Player Matchup

King Arthur
King Arthur
Firebutters
King Arthur
Level 65
God Stats
40W - 22L
1,711 SR
Queue Stats
76W - 35L
1,673 Elo+
Party 2
Nemesis
Nemesis
Powpay44
Nemesis
Level 74
God Stats
12W - 6L
1,715 SR
Queue Stats
115W - 64L
1,702 Elo+
Party 2
Baron Samedi
Baron Samedi
Wonsubon
Baron Samedi
Level 25
God Stats
48W - 17L
1,834 SR
Queue Stats
82W - 38L
1,715 Elo+
Party 2
Geb
Geb
agoodnamelmao
Geb
Level 27
God Stats
35W - 10L
1,855 SR
Queue Stats
68W - 26L
1,721 Elo+
Party 2
Izanami
Izanami
scr32301
Izanami
Level 20
God Stats
34W - 12L
1,770 SR
Queue Stats
36W - 15L
1,677 Elo+
Party 2
Team Averages
Level 42
1,777 SR
1,698 Elo+

VS

Team Averages
Level 90
1,571 SR
1,581 Elo+
Chiron
Chiron
OneTakeZay
Chiron
Level 43
God Stats
8W - 10L
1,367 SR
Queue Stats
108W - 113L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
StaticFigures
Tsukuyomi
Level 125
God Stats
2W - 5L
1,663 SR
Queue Stats
269W - 253L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
TheCreeperWolf
Sylvanus
Level 117
God Stats
7W - 12L
1,553 SR
Queue Stats
153W - 170L
1,545 Elo+
Party 1
Pele
Pele
Toxicanthrax629
Pele
Level 124
God Stats
16W - 7L
1,789 SR
Queue Stats
148W - 162L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
commando tpi 12
Morgan Le Fay
Level 40
God Stats
7W - 3L
1,485 SR
Queue Stats
9W - 5L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Firebutters
King Arthur
17
1 / 3 / 9
10,745
512
8,360
14,340
11,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Powpay44
Nemesis
20
19 / 0 / 5
13,096
624
18,815
15,391
7,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Wonsubon
Baron Samedi
18
6 / 4 / 10
11,498
548
12,788
12,533
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 0 / 13
9,975
475
9,274
14,717
15,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
scr32301
Izanami
17
5 / 3 / 6
10,889
519
10,159
19,367
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
OneTakeZay
Chiron
14
0 / 7 / 1
8,516
406
9,223
14,461
4,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
StaticFigures
Tsukuyomi
17
2 / 6 / 2
10,671
508
15,084
15,122
13,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
14
2 / 7 / 3
8,817
420
12,695
19,123
21,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 8 / 1
10,100
481
10,240
19,969
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
commando tpi 12
Morgan Le Fay
16
2 / 7 / 1
9,934
473
6,208
13,336
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
34
Kills
10
10
Deaths
35
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Firebutters
King Arthur
1
3
9
1.83
L
Chiron
OneTakeZay
Chiron
0
7
1
0.07
W
Nemesis
Powpay44
Nemesis
19
0
5
21.5
L
Tsukuyomi
StaticFigures
Tsukuyomi
2
6
2
0.5
L
Sylvanus
2
7
3
0.5
L
4
8
1
0.56
W
Baron Samedi
Wonsubon
Baron Samedi
6
4
10
2.75
W
3
0
13
9.5
L
Morgan Le Fay
commando tpi 12
Morgan Le Fay
2
7
1
0.36
W
Izanami
scr32301
Izanami
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,396
Damage
53,450
76,348
Taken
82,011
49,807
Mitigated
51,371
28,537
Healing
21,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Firebutters
King Arthur
8,360
1,056
0
5,098
14,340
11,617
143
291
13,769
0
69,384
L
Chiron
OneTakeZay
Chiron
9,223
3,324
1,169
3,007
14,461
4,086
140
1,925
12,536
0
59,307
W
Nemesis
Powpay44
Nemesis
18,815
10,023
0
6,926
15,391
7,239
0
2,539
12,806
0
111,277
L
Tsukuyomi
StaticFigures
Tsukuyomi
15,084
3,698
0
4,358
15,122
13,642
190
1,521
13,601
574
74,980
L
Sylvanus
12,695
3,726
1,666
5,102
19,123
21,595
646
7,412
11,711
36,296
10,584
L
10,240
2,124
0
4,896
19,969
7,875
0
7,690
12,279
0
72,748
W
Baron Samedi
Wonsubon
Baron Samedi
12,788
1,715
1,058
3,010
12,533
8,473
0
5,557
6,684
78,052
0
W
9,274
1,880
0
2,672
14,717
15,533
140
4,782
9,897
22,595
0
L
Morgan Le Fay
commando tpi 12
Morgan Le Fay
6,208
543
0
1,387
13,336
4,173
0
3,776
9,560
60,508
0
W
Izanami
scr32301
Izanami
10,159
7,119
0
9,773
19,367
6,945
840
4,205
15,162
0
92,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,203
Gold Earned
48,038
632
Minions Killed
526
0
Camps Cleared
0
2,134,944
Distance Traveled
1,800,893
38
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,745
512
152
7
0
449,270
11
L
Chiron
8,516
406
85
4
0
324,195
2
W
Nemesis
13,096
624
143
7
0
523,207
5
L
Tsukuyomi
10,671
508
161
8
0
412,300
2
L
Sylvanus
8,817
420
62
3
0
301,141
0
L
Pele
10,100
481
110
5
0
424,986
0
W
Baron Samedi
11,498
548
146
7
0
386,787
10
W
Geb
9,975
475
31
1
0
412,365
8
L
Morgan Le Fay
9,934
473
108
5
0
338,271
0
W
Izanami
10,889
519
160
8
0
363,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role