Player Matchup

Jing Wei
Jing Wei
Arnisius
Jing Wei
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,568 Elo+
Party 1
Geb
Geb
NCCC88
Geb
Level 102
God Stats
0W - 1L
1,695 SR
Queue Stats
22W - 19L
1,535 Elo+
Party 1
Nike
Nike
XanderZosky
Nike
Level 87
God Stats
22W - 7L
1,644 SR
Queue Stats
43W - 30L
1,575 Elo+
Party 1
Team Averages
Level 116
1,613 SR
1,559 Elo+

VS

Team Averages
Level 105
1,498 SR
1,805 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CroquetasDeJamon
Ymir
Level 28
God Stats
1W - 0L
1,687 SR
Queue Stats
9W - 0L
1,967 Elo+
Party 2
Skadi
Skadi
Fuegō
Skadi
Level 160
God Stats
1W - 0L
1,307 SR
Queue Stats
74W - 19L
1,948 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arnisius
Jing Wei
9
1 / 7 / 3
6,708
671
6,138
9,641
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
NCCC88
Geb
10
1 / 7 / 3
7,154
715
5,468
12,306
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 2
7,494
749
4,428
10,124
4,820
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
6 / 1 / 13
8,633
863
5,111
5,934
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 15
8,110
811
4,679
6,767
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
Fuegō
Skadi
13
9 / 2 / 10
8,963
896
16,531
8,319
3,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
19
19
Deaths
4
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
13
12.5
L
Jing Wei
Arnisius
Jing Wei
1
7
3
0.36
W
4
1
15
11.5
W
Skadi
Fuegō
Skadi
9
2
10
7
L
Geb
NCCC88
Geb
1
7
3
0.36
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,034
Damage
26,321
32,071
Taken
21,020
17,492
Mitigated
13,575
1,934
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,111
742
2,334
1,690
5,934
2,488
985
1,885
4,049
29,861
0
L
Jing Wei
Arnisius
Jing Wei
6,138
2,126
0
0
9,641
2,964
0
2,689
6,322
0
20,606
W
4,679
993
0
1,280
6,767
7,171
0
1,536
5,231
10,629
0
W
Skadi
Fuegō
Skadi
16,531
8,125
0
2,630
8,319
3,916
1,261
2,391
5,928
0
36,546
L
Geb
NCCC88
Geb
5,468
297
144
1,246
12,306
9,708
0
4,313
7,262
15,236
0
L
4,428
941
143
401
10,124
4,820
0
2,083
7,392
0
17,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,356
Gold Earned
25,706
77
Minions Killed
129
2
Camps Cleared
7
529,803
Distance Traveled
547,716
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,633
863
67
7
0
191,814
2
L
Jing Wei
6,708
671
36
4
0
191,021
1
W
Ymir
8,110
811
10
1
3
190,226
3
W
Skadi
8,963
896
52
5
4
165,676
2
L
Geb
7,154
715
16
2
0
174,398
1
L
Nike
7,494
749
25
3
2
164,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role