Player Matchup

Ares
Ares
FOXHOUND92
Ares
Level 127
God Stats
11W - 13L
1,531 SR
Queue Stats
173W - 150L
1,559 Elo+
Solo
Anubis
Anubis
XProBlack
Anubis
Level 59
God Stats
17W - 14L
1,531 SR
Queue Stats
59W - 74L
1,367 Elo+
Solo
Heimdallr
Heimdallr
backpackin
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 98L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pjhaas07
Ah Muzen Cab
Level 60
God Stats
7W - 3L
1,696 SR
Queue Stats
115W - 126L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
xLeviathan255x
Gilgamesh
Level 111
God Stats
26W - 28L
1,581 SR
Queue Stats
550W - 516L
1,547 Elo+
Solo
Team Averages
Level 96
1,568 SR
1,475 Elo+

VS

Team Averages
Level 92
1,447 SR
1,522 Elo+
Cthulhu
Cthulhu
Bushwookiezz
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,591 Elo+
Party 1
Charybdis
Charybdis
Metyculous
Charybdis
Level 65
God Stats
0W - 2L
1,303 SR
Queue Stats
22W - 17L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
WaterHo
Jormungandr
Level 88
God Stats
3W - 7L
1,286 SR
Queue Stats
416W - 381L
1,483 Elo+
Party 2
Bellona
Bellona
outofsalt12
Bellona
Level 119
God Stats
8W - 6L
1,524 SR
Queue Stats
532W - 512L
1,459 Elo+
Party 2
Janus
Janus
ŖεαLΠεgrö
Janus
Level 128
God Stats
8W - 8L
1,623 SR
Queue Stats
305W - 324L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
11,434
497
10,762
12,001
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
XProBlack
Anubis
19
7 / 3 / 3
13,138
571
10,547
15,406
6,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
backpackin
Heimdallr
20
2 / 2 / 4
12,419
540
11,107
17,172
7,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
pjhaas07
Ah Muzen Cab
18
2 / 4 / 7
11,580
503
9,415
19,426
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
xLeviathan255x
Gilgamesh
20
3 / 1 / 5
12,720
553
10,627
24,341
19,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bushwookiezz
Cthulhu
13
0 / 5 / 2
8,348
363
4,135
19,256
14,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Metyculous
Charybdis
15
2 / 4 / 1
9,824
427
7,777
14,609
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
WaterHo
Jormungandr
16
1 / 5 / 1
10,640
463
12,389
13,153
14,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
outofsalt12
Bellona
19
5 / 3 / 1
11,663
507
13,631
20,857
11,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 3 / 2
10,357
450
11,574
10,037
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
20
Kills
10
10
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bushwookiezz
Cthulhu
0
5
2
0.2
W
6
0
4
8
L
Charybdis
Metyculous
Charybdis
2
4
1
0.63
L
Jormungandr
WaterHo
Jormungandr
1
5
1
0.3
W
Anubis
XProBlack
Anubis
7
3
3
2.83
W
Heimdallr
backpackin
Heimdallr
2
2
4
2
L
Bellona
outofsalt12
Bellona
5
3
1
1.83
W
Ah Muzen Cab
pjhaas07
Ah Muzen Cab
2
4
7
1.38
W
Gilgamesh
xLeviathan255x
Gilgamesh
3
1
5
5.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,458
Damage
49,506
88,346
Taken
77,912
53,438
Mitigated
48,240
43,132
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bushwookiezz
Cthulhu
4,135
600
110
2,210
19,256
14,908
0
5,800
13,456
29,130
0
W
10,762
234
0
2,040
12,001
13,186
110
2,375
9,590
33,964
0
L
Charybdis
Metyculous
Charybdis
7,777
3,293
0
4,888
14,609
4,122
0
4,365
10,244
0
65,516
L
Jormungandr
WaterHo
Jormungandr
12,389
5,024
0
3,579
13,153
14,467
0
1,240
11,913
64,617
0
W
Anubis
XProBlack
Anubis
10,547
1,323
517
8,571
15,406
6,519
779
5,250
9,774
83,203
0
W
Heimdallr
backpackin
Heimdallr
11,107
5,787
0
8,722
17,172
7,865
1,926
4,718
12,288
0
131,989
L
Bellona
outofsalt12
Bellona
13,631
3,567
0
7,232
20,857
11,971
0
6,077
14,780
0
100,033
W
Ah Muzen Cab
pjhaas07
Ah Muzen Cab
9,415
5,640
0
10,222
19,426
6,574
1,701
4,224
15,078
0
85,313
W
Gilgamesh
xLeviathan255x
Gilgamesh
10,627
3,039
0
13,060
24,341
19,294
261
13,237
10,978
5,950
70,865
L
11,574
602
76
2,139
10,037
2,772
0
4,376
5,661
66,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,291
Gold Earned
50,832
661
Minions Killed
598
0
Camps Cleared
0
2,115,014
Distance Traveled
2,150,909
37
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,348
363
43
2
0
403,014
5
W
Ares
11,434
497
37
2
0
497,646
11
L
Charybdis
9,824
427
127
6
0
429,831
3
L
Jormungandr
10,640
463
135
6
0
386,422
11
W
Anubis
13,138
571
166
7
0
413,501
4
W
Heimdallr
12,419
540
189
8
0
415,423
3
L
Bellona
11,663
507
161
7
0
512,912
0
W
Ah Muzen Cab
11,580
503
124
5
0
382,132
4
W
Gilgamesh
12,720
553
145
6
0
406,312
15
L
Janus
10,357
450
132
6
0
418,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role