Player Matchup

Kuzenbo
Kuzenbo
DieserMo
Kuzenbo
Level 159
God Stats
0W - 1L
1,519 SR
Queue Stats
126W - 107L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
MelonFruity
Zhong Kui
Level 160
God Stats
3W - 6L
1,475 SR
Queue Stats
438W - 453L
1,576 Elo+
Party 1
Anubis
Anubis
MetaloPolo
Anubis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
SmeLL Skywalker
Hel
Level 160
God Stats
2W - 1L
1,657 SR
Queue Stats
103W - 93L
1,579 Elo+
Party 1
Sobek
Sobek
The Madest Max
Sobek
Level 160
God Stats
2W - 3L
1,414 SR
Queue Stats
138W - 126L
1,542 Elo+
Party 1
Team Averages
Level 147
1,513 SR
1,548 Elo+

VS

Team Averages
Level 141
1,481 SR
1,542 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Erdite
Hel
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
72W - 74L
1,506 Elo+
Solo
Bastet
Bastet
Grifflar99
Bastet
Level 128
God Stats
2W - 0L
1,535 SR
Queue Stats
86W - 82L
1,598 Elo+
Party 2
Odin
Odin
snuzzles1
Odin
Level 126
God Stats
1W - 1L
1,153 SR
Queue Stats
43W - 33L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DieserMo
Kuzenbo
18
3 / 2 / 9
11,112
741
8,132
15,268
24,691
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
MelonFruity
Zhong Kui
18
5 / 7 / 5
11,251
750
15,739
19,677
16,575
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
MetaloPolo
Anubis
16
1 / 10 / 8
10,700
713
15,618
15,522
7,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 6 / 5
9,052
603
8,143
14,653
5,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 4 / 7
11,202
747
9,439
22,501
31,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
7 / 2 / 15
11,406
760
15,667
13,665
9,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
 
Cerberus
18
2 / 3 / 23
11,209
747
10,898
20,328
24,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
Erdite
Hel
19
5 / 2 / 19
11,817
788
16,490
14,558
8,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Grifflar99
Bastet
20
9 / 3 / 18
12,562
837
22,057
18,773
10,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
17
6 / 4 / 18
11,327
755
13,291
17,131
24,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
122
14
Kills
29
29
Deaths
14
34
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
2
15
7.25
W
Cerberus
 
Cerberus
2
3
23
4.5
L
Kuzenbo
DieserMo
Kuzenbo
3
2
9
3.75
W
Hel
Erdite
Hel
5
2
19
7.25
W
Bastet
Grifflar99
Bastet
9
3
18
6
L
Zhong Kui
MelonFruity
Zhong Kui
5
7
5
1.07
L
Anubis
MetaloPolo
Anubis
1
10
8
0.5
L
0
6
5
0.42
L
5
4
7
2.13
W
Odin
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,071
Damage
78,403
87,621
Taken
84,455
85,954
Mitigated
78,199
31,147
Healing
48,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
15,667
2,315
3,399
2,023
13,665
9,987
507
10,168
3,317
347
33,625
W
Cerberus
 
Cerberus
10,898
416
733
4,706
20,328
24,635
495
11,756
8,212
30,809
0
L
Kuzenbo
DieserMo
Kuzenbo
8,132
2,796
188
2,082
15,268
24,691
152
5,113
9,982
20,200
0
W
Hel
Erdite
Hel
16,490
1,925
19,681
8,282
14,558
8,014
1,259
11,783
2,601
37,573
0
W
Bastet
Grifflar99
Bastet
22,057
5,078
2,019
5,071
18,773
10,755
1,933
13,491
5,110
0
45,193
L
Zhong Kui
MelonFruity
Zhong Kui
15,739
1,190
1,071
6,010
19,677
16,575
0
7,522
11,916
35,857
0
L
Anubis
MetaloPolo
Anubis
15,618
262
0
2,503
15,522
7,369
764
5,583
9,669
33,353
0
L
8,143
372
12,099
4,413
14,653
5,665
387
4,386
9,877
18,355
0
L
9,439
368
0
2,781
22,501
31,654
304
5,079
16,985
21,844
0
W
Odin
13,291
2,513
1,401
1,656
17,131
24,808
816
8,717
8,144
0
23,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,317
Gold Earned
58,321
168
Minions Killed
208
0
Camps Cleared
0
1,204,246
Distance Traveled
1,482,815
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,406
760
34
2
0
297,738
5
W
Cerberus
11,209
747
65
4
0
287,481
1
L
Kuzenbo
11,112
741
21
1
0
266,375
0
W
Hel
11,817
788
38
3
0
295,640
0
W
Bastet
12,562
837
51
3
0
318,839
0
L
Zhong Kui
11,251
750
57
4
0
213,809
1
L
Anubis
10,700
713
48
3
0
202,883
3
L
Hel
9,052
603
20
1
0
270,345
1
L
Sobek
11,202
747
22
1
0
250,834
0
W
Odin
11,327
755
20
1
0
283,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role