Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AlphaStylez
Morgan Le Fay
Level 13
God Stats
7W - 3L
1,837 SR
Queue Stats
23W - 6L
1,569 Elo+
Party 1
Hercules
Hercules
Ponte_Los_Pilas
Hercules
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Team Averages
Level 50
1,612 SR
1,523 Elo+

VS

Team Averages
Level 19
1,465 SR
1,364 Elo+
Da Ji
Da Ji
Asbestos03
Da Ji
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 58L
1,374 Elo+
Solo
Yemoja
Yemoja
BreBaby447107
Yemoja
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 2
Zeus
Zeus
itsGrimGaming
Zeus
Level 24
God Stats
17W - 23L
1,396 SR
Queue Stats
102W - 146L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
8 / 0 / 12
8,564
856
6,047
3,615
1,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
AlphaStylez
Morgan Le Fay
13
13 / 1 / 11
9,434
943
11,287
5,456
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
12
6 / 0 / 15
8,601
860
7,481
6,602
3,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
0 / 4 / 1
6,004
600
1,140
11,406
3,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 12 / 0
5,382
538
1,515
12,336
3,916
9
1 / 11 / 0
6,440
644
2,321
10,137
2,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
2
27
Kills
1
1
Deaths
27
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
0
12
14
W
Morgan Le Fay
AlphaStylez
Morgan Le Fay
13
1
11
18.5
L
Da Ji
0
4
1
0.13
L
0
12
0
0
W
Hercules
6
0
15
13.5
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,815
Damage
4,976
15,673
Taken
33,879
6,048
Mitigated
9,918
4,773
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,047
2,902
0
1,305
3,615
1,146
978
1,461
2,154
0
23,105
W
Morgan Le Fay
AlphaStylez
Morgan Le Fay
11,287
1,510
78
1,135
5,456
1,884
801
1,600
3,856
28,965
0
L
Da Ji
1,140
35
9
1,965
11,406
3,414
0
3,508
7,898
0
10,310
L
1,515
508
97
0
12,336
3,916
0
3,187
9,149
4,111
0
W
Hercules
7,481
2,204
0
2,255
6,602
3,018
369
1,085
5,517
0
21,607
L
2,321
653
0
194
10,137
2,588
0
4,812
5,325
15,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,599
Gold Earned
17,826
98
Minions Killed
48
7
Camps Cleared
1
565,329
Distance Traveled
343,270
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,564
856
40
4
1
180,112
0
W
Morgan Le Fay
9,434
943
41
4
3
179,756
0
L
Da Ji
6,004
600
16
2
0
124,399
1
L
Yemoja
5,382
538
6
1
0
111,590
2
W
Hercules
8,601
860
17
2
3
205,461
3
L
Zeus
6,440
644
26
3
1
107,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role