Player Matchup

Cernunnos
Cernunnos
CelticCow96
Cernunnos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IIxIsoxIcyxII
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
LawraCroft
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Sharmelo0122
Ra
Level 29
God Stats
8W - 8L
1,206 SR
Queue Stats
137W - 134L
1,299 Elo+
Solo
Nemesis
Nemesis
tanlittle
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,072 Elo+
Solo
Team Averages
Level 10
1,441 SR
1,374 Elo+

VS

Team Averages
Level 24
1,470 SR
1,361 Elo+
Chiron
Chiron
Itadori_Reis
Chiron
Level 29
God Stats
8W - 2L
1,666 SR
Queue Stats
153W - 162L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
SCOF ucme
Sun Wukong
Level 28
God Stats
13W - 5L
1,542 SR
Queue Stats
83W - 85L
1,373 Elo+
Solo
Baba Yaga
Baba Yaga
Tahmpranks
Baba Yaga
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,611 Elo+
Solo
Khepri
Khepri
VEGITO224
Khepri
Level 14
God Stats
1W - 2L
1,142 SR
Queue Stats
5W - 7L
1,114 Elo+
Solo
Da Ji
Da Ji
b0lting17
Da Ji
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 58L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CelticCow96
Cernunnos
15
5 / 5 / 2
9,927
584
15,046
13,100
3,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
IIxIsoxIcyxII
Jing Wei
10
0 / 10 / 3
6,703
394
4,659
10,314
2,719
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
0 / 7 / 2
6,725
396
3,900
8,507
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
4 / 7 / 1
8,663
510
7,651
11,372
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
tanlittle
Nemesis
10
2 / 10 / 1
7,041
414
6,789
10,951
2,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
5 / 2 / 6
8,896
523
10,045
11,524
8,618
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SCOF ucme
Sun Wukong
15
9 / 1 / 6
9,753
574
9,374
9,718
4,935
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Tahmpranks
Baba Yaga
15
7 / 1 / 9
9,412
554
11,179
11,738
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
VEGITO224
Khepri
13
5 / 2 / 9
9,441
555
3,744
9,955
9,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
b0lting17
Da Ji
15
13 / 5 / 4
9,922
584
10,567
13,881
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
11
Kills
39
39
Deaths
11
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CelticCow96
Cernunnos
5
5
2
1.2
L
Jing Wei
IIxIsoxIcyxII
Jing Wei
0
10
3
0.15
W
Chiron
5
2
6
4
L
Neith
0
7
2
0.14
W
Sun Wukong
SCOF ucme
Sun Wukong
9
1
6
12
L
4
7
1
0.64
W
Baba Yaga
Tahmpranks
Baba Yaga
7
1
9
11.5
W
Khepri
VEGITO224
Khepri
5
2
9
4.75
W
Da Ji
b0lting17
Da Ji
13
5
4
3
L
Nemesis
tanlittle
Nemesis
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,045
Damage
44,909
54,244
Taken
56,816
16,517
Mitigated
32,935
8,339
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CelticCow96
Cernunnos
15,046
9,086
44
4,041
13,100
3,976
1,898
4,616
8,305
0
54,944
L
Jing Wei
IIxIsoxIcyxII
Jing Wei
4,659
3,875
0
0
10,314
2,719
1,038
1,169
9,039
0
20,554
W
Chiron
10,045
5,310
1,035
5,074
11,524
8,618
1,281
1,448
10,076
0
46,954
L
Neith
3,900
1,457
0
841
8,507
3,115
552
2,369
5,930
0
18,388
W
Sun Wukong
SCOF ucme
Sun Wukong
9,374
1,654
0
1,768
9,718
4,935
3,457
1,086
8,632
0
45,022
L
7,651
1,233
765
1,790
11,372
4,166
446
2,685
8,297
40,194
0
W
Baba Yaga
Tahmpranks
Baba Yaga
11,179
804
0
3,487
11,738
4,087
930
2,210
9,528
33,734
0
W
Khepri
VEGITO224
Khepri
3,744
767
0
1,078
9,955
9,691
1,047
426
9,529
34,231
0
W
Da Ji
b0lting17
Da Ji
10,567
2,785
0
3,904
13,881
5,604
130
2,832
11,049
0
44,998
L
Nemesis
tanlittle
Nemesis
6,789
2,892
0
858
10,951
2,541
138
3,073
7,750
24
19,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,059
Gold Earned
47,424
279
Minions Killed
324
0
Camps Cleared
0
1,420,271
Distance Traveled
1,595,682
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,927
584
100
6
0
290,153
5
L
Jing Wei
6,703
394
44
3
0
279,009
0
W
Chiron
8,896
523
70
4
0
320,679
1
L
Neith
6,725
396
38
2
0
281,328
0
W
Sun Wukong
9,753
574
78
5
0
329,086
0
L
Ra
8,663
510
72
4
0
286,858
1
W
Baba Yaga
9,412
554
48
3
0
319,810
1
W
Khepri
9,441
555
54
3
0
294,036
0
W
Da Ji
9,922
584
74
4
0
332,071
0
L
Nemesis
7,041
414
25
1
0
282,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role