Player Matchup

Fenrir
Fenrir
Adawade
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,445 Elo+
Party 3
Jing Wei
Jing Wei
KostasZog-
Jing Wei
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,479 Elo+
Party 1
Raijin
Raijin
X_-Alex3107-_X
Raijin
Level 119
God Stats
2W - 3L
1,477 SR
Queue Stats
40W - 34L
1,500 Elo+
Party 1
Horus
Horus
YankiDankiDoodle
Horus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,445 Elo+
Party 3
Cabrakan
Cabrakan
keIbimaster
Cabrakan
Level 117
God Stats
0W - 1L
1,406 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 1
Team Averages
Level 78
1,477 SR
1,502 Elo+

VS

Team Averages
Level 52
1,413 SR
1,516 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
KpDigga
Serqet
Level 27
God Stats
2W - 2L
1,232 SR
Queue Stats
155W - 108L
1,573 Elo+
Party 2
Guan Yu
Guan Yu
Obstmann
Guan Yu
Level 51
God Stats
2W - 2L
1,235 SR
Queue Stats
277W - 223L
1,513 Elo+
Party 2
Chaac
Chaac
Parkh0m
Chaac
Level 89
God Stats
14W - 5L
1,600 SR
Queue Stats
534W - 543L
1,492 Elo+
Solo
Nemesis
Nemesis
prosniper110
Nemesis
Level 64
God Stats
3W - 2L
1,496 SR
Queue Stats
486W - 441L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adawade
Fenrir
15
5 / 6 / 10
10,017
668
10,546
20,036
16,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
KostasZog-
Jing Wei
16
2 / 7 / 19
10,255
684
15,355
17,640
8,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 6 / 14
14,055
937
43,090
21,827
13,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 22
11,844
790
8,771
29,359
39,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
keIbimaster
Cabrakan
17
7 / 11 / 11
11,382
759
17,406
22,277
20,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
12 / 4 / 13
14,055
937
31,706
17,154
8,731
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
KpDigga
Serqet
16
4 / 8 / 16
10,741
716
9,695
18,363
8,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Obstmann
Guan Yu
19
2 / 4 / 23
10,768
718
10,252
29,910
37,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Parkh0m
Chaac
20
7 / 5 / 23
12,504
834
27,842
30,954
24,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
prosniper110
Nemesis
19
9 / 8 / 19
12,525
835
18,442
26,755
22,066
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
128
29
Kills
34
34
Deaths
29
76
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
4
13
4.63
L
Fenrir
Adawade
Fenrir
5
6
10
1.67
L
Jing Wei
KostasZog-
Jing Wei
2
7
19
1.64
W
Serqet
KpDigga
Serqet
4
8
16
1.5
W
Guan Yu
Obstmann
Guan Yu
2
4
23
3.38
W
Chaac
Parkh0m
Chaac
7
5
23
3.7
L
13
6
14
3.33
L
2
4
22
3.25
L
Cabrakan
keIbimaster
Cabrakan
7
11
11
1.14
W
Nemesis
prosniper110
Nemesis
9
8
19
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,168
Damage
97,937
111,139
Taken
123,136
97,897
Mitigated
101,256
41,152
Healing
52,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
31,706
23,240
1,112
3,990
17,154
8,731
3,334
10,603
6,551
0
57,929
L
Fenrir
Adawade
Fenrir
10,546
2,191
1,497
2,536
20,036
16,533
911
90
18,900
376
13,502
L
Jing Wei
KostasZog-
Jing Wei
15,355
10,997
4,532
2,158
17,640
8,206
2,126
467
17,173
0
26,901
W
Serqet
KpDigga
Serqet
9,695
1,945
856
1,136
18,363
8,637
862
13,061
5,302
0
14,256
W
Guan Yu
Obstmann
Guan Yu
10,252
1,201
11,422
12,200
29,910
37,054
330
12,072
17,838
506
20,952
W
Chaac
Parkh0m
Chaac
27,842
3,948
2,781
9,794
30,954
24,768
78
15,741
15,213
2,147
54,081
L
43,090
1,895
1,991
5,810
21,827
13,503
1,185
366
21,461
86,660
0
L
8,771
3,223
8,989
10,389
29,359
39,567
543
236
28,415
0
11,794
L
Cabrakan
keIbimaster
Cabrakan
17,406
1,896
1,484
1,766
22,277
20,088
336
124
22,153
25,573
0
W
Nemesis
prosniper110
Nemesis
18,442
6,021
1,614
7,559
26,755
22,066
806
9,281
17,474
0
31,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,553
Gold Earned
60,593
143
Minions Killed
158
0
Camps Cleared
0
1,282,336
Distance Traveled
1,386,958
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,055
937
69
5
0
238,026
0
L
Fenrir
10,017
668
4
0
0
258,655
0
L
Jing Wei
10,255
684
27
2
0
259,523
0
W
Serqet
10,741
716
11
1
0
238,733
0
W
Guan Yu
10,768
718
16
1
0
319,754
1
W
Chaac
12,504
834
52
3
0
307,706
1
L
Raijin
14,055
937
86
6
0
252,931
0
L
Horus
11,844
790
8
1
0
291,527
0
L
Cabrakan
11,382
759
18
1
0
219,700
1
W
Nemesis
12,525
835
10
1
0
282,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role