Player Matchup

Achilles
Achilles
CruiseVII
Achilles
Level 102
God Stats
9W - 13L
1,535 SR
Queue Stats
189W - 176L
1,520 Elo+
Party 1
Geb
Geb
LuminousMiru
Geb
Level 112
God Stats
26W - 20L
1,695 SR
Queue Stats
116W - 106L
1,515 Elo+
Party 1
Sol
Sol
NewUltimatum
Sol
Level 144
God Stats
0W - 6L
1,245 SR
Queue Stats
152W - 160L
1,480 Elo+
Party 1
Hachiman
Hachiman
SepticFatality
Hachiman
Level 66
God Stats
11W - 14L
1,428 SR
Queue Stats
136W - 133L
1,479 Elo+
Party 1
Hun Batz
Hun Batz
chardy14f
Hun Batz
Level 149
God Stats
6W - 7L
1,639 SR
Queue Stats
219W - 203L
1,513 Elo+
Party 1
Team Averages
Level 115
1,509 SR
1,502 Elo+

VS

Team Averages
Level 120
1,564 SR
1,562 Elo+
Hachiman
Hachiman
Bronax
Hachiman
Level 134
God Stats
3W - 2L
1,266 SR
Queue Stats
35W - 27L
1,552 Elo+
Solo
Tyr
Tyr
DrBuum
Tyr
Level 121
God Stats
6W - 3L
1,565 SR
Queue Stats
66W - 59L
1,575 Elo+
Party 2
Agni
Agni
GuLDRiZ
Agni
Level 144
God Stats
9W - 6L
1,674 SR
Queue Stats
141W - 119L
1,564 Elo+
Party 2
Xing Tian
Xing Tian
Kylteam
Xing Tian
Level 143
God Stats
1W - 1L
1,691 SR
Queue Stats
113W - 96L
1,563 Elo+
Solo
Fenrir
Fenrir
StechkinSs
Fenrir
Level 56
God Stats
56W - 51L
1,622 SR
Queue Stats
156W - 166L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CruiseVII
Achilles
20
3 / 9 / 10
14,491
453
14,866
32,000
37,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 6 / 17
15,307
478
13,180
28,799
36,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 12 / 8
16,288
509
20,760
28,202
9,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
20
6 / 8 / 7
15,866
496
11,790
22,470
7,819
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
chardy14f
Hun Batz
20
8 / 10 / 17
18,054
564
32,250
32,191
12,268
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bronax
Hachiman
20
9 / 7 / 10
16,836
526
15,889
23,690
8,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
DrBuum
Tyr
20
5 / 7 / 11
15,495
484
17,627
30,403
37,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
GuLDRiZ
Agni
20
12 / 7 / 13
17,714
554
30,001
21,327
8,022
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Kylteam
Xing Tian
20
10 / 3 / 20
16,786
525
25,326
36,292
48,625
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
StechkinSs
Fenrir
20
9 / 9 / 15
16,552
517
22,618
34,441
15,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
114
32
Kills
45
45
Deaths
33
59
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bronax
Hachiman
9
7
10
2
L
Achilles
CruiseVII
Achilles
3
9
10
0.89
W
Tyr
DrBuum
Tyr
5
7
11
1.5
W
Agni
GuLDRiZ
Agni
12
7
13
2.64
W
Xing Tian
Kylteam
Xing Tian
10
3
20
6.67
L
5
6
17
2.25
L
10
12
8
1.17
L
Hachiman
6
8
7
1.19
W
Fenrir
StechkinSs
Fenrir
9
9
15
1.83
L
Hun Batz
chardy14f
Hun Batz
8
10
17
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,846
Damage
111,461
143,662
Taken
146,153
104,480
Mitigated
118,386
32,967
Healing
41,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bronax
Hachiman
15,889
10,060
0
7,431
23,690
8,530
9,795
7,530
16,005
0
122,542
L
Achilles
CruiseVII
Achilles
14,866
3,139
0
8,333
32,000
37,930
704
8,436
23,322
837
83,222
W
Tyr
DrBuum
Tyr
17,627
1,453
0
9,951
30,403
37,353
1,162
7,928
21,213
0
66,560
W
Agni
GuLDRiZ
Agni
30,001
1,953
472
5,203
21,327
8,022
1,948
7,021
14,152
110,337
0
W
Xing Tian
Kylteam
Xing Tian
25,326
1,499
0
8,218
36,292
48,625
348
10,551
25,481
62,682
0
L
13,180
623
0
1,182
28,799
36,985
36
10,334
18,111
38,030
0
L
20,760
6,931
0
8,179
28,202
9,478
2,576
13,387
14,417
97,559
0
L
Hachiman
11,790
7,303
0
7,320
22,470
7,819
756
9,469
12,901
0
108,897
W
Fenrir
StechkinSs
Fenrir
22,618
4,512
0
10,040
34,441
15,856
1,099
9,588
24,754
0
137,998
L
Hun Batz
chardy14f
Hun Batz
32,250
9,519
0
7,953
32,191
12,268
284
12,319
19,584
0
170,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,006
Gold Earned
83,383
689
Minions Killed
638
0
Camps Cleared
0
2,754,513
Distance Traveled
2,921,922
36
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,836
526
169
5
0
533,901
2
L
Achilles
14,491
453
143
4
0
536,621
11
W
Tyr
15,495
484
121
4
0
575,768
8
W
Agni
17,714
554
151
5
0
599,434
5
W
Xing Tian
16,786
525
56
2
0
654,793
5
L
Geb
15,307
478
41
1
0
616,686
7
L
Sol
16,288
509
148
5
0
527,252
1
L
Hachiman
15,866
496
172
5
0
484,349
14
W
Fenrir
16,552
517
141
4
0
558,026
1
L
Hun Batz
18,054
564
185
6
0
589,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role