Player Matchup

Chronos
Chronos
DingoDanny
Chronos
Level 29
God Stats
7W - 7L
1,350 SR
Queue Stats
62W - 71L
1,418 Elo+
Solo
Chiron
Chiron
JackZAzgard
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,512 Elo+
Party 1
Nike
Nike
OttoFunk
Nike
Level 21
God Stats
6W - 4L
1,574 SR
Queue Stats
46W - 32L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
babeno
Cthulhu
Level 15
God Stats
1W - 1L
1,279 SR
Queue Stats
15W - 11L
1,284 Elo+
Party 1
Thanatos
Thanatos
xXxXxAngelxXxXx
Thanatos
Level 29
God Stats
133W - 119L
1,513 SR
Queue Stats
247W - 267L
1,422 Elo+
Solo
Team Averages
Level 24
1,443 SR
1,434 Elo+

VS

Team Averages
Level 26
1,473 SR
1,478 Elo+
Mercury
Mercury
EatingBubble527
Mercury
Level 6
God Stats
1W - 3L
1,367 SR
Queue Stats
2W - 3L
1,409 Elo+
Party 2
Hel
Hel
Naru007
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tyr
Tyr
Yellin135
Tyr
Level 62
God Stats
12W - 14L
1,497 SR
Queue Stats
200W - 203L
1,461 Elo+
Party 2
Hou Yi
Hou Yi
davdar
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Agni
Agni
phisbel
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DingoDanny
Chronos
18
7 / 4 / 8
12,051
548
14,212
21,868
11,103
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
6 / 1 / 12
11,067
503
20,900
16,351
7,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
15
3 / 0 / 10
10,151
461
6,889
11,194
10,619
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
babeno
Cthulhu
14
3 / 2 / 17
10,152
461
9,597
21,136
24,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
19
23 / 7 / 4
12,927
588
29,241
24,479
11,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
9,604
437
6,720
19,535
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
13
1 / 9 / 5
9,079
413
7,352
20,419
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 6 / 10
10,182
463
15,220
24,032
17,851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
davdar
Hou Yi
12
3 / 10 / 4
8,725
397
15,568
17,644
4,583
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Agni
phisbel
Agni
16
5 / 10 / 1
11,244
511
16,920
16,634
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
39
42
Kills
14
14
Deaths
43
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
DingoDanny
Chronos
7
4
8
2.75
L
2
8
5
0.56
W
Chiron
6
1
12
12
L
Hel
1
9
5
0.39
W
Nike
3
0
10
8
L
3
6
10
1.33
W
Cthulhu
babeno
Cthulhu
3
2
17
5.75
L
Hou Yi
davdar
Hou Yi
3
10
4
0.5
L
Agni
phisbel
Agni
5
10
1
0.55
W
Thanatos
23
7
4
3.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,839
Damage
61,780
95,028
Taken
98,264
65,217
Mitigated
52,258
40,302
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DingoDanny
Chronos
14,212
5,367
0
8,321
21,868
11,103
6,748
6,317
15,099
82,076
0
L
6,720
919
0
4,131
19,535
5,861
0
3,255
16,280
0
54,334
W
Chiron
20,900
10,401
1,953
5,067
16,351
7,373
1,617
3,633
12,666
0
79,657
L
Hel
7,352
892
3,962
5,387
20,419
19,091
0
7,895
12,524
18,619
0
W
Nike
6,889
722
0
2,553
11,194
10,619
488
2,112
8,966
9,726
39,530
L
15,220
1,706
0
4,293
24,032
17,851
338
5,844
18,188
0
53,404
W
Cthulhu
babeno
Cthulhu
9,597
904
864
2,018
21,136
24,208
231
6,749
14,167
30,124
0
L
Hou Yi
davdar
Hou Yi
15,568
8,593
0
1,222
17,644
4,583
110
3,230
14,414
0
32,625
L
Agni
phisbel
Agni
16,920
1,207
324
1,885
16,634
4,872
2,302
5,387
11,247
60,734
0
W
Thanatos
29,241
9,575
0
19,526
24,479
11,914
0
4,726
19,529
0
78,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,348
Gold Earned
48,834
423
Minions Killed
348
0
Camps Cleared
0
1,991,473
Distance Traveled
1,968,319
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,051
548
122
6
0
390,991
3
L
Mercury
9,604
437
93
4
0
397,238
0
W
Chiron
11,067
503
99
5
0
437,914
3
L
Hel
9,079
413
27
1
0
380,253
5
W
Nike
10,151
461
76
3
0
285,388
1
L
Tyr
10,182
463
75
3
0
438,235
2
W
Cthulhu
10,152
461
38
2
0
440,395
2
L
Hou Yi
8,725
397
35
2
0
385,086
2
L
Agni
11,244
511
118
5
0
367,507
0
W
Thanatos
12,927
588
88
4
0
436,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role