Player Matchup

Danzaburou
Danzaburou
DyerMaker13
Danzaburou
Level 29
God Stats
62W - 51L
1,485 SR
Queue Stats
143W - 127L
1,513 Elo+
Party 3
Anubis
Anubis
FrozenKombat_MK
Anubis
Level 144
God Stats
27W - 20L
1,608 SR
Queue Stats
1,215W - 1,215L
1,517 Elo+
Party 3
Gilgamesh
Gilgamesh
RQShadowWolf
Gilgamesh
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Awilix
Awilix
UvitaJuice
Awilix
Level 68
God Stats
47W - 31L
1,616 SR
Queue Stats
256W - 246L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
c2b4rwd
Cthulhu
Level 12
God Stats
7W - 3L
1,296 SR
Queue Stats
26W - 15L
1,528 Elo+
Party 2
Team Averages
Level 71
1,501 SR
1,513 Elo+

VS

Team Averages
Level 70
1,522 SR
1,524 Elo+
Izanami
Izanami
ImMakinWafflezz
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,538 Elo+
Party 1
Achilles
Achilles
JimineyCrocket
Achilles
Level 44
God Stats
10W - 6L
1,639 SR
Queue Stats
38W - 38L
1,471 Elo+
Solo
Awilix
Awilix
jwt42
Awilix
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
xXDRAGONBANEXx
Cerberus
Level 120
God Stats
1W - 3L
1,493 SR
Queue Stats
172W - 193L
1,553 Elo+
Party 1
Sol
Sol
xXtonequestXx
Sol
Level 48
God Stats
1W - 3L
1,477 SR
Queue Stats
75W - 70L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DyerMaker13
Danzaburou
19
10 / 5 / 5
12,298
586
20,333
17,880
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 9 / 8
11,032
525
13,371
18,334
7,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RQShadowWolf
Gilgamesh
18
2 / 2 / 2
11,134
530
12,886
16,083
13,549
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
UvitaJuice
Awilix
19
11 / 1 / 14
12,444
593
18,952
15,839
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
c2b4rwd
Cthulhu
17
4 / 3 / 13
10,781
513
13,144
12,440
11,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 4
12,188
580
11,521
17,522
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
16
2 / 3 / 1
10,449
498
9,718
20,815
25,015
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
jwt42
Awilix
15
4 / 11 / 7
9,963
474
5,969
18,398
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
1 / 6 / 12
10,295
490
9,779
25,467
25,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 6 / 5
12,408
591
20,705
18,991
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
49
32
Kills
20
20
Deaths
32
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DyerMaker13
Danzaburou
10
5
5
2.5
W
5
9
8
1
L
5
6
4
1.17
L
Achilles
2
3
1
0.83
W
Gilgamesh
RQShadowWolf
Gilgamesh
2
2
2
1.5
W
Awilix
UvitaJuice
Awilix
11
1
14
18
W
Cthulhu
c2b4rwd
Cthulhu
4
3
13
3.5
L
Awilix
jwt42
Awilix
4
11
7
0.68
L
Cerberus
1
6
12
1.17
L
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,686
Damage
57,692
80,576
Taken
101,193
44,350
Mitigated
65,572
26,901
Healing
24,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DyerMaker13
Danzaburou
20,333
9,241
0
7,511
17,880
5,583
848
4,753
13,127
0
87,064
W
13,371
1,040
0
5,481
18,334
7,747
0
11,405
6,929
69,050
0
L
11,521
6,563
0
5,397
17,522
4,233
416
695
16,703
0
109,240
L
Achilles
9,718
2,629
0
4,865
20,815
25,015
40
2,281
18,250
0
55,792
W
Gilgamesh
RQShadowWolf
Gilgamesh
12,886
5,301
0
5,300
16,083
13,549
826
872
15,211
0
68,646
W
Awilix
UvitaJuice
Awilix
18,952
9,227
0
4,855
15,839
5,705
0
6,955
8,884
0
88,183
W
Cthulhu
c2b4rwd
Cthulhu
13,144
2,278
392
3,362
12,440
11,766
0
4,887
7,553
50,788
0
L
Awilix
jwt42
Awilix
5,969
2,975
0
3,593
18,398
5,221
0
4,764
13,271
0
50,977
L
Cerberus
9,779
390
175
4,467
25,467
25,436
0
8,392
16,314
41,356
0
L
20,705
6,787
0
6,311
18,991
5,667
0
8,647
10,068
72,400
6,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,689
Gold Earned
55,303
585
Minions Killed
623
0
Camps Cleared
0
2,074,745
Distance Traveled
1,910,451
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,298
586
133
6
0
383,059
3
W
Anubis
11,032
525
108
5
0
318,312
3
L
Izanami
12,188
580
197
9
0
360,875
4
L
Achilles
10,449
498
123
6
0
415,858
4
W
Gilgamesh
11,134
530
138
7
0
426,361
2
W
Awilix
12,444
593
137
7
0
483,727
2
W
Cthulhu
10,781
513
69
3
0
463,286
3
L
Awilix
9,963
474
84
4
0
382,279
1
L
Cerberus
10,295
490
85
4
0
382,001
0
L
Sol
12,408
591
134
6
0
369,438
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role