Player Matchup

Artemis
Artemis
Gardnoir
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 36L
1,522 Elo+
Solo
Nox
Nox
Inklord134
Nox
Level 20
God Stats
3W - 0L
1,785 SR
Queue Stats
39W - 59L
1,300 Elo+
Solo
Cthulhu
Cthulhu
Michael12134y
Cthulhu
Level 6
God Stats
4W - 6L
1,452 SR
Queue Stats
6W - 9L
1,418 Elo+
Solo
Kukulkan
Kukulkan
bobluvinJR
Kukulkan
Level 27
God Stats
24W - 22L
1,501 SR
Queue Stats
107W - 96L
1,492 Elo+
Solo
Nike
Nike
iCatZaddy
Nike
Level 28
God Stats
1W - 0L
1,221 SR
Queue Stats
6W - 3L
1,568 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,460 Elo+

VS

Team Averages
Level 27
1,501 SR
1,373 Elo+
Bellona
Bellona
CanisLuna
Bellona
Level 9
God Stats
2W - 5L
1,454 SR
Queue Stats
6W - 14L
1,290 Elo+
Party 1
Discordia
Discordia
HoneyBlossom1621
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 87L
1,331 Elo+
Party 1
Hun Batz
Hun Batz
Mordoquake8
Hun Batz
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 66L
1,256 Elo+
Party 1
Kukulkan
Kukulkan
Tw1nKGayMerr
Kukulkan
Level 15
God Stats
10W - 13L
1,470 SR
Queue Stats
15W - 23L
1,433 Elo+
Party 1
Charybdis
Charybdis
salvador-563
Charybdis
Level 29
God Stats
25W - 31L
1,583 SR
Queue Stats
126W - 129L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gardnoir
Artemis
19
3 / 3 / 12
12,667
974
19,978
20,905
9,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
5 / 4 / 8
12,451
958
7,800
11,524
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
19
4 / 1 / 9
12,319
948
14,734
16,507
14,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
bobluvinJR
Kukulkan
19
4 / 5 / 7
12,436
957
17,611
12,705
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
20
8 / 2 / 7
13,682
1,052
17,088
13,639
16,972
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

150

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CanisLuna
Bellona
18
1 / 9 / 5
11,637
895
7,853
24,035
12,471
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
18
0 / 0 / 6
11,514
886
4,697
6,693
8,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
Mordoquake8
Hun Batz
18
3 / 4 / 4
12,008
924
9,763
18,418
8,095
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Tw1nKGayMerr
Kukulkan
18
3 / 5 / 3
12,648
973
13,656
14,755
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
salvador-563
Charybdis
18
8 / 6 / 3
13,696
1,054
32,242
22,336
9,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
24
Kills
15
15
Deaths
24
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
CanisLuna
Bellona
1
9
5
0.39
W
Artemis
Gardnoir
Artemis
3
3
12
3
L
Discordia
0
0
6
3
W
5
4
8
2.25
W
Cthulhu
4
1
9
8.5
L
Hun Batz
Mordoquake8
Hun Batz
3
4
4
1.25
L
Kukulkan
Tw1nKGayMerr
Kukulkan
3
5
3
0.9
W
Kukulkan
bobluvinJR
Kukulkan
4
5
7
1.5
W
Nike
8
2
7
5.75
L
Charybdis
salvador-563
Charybdis
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,211
Damage
68,211
75,280
Taken
86,237
52,011
Mitigated
44,486
9,577
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CanisLuna
Bellona
7,853
1,002
0
1,943
24,035
12,471
0
13,757
9,835
0
15,228
W
Artemis
Gardnoir
Artemis
19,978
7,710
0
3,190
20,905
9,638
0
2,834
17,893
0
37,986
L
Discordia
4,697
612
0
0
6,693
8,515
0
3,307
3,298
18,257
0
W
7,800
1,322
0
510
11,524
4,906
0
1,354
10,114
25,554
0
W
Cthulhu
14,734
1,307
130
5,747
16,507
14,735
0
6,463
9,746
23,987
0
L
Hun Batz
Mordoquake8
Hun Batz
9,763
2,307
0
2,819
18,418
8,095
0
8,312
8,699
0
21,405
L
Kukulkan
Tw1nKGayMerr
Kukulkan
13,656
1,362
0
530
14,755
6,391
0
5,177
9,208
60,455
0
W
Kukulkan
bobluvinJR
Kukulkan
17,611
594
0
0
12,705
5,760
0
2,516
10,091
50,286
0
W
Nike
17,088
4,333
0
0
13,639
16,972
0
4,406
9,083
0
32,227
L
Charybdis
salvador-563
Charybdis
32,242
17,856
0
6,939
22,336
9,014
0
7,656
14,142
0
53,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,555
Gold Earned
61,503
227
Minions Killed
239
3
Camps Cleared
10
1,300,738
Distance Traveled
1,247,382
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,637
895
15
1
2
256,129
0
W
Artemis
12,667
974
45
3
0
238,934
1
L
Discordia
11,514
886
39
3
1
263,835
0
W
Nox
12,451
958
47
4
0
252,511
0
W
Cthulhu
12,319
948
20
2
1
293,146
0
L
Hun Batz
12,008
924
16
1
4
276,435
0
L
Kukulkan
12,648
973
117
9
0
231,597
0
W
Kukulkan
12,436
957
81
6
1
261,062
0
W
Nike
13,682
1,052
34
3
1
255,085
0
L
Charybdis
13,696
1,054
52
4
3
219,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role