Player Matchup

Baba Yaga
Baba Yaga
Tsaucony
Baba Yaga
Level 27
God Stats
1W - 2L
1,720 SR
Queue Stats
85W - 76L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
TutuMv134
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo
Ymir
Ymir
estorno_brunido
Ymir
Level 5
God Stats
12W - 14L
1,409 SR
Queue Stats
16W - 20L
1,346 Elo+
Solo
Kali
Kali
kdog3265
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,520 Elo+
Solo
Rama
Rama
yeahboy96
Rama
Level 23
God Stats
3W - 1L
1,866 SR
Queue Stats
59W - 47L
1,612 Elo+
Solo
Team Averages
Level 15
1,599 SR
1,459 Elo+

VS

Team Averages
Level 17
1,468 SR
1,531 Elo+
Cerberus
Cerberus
AndreBR_OZ
Cerberus
Level 6
God Stats
1W - 0L
1,126 SR
Queue Stats
2W - 3L
1,123 Elo+
Solo
Danzaburou
Danzaburou
DarthSidious825
Danzaburou
Level 13
God Stats
2W - 0L
1,763 SR
Queue Stats
19W - 13L
1,742 Elo+
Party 2
Tiamat
Tiamat
WeAreVenom2877
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,682 Elo+
Party 2
Sun Wukong
Sun Wukong
catfishpond
Sun Wukong
Level 12
God Stats
1W - 0L
1,452 SR
Queue Stats
5W - 1L
1,735 Elo+
Party 1
Aphrodite
Aphrodite
eandmandeandb
Aphrodite
Level 38
God Stats
5W - 2L
1,500 SR
Queue Stats
110W - 113L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Tsaucony
Baba Yaga
20
4 / 6 / 5
13,571
485
25,157
21,366
10,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
TutuMv134
Erlang Shen
7
0 / 8 / 1
7,945
284
603
7,791
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 3 / 2
13,745
491
14,277
25,161
19,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
20
4 / 11 / 7
14,133
505
22,098
35,920
17,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
20
12 / 6 / 3
14,848
530
22,969
23,792
9,346
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AndreBR_OZ
Cerberus
17
0 / 7 / 6
12,579
449
3,048
32,789
18,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
DarthSidious825
Danzaburou
20
20 / 3 / 6
19,401
693
39,830
26,263
11,196
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 1 / 17
17,054
609
29,484
21,882
19,760
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
catfishpond
Sun Wukong
15
2 / 10 / 5
11,310
404
6,800
20,202
10,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
eandmandeandb
Aphrodite
19
2 / 6 / 12
14,386
514
5,793
15,674
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
27
Kills
32
34
Deaths
27
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AndreBR_OZ
Cerberus
0
7
6
0.43
W
Danzaburou
DarthSidious825
Danzaburou
20
3
6
7.67
L
Baba Yaga
Tsaucony
Baba Yaga
4
6
5
1.08
L
Erlang Shen
TutuMv134
Erlang Shen
0
8
1
0.06
W
8
1
17
16.5
W
Sun Wukong
catfishpond
Sun Wukong
2
10
5
0.45
W
Aphrodite
eandmandeandb
Aphrodite
2
6
12
1.33
L
7
3
2
2.67
L
Kali
4
11
7
0.68
L
Rama
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,104
Damage
84,955
114,030
Taken
116,810
60,318
Mitigated
72,753
32,418
Healing
56,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AndreBR_OZ
Cerberus
3,048
468
0
12,189
32,789
18,028
659
16,815
15,734
40,767
0
W
Danzaburou
DarthSidious825
Danzaburou
39,830
23,094
0
11,305
26,263
11,196
6,789
7,635
18,410
0
176,685
L
Baba Yaga
Tsaucony
Baba Yaga
25,157
776
183
6,037
21,366
10,632
604
6,873
13,918
101,610
0
L
Erlang Shen
TutuMv134
Erlang Shen
603
504
0
1,078
7,791
3,206
112
3,176
4,478
0
4,791
W
29,484
2,529
565
12,350
21,882
19,760
3,237
6,659
14,928
115,031
0
W
Sun Wukong
catfishpond
Sun Wukong
6,800
1,356
0
2,997
20,202
10,661
1,884
2,849
17,229
0
29,126
W
Aphrodite
eandmandeandb
Aphrodite
5,793
1,265
10,817
6,692
15,674
13,108
1,553
5,586
9,827
44,624
0
L
14,277
3,030
0
3,640
25,161
19,640
0
7,898
16,959
102,982
0
L
Kali
22,098
11,137
0
11,824
35,920
17,494
0
12,571
23,050
0
97,167
L
Rama
22,969
20,287
0
9,656
23,792
9,346
0
6,421
17,164
0
137,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,242
Gold Earned
74,730
691
Minions Killed
610
0
Camps Cleared
0
2,098,298
Distance Traveled
2,521,970
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,579
449
97
3
0
405,363
5
W
Danzaburou
19,401
693
197
7
0
565,647
0
L
Baba Yaga
13,571
485
189
7
0
516,151
1
L
Erlang Shen
7,945
284
14
1
0
229,351
1
W
Tiamat
17,054
609
182
7
0
539,478
0
W
Sun Wukong
11,310
404
59
2
0
519,722
1
W
Aphrodite
14,386
514
75
3
0
491,760
4
L
Ymir
13,745
491
164
6
0
426,518
0
L
Kali
14,133
505
114
4
0
490,214
0
L
Rama
14,848
530
210
8
0
436,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role