Player Matchup

Cu Chulainn
Cu Chulainn
CptImbaxe
Cu Chulainn
Level 59
God Stats
2W - 4L
1,500 SR
Queue Stats
88W - 95L
1,525 Elo+
Solo
Loki
Loki
DankSousa
Loki
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 104L
1,519 Elo+
Solo
Geb
Geb
Joltx7
Geb
Level 158
God Stats
1W - 4L
1,482 SR
Queue Stats
309W - 302L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
UseWardsPlease
Nu Wa
Level 65
God Stats
2W - 1L
1,798 SR
Queue Stats
273W - 284L
1,465 Elo+
Party 1
Skadi
Skadi
decent-netting5
Skadi
Level 109
God Stats
4W - 4L
1,539 SR
Queue Stats
109W - 117L
1,478 Elo+
Party 1
Team Averages
Level 95
1,564 SR
1,498 Elo+

VS

Team Averages
Level 92
1,418 SR
1,462 Elo+
Baron Samedi
Baron Samedi
Codfish757
Baron Samedi
Level 89
God Stats
6W - 4L
1,576 SR
Queue Stats
54W - 54L
1,493 Elo+
Party 3
Sun Wukong
Sun Wukong
KiddSnipes
Sun Wukong
Level 124
God Stats
12W - 8L
1,583 SR
Queue Stats
83W - 66L
1,440 Elo+
Solo
Anhur
Anhur
Martnez
Anhur
Level 78
God Stats
20W - 21L
1,455 SR
Queue Stats
439W - 524L
1,485 Elo+
Party 2
Arachne
Arachne
PatFenis757
Arachne
Level 86
God Stats
1W - 1L
1,287 SR
Queue Stats
22W - 26L
1,469 Elo+
Party 3
Ymir
Ymir
SpicyIVIoans
Ymir
Level 82
God Stats
3W - 6L
1,191 SR
Queue Stats
213W - 268L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CptImbaxe
Cu Chulainn
15
0 / 10 / 3
10,180
392
12,834
27,433
21,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
20
9 / 7 / 6
14,359
552
25,021
24,571
9,714
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Joltx7
Geb
15
0 / 7 / 10
10,941
421
14,397
32,446
34,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 8 / 7
12,906
496
17,417
21,290
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 7 / 3
12,711
489
27,645
20,671
6,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Codfish757
Baron Samedi
19
4 / 6 / 20
13,413
516
19,653
25,110
12,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
KiddSnipes
Sun Wukong
20
9 / 1 / 16
15,061
579
23,272
29,161
32,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Martnez
Anhur
20
7 / 3 / 11
13,844
532
16,035
19,811
8,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
PatFenis757
Arachne
20
18 / 9 / 13
15,783
607
29,240
35,164
14,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 4 / 22
12,632
486
5,551
28,251
31,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
121
23
Kills
39
39
Deaths
23
29
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Codfish757
Baron Samedi
4
6
20
2.33
L
Cu Chulainn
CptImbaxe
Cu Chulainn
0
10
3
0.15
L
Loki
9
7
6
1.71
L
Geb
Joltx7
Geb
0
7
10
0.71
W
Sun Wukong
KiddSnipes
Sun Wukong
9
1
16
17
W
Anhur
Martnez
Anhur
7
3
11
4.17
W
Arachne
PatFenis757
Arachne
18
9
13
2.72
W
1
4
22
3
L
6
8
7
1.19
L
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,314
Damage
93,751
126,411
Taken
137,497
79,760
Mitigated
98,811
21,489
Healing
60,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Codfish757
Baron Samedi
19,653
788
5,606
10,441
25,110
12,044
1,349
9,005
15,674
85,256
0
L
Cu Chulainn
CptImbaxe
Cu Chulainn
12,834
1,370
0
3,185
27,433
21,899
0
4,916
22,331
10,478
41,498
L
Loki
25,021
7,521
0
5,100
24,571
9,714
27
1,339
23,086
0
130,912
L
Geb
Joltx7
Geb
14,397
1,726
899
5,444
32,446
34,476
247
8,081
23,771
43,481
0
W
Sun Wukong
KiddSnipes
Sun Wukong
23,272
3,731
0
12,070
29,161
32,387
263
7,543
20,635
0
97,211
W
Anhur
Martnez
Anhur
16,035
11,234
0
8,419
19,811
8,002
6,572
5,249
14,324
0
107,647
W
Arachne
PatFenis757
Arachne
29,240
21,875
0
15,544
35,164
14,936
2,476
9,185
24,965
0
125,077
W
5,551
760
564
7,559
28,251
31,442
245
8,574
17,417
23,148
0
L
17,417
2,396
0
2,445
21,290
6,907
949
4,591
16,442
67,272
0
L
27,645
13,297
0
4,416
20,671
6,764
1,794
5,287
15,200
0
112,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,097
Gold Earned
70,733
549
Minions Killed
638
0
Camps Cleared
0
2,190,802
Distance Traveled
2,531,006
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,413
516
140
5
0
485,451
4
L
Cu Chulainn
10,180
392
87
3
0
387,468
4
L
Loki
14,359
552
165
6
0
522,568
9
L
Geb
10,941
421
54
2
0
481,965
0
W
Sun Wukong
15,061
579
157
6
0
539,666
7
W
Anhur
13,844
532
169
7
0
457,721
2
W
Arachne
15,783
607
145
6
0
543,791
5
W
Ymir
12,632
486
27
1
0
504,377
1
L
Nu Wa
12,906
496
100
4
0
373,930
5
L
Skadi
12,711
489
143
6
0
424,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role