0
W
Apollo
11,988
856
52
4
0
313,948
0
W
Sobek
11,267
805
17
1
0
298,162
1
L
Nox
9,844
703
30
2
0
245,958
0
W
Raijin
10,830
774
24
2
0
227,784
0
L
Heimdallr
9,309
665
21
2
0
206,890
1
W
Janus
10,013
715
33
2
0
267,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role