Player Matchup

Anhur
Anhur
EverDrop
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsAHexa
Baron Samedi
Level 4
God Stats
3W - 3L
1,299 SR
Queue Stats
77W - 94L
1,092 Elo+
Solo
Pele
Pele
Strikerblizzard
Pele
Level 28
God Stats
2W - 2L
1,165 SR
Queue Stats
18W - 15L
1,307 Elo+
Solo
Yemoja
Yemoja
iManaM
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
микротигр
Erlang Shen
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,096 Elo+
Solo
Team Averages
Level 15
1,393 SR
1,293 Elo+

VS

Team Averages
Level 10
1,508 SR
1,397 Elo+
Thor
Thor
FarfaD-_
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
GoldenHawk1
Izanami
Level 27
God Stats
5W - 5L
1,538 SR
Queue Stats
74W - 77L
1,357 Elo+
Solo
Bakasura
Bakasura
Luqxie
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Solo
Cliodhna
Cliodhna
NesGuy2k
Cliodhna
Level 14
God Stats
9W - 3L
1,500 SR
Queue Stats
27W - 19L
1,417 Elo+
Solo
Cernunnos
Cernunnos
UnSouverain
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EverDrop
Anhur
19
8 / 2 / 15
13,422
584
10,126
17,785
6,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ItsAHexa
Baron Samedi
18
10 / 5 / 15
13,313
579
15,458
14,986
5,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
20 / 4 / 6
14,971
651
25,187
21,908
9,364
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
iManaM
Yemoja
15
4 / 1 / 13
11,478
499
3,243
9,821
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
микротигр
Erlang Shen
18
7 / 5 / 12
13,066
568
9,322
19,937
19,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 16 / 3
9,413
409
6,662
18,826
4,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
GoldenHawk1
Izanami
16
1 / 8 / 5
10,434
454
6,566
16,017
3,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Luqxie
Bakasura
7
0 / 4 / 4
7,694
335
1,128
4,968
1,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
NesGuy2k
Cliodhna
20
7 / 5 / 4
13,104
570
14,985
22,480
7,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
UnSouverain
Cernunnos
15
5 / 17 / 5
10,766
468
15,498
24,115
7,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
37
49
Kills
16
17
Deaths
50
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
EverDrop
Anhur
8
2
15
7.75
L
Thor
3
16
3
0.28
L
Izanami
GoldenHawk1
Izanami
1
8
5
0.44
W
Baron Samedi
ItsAHexa
Baron Samedi
10
5
15
3.5
L
Bakasura
Luqxie
Bakasura
0
4
4
0.5
L
Cliodhna
NesGuy2k
Cliodhna
7
5
4
1.8
W
20
4
6
5.75
L
Cernunnos
UnSouverain
Cernunnos
5
17
5
0.44
W
Yemoja
iManaM
Yemoja
4
1
13
10.5
W
Erlang Shen
микротигр
Erlang Shen
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,336
Damage
44,839
84,437
Taken
86,406
51,031
Mitigated
23,618
36,506
Healing
14,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
EverDrop
Anhur
10,126
5,216
0
9,838
17,785
6,051
3,307
308
17,477
0
116,596
L
Thor
6,662
1,542
0
220
18,826
4,749
130
5,672
12,927
0
20,486
L
Izanami
GoldenHawk1
Izanami
6,566
4,496
0
2,214
16,017
3,567
3,710
3,699
12,139
0
61,819
W
Baron Samedi
ItsAHexa
Baron Samedi
15,458
951
66
4,989
14,986
5,918
944
225
14,751
68,235
0
L
Bakasura
Luqxie
Bakasura
1,128
649
0
544
4,968
1,195
0
346
4,590
0
5,805
L
Cliodhna
NesGuy2k
Cliodhna
14,985
2,998
0
7,735
22,480
7,089
185
2,204
20,176
0
94,729
W
25,187
4,133
0
8,214
21,908
9,364
4,436
1,292
19,486
0
102,022
L
Cernunnos
UnSouverain
Cernunnos
15,498
9,943
0
4,085
24,115
7,018
614
7,600
16,179
0
56,634
W
Yemoja
iManaM
Yemoja
3,243
1,398
3,037
3,019
9,821
10,083
469
281
9,540
18,061
0
W
Erlang Shen
микротигр
Erlang Shen
9,322
3,067
0
7,343
19,937
19,615
1,132
0
19,937
6,697
41,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,250
Gold Earned
51,411
527
Minions Killed
387
0
Camps Cleared
0
2,091,039
Distance Traveled
1,619,112
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,422
584
141
6
0
413,961
1
L
Thor
9,413
409
30
1
0
350,859
0
L
Izanami
10,434
454
108
5
0
367,812
1
W
Baron Samedi
13,313
579
122
5
0
406,911
5
L
Bakasura
7,694
335
28
1
0
130,929
3
L
Cliodhna
13,104
570
149
6
0
405,110
0
W
Pele
14,971
651
146
6
0
500,091
0
L
Cernunnos
10,766
468
72
3
0
364,402
0
W
Yemoja
11,478
499
26
1
0
351,518
2
W
Erlang Shen
13,066
568
92
4
0
418,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role