Player Matchup

Nu Wa
Nu Wa
ACotta
Nu Wa
Level 69
God Stats
10W - 11L
1,618 SR
Queue Stats
11W - 12L
1,575 Elo+
Solo
Kumbhakarna
Kumbhakarna
CROSSCAPN
Kumbhakarna
Level 144
God Stats
7W - 17L
1,312 SR
Queue Stats
133W - 124L
1,484 Elo+
Solo
Scylla
Scylla
Dethh
Scylla
Level 116
God Stats
2W - 2L
1,749 SR
Queue Stats
58W - 56L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EmoMirelurk6
Ah Muzen Cab
Level 101
God Stats
12W - 11L
1,479 SR
Queue Stats
147W - 178L
1,449 Elo+
Solo
Ne Zha
Ne Zha
xX STOPKIKOO Xx
Ne Zha
Level 86
God Stats
1W - 1L
1,846 SR
Queue Stats
50W - 68L
1,460 Elo+
Solo
Team Averages
Level 103
1,601 SR
1,502 Elo+

VS

Team Averages
Level 96
1,398 SR
1,494 Elo+
Ah Puch
Ah Puch
GwiZ420
Ah Puch
Level 85
God Stats
41W - 27L
1,600 SR
Queue Stats
186W - 176L
1,471 Elo+
Party 1
Zeus
Zeus
LightPower13413
Zeus
Level 69
God Stats
4W - 1L
1,411 SR
Queue Stats
8W - 9L
1,482 Elo+
Solo
Xing Tian
Xing Tian
OJSIMPSONBRUH
Xing Tian
Level 112
God Stats
30W - 32L
1,492 SR
Queue Stats
511W - 496L
1,507 Elo+
Party 1
Nemesis
Nemesis
SauceukeOGha
Nemesis
Level 144
God Stats
10W - 7L
1,251 SR
Queue Stats
162W - 161L
1,532 Elo+
Solo
Skadi
Skadi
howston
Skadi
Level 69
God Stats
2W - 0L
1,236 SR
Queue Stats
16W - 19L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ACotta
Nu Wa
20
0 / 3 / 23
15,165
892
33,206
11,104
4,143
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
CROSSCAPN
Kumbhakarna
20
2 / 3 / 24
16,368
963
13,989
33,828
41,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Dethh
Scylla
20
9 / 4 / 11
16,668
980
29,509
16,266
5,704
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
EmoMirelurk6
Ah Muzen Cab
20
8 / 11 / 10
16,134
949
21,812
31,328
15,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 9 / 9
15,382
905
16,638
26,300
10,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GwiZ420
Ah Puch
20
7 / 6 / 13
17,182
1,011
30,844
25,945
8,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
0 / 0 / 0
11,820
695
0
3,703
1,176
Xing Tian
OJSIMPSONBRUH
Xing Tian
20
6 / 1 / 18
16,392
964
19,540
28,674
39,424
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
SauceukeOGha
Nemesis
20
7 / 8 / 16
17,708
1,042
27,954
29,334
11,591
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
howston
Skadi
20
10 / 11 / 13
17,898
1,053
36,530
32,636
9,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
90
26
Kills
30
30
Deaths
26
77
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ACotta
Nu Wa
0
3
23
3.83
L
Kumbhakarna
CROSSCAPN
Kumbhakarna
2
3
24
4.67
L
Scylla
Dethh
Scylla
9
4
11
3.63
L
Ah Muzen Cab
EmoMirelurk6
Ah Muzen Cab
8
11
10
1.18
W
Ah Puch
GwiZ420
Ah Puch
7
6
13
2.25
W
0
0
0
0
W
Xing Tian
OJSIMPSONBRUH
Xing Tian
6
1
18
15
W
Nemesis
SauceukeOGha
Nemesis
7
8
16
1.88
W
Skadi
howston
Skadi
10
11
13
1.5
L
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,154
Damage
114,868
118,826
Taken
120,292
77,564
Mitigated
70,387
7,007
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ACotta
Nu Wa
33,206
9,811
0
810
11,104
4,143
0
5,021
6,083
66,518
0
L
Kumbhakarna
CROSSCAPN
Kumbhakarna
13,989
346
0
1,337
33,828
41,461
0
13,361
20,467
24,949
0
L
Scylla
Dethh
Scylla
29,509
1,912
0
180
16,266
5,704
0
6,474
9,792
53,178
0
L
Ah Muzen Cab
EmoMirelurk6
Ah Muzen Cab
21,812
11,446
0
2,336
31,328
15,864
0
14,153
17,175
0
69,721
W
Ah Puch
GwiZ420
Ah Puch
30,844
551
198
5,213
25,945
8,713
0
15,166
10,527
107,610
0
W
0
0
0
0
3,703
1,176
0
3,537
0
0
0
W
Xing Tian
OJSIMPSONBRUH
Xing Tian
19,540
314
0
4,639
28,674
39,424
0
18,677
9,509
44,175
0
W
Nemesis
SauceukeOGha
Nemesis
27,954
11,480
0
3,898
29,334
11,591
0
15,047
14,029
0
63,130
W
Skadi
howston
Skadi
36,530
18,022
169
7,896
32,636
9,483
0
22,791
9,523
0
113,630
L
16,638
7,805
21
2,323
26,300
10,392
0
11,375
14,925
0
37,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,717
Gold Earned
81,000
345
Minions Killed
447
7
Camps Cleared
11
1,597,955
Distance Traveled
1,279,361
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,165
892
83
5
2
299,911
0
L
Kumbhakarna
16,368
963
22
1
1
335,449
0
L
Scylla
16,668
980
66
4
2
314,212
1
L
Ah Muzen Cab
16,134
949
129
8
0
332,698
1
W
Ah Puch
17,182
1,011
184
11
0
320,945
0
W
Zeus
11,820
695
0
0
0
0
0
W
Xing Tian
16,392
964
29
2
1
358,181
1
W
Nemesis
17,708
1,042
70
4
10
356,556
0
W
Skadi
17,898
1,053
164
10
0
243,679
0
L
Ne Zha
15,382
905
45
3
2
315,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role