Player Matchup

Ra
Ra
JoseMarquezG_004
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,479 Elo+
Party 2
Sobek
Sobek
Vascanario
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
adriiklk_
Arachne
Level 29
God Stats
3W - 6L
1,390 SR
Queue Stats
64W - 85L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
clemski
Danzaburou
Level 29
God Stats
15W - 16L
1,555 SR
Queue Stats
117W - 149L
1,363 Elo+
Solo
Anhur
Anhur
its-_-blady
Anhur
Level 29
God Stats
1W - 2L
1,446 SR
Queue Stats
122W - 118L
1,405 Elo+
Solo
Team Averages
Level 20
1,478 SR
1,417 Elo+

VS

Team Averages
Level 28
1,610 SR
1,368 Elo+
Amaterasu
Amaterasu
BITTERSSYMPHONY
Amaterasu
Level 27
God Stats
5W - 4L
1,389 SR
Queue Stats
57W - 65L
1,299 Elo+
Solo
Nemesis
Nemesis
Not_unaitro
Nemesis
Level 28
God Stats
25W - 24L
1,492 SR
Queue Stats
49W - 69L
1,334 Elo+
Party 1
Geb
Geb
Only Zyrus
Geb
Level 30
God Stats
3W - 2L
1,820 SR
Queue Stats
202W - 194L
1,526 Elo+
Solo
Izanami
Izanami
Toxic_ventus
Izanami
Level 29
God Stats
24W - 12L
1,489 SR
Queue Stats
84W - 105L
1,348 Elo+
Party 1
Bastet
Bastet
fernandomc_17
Bastet
Level 28
God Stats
6W - 1L
1,861 SR
Queue Stats
77W - 99L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,005
400
5,126
8,975
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
12
1 / 8 / 3
7,810
391
4,266
17,060
9,673
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
adriiklk_
Arachne
16
5 / 5 / 2
10,484
524
5,946
14,976
5,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
clemski
Danzaburou
15
5 / 6 / 2
10,627
531
8,440
13,129
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 3 / 2
11,374
569
14,302
14,790
6,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BITTERSSYMPHONY
Amaterasu
19
0 / 2 / 2
11,058
553
2,238
17,895
11,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Not_unaitro
Nemesis
16
6 / 4 / 4
10,469
523
7,964
13,527
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 12
9,663
483
6,257
8,872
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Toxic_ventus
Izanami
19
14 / 4 / 4
12,873
644
18,717
12,887
4,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 4 / 6
9,911
496
7,582
11,099
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
14
Kills
27
29
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BITTERSSYMPHONY
Amaterasu
0
2
2
0.5
L
1
7
2
0.29
W
Nemesis
Not_unaitro
Nemesis
6
4
4
2
W
1
0
12
7
W
Izanami
Toxic_ventus
Izanami
14
4
4
4
L
Sobek
1
8
3
0.31
L
Arachne
adriiklk_
Arachne
5
5
2
1.2
L
Danzaburou
clemski
Danzaburou
5
6
2
1
W
6
4
6
2.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,080
Damage
42,758
68,930
Taken
64,280
29,873
Mitigated
33,016
17,835
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BITTERSSYMPHONY
Amaterasu
2,238
539
0
6,918
17,895
11,754
771
0
17,895
0
66,308
L
5,126
700
269
443
8,975
2,987
0
985
7,990
37,053
0
W
Nemesis
Not_unaitro
Nemesis
7,964
3,093
0
5,043
13,527
4,348
0
2,041
11,486
0
62,453
W
6,257
927
0
1,120
8,872
9,213
163
1,746
7,126
23,380
0
W
Izanami
Toxic_ventus
Izanami
18,717
11,914
44
1,435
12,887
4,155
3,664
2,773
10,114
0
109,046
L
Sobek
4,266
136
0
2,732
17,060
9,673
228
618
16,442
25,351
0
L
Arachne
adriiklk_
Arachne
5,946
3,896
190
5,084
14,976
5,704
0
2,115
12,861
0
43,720
L
Danzaburou
clemski
Danzaburou
8,440
3,945
0
3,311
13,129
5,116
4,254
1,223
11,906
0
62,108
W
7,582
2,157
0
1,426
11,099
3,546
582
2,832
8,267
0
28,611
L
14,302
7,613
0
5,806
14,790
6,393
3,160
1,316
13,474
0
67,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,300
Gold Earned
53,974
416
Minions Killed
501
0
Camps Cleared
0
1,685,824
Distance Traveled
1,782,950
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,058
553
129
6
0
427,748
0
L
Ra
8,005
400
55
3
0
302,838
1
W
Nemesis
10,469
523
90
5
0
350,986
0
W
Geb
9,663
483
22
1
0
357,328
5
W
Izanami
12,873
644
212
11
0
349,265
0
L
Sobek
7,810
391
30
2
0
301,025
0
L
Arachne
10,484
524
85
4
0
419,633
0
L
Danzaburou
10,627
531
131
7
0
338,349
4
W
Bastet
9,911
496
48
2
0
297,623
0
L
Anhur
11,374
569
115
6
0
323,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role