Player Matchup

Ratatoskr
Ratatoskr
Aadwe
Ratatoskr
Level 28
God Stats
3W - 3L
1,559 SR
Queue Stats
42W - 54L
1,476 Elo+
Solo
Merlin
Merlin
Hamounaptraa
Merlin
Level 7
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 3L
1,549 Elo+
Solo
Zeus
Zeus
TheMustardKingg
Zeus
Level 28
God Stats
13W - 12L
1,478 SR
Queue Stats
166W - 172L
1,481 Elo+
Solo
Guan Yu
Guan Yu
TurtleTaker
Guan Yu
Level 6
God Stats
2W - 1L
1,716 SR
Queue Stats
15W - 16L
1,546 Elo+
Solo
Yemoja
Yemoja
breadface55
Yemoja
Level 24
God Stats
1W - 1L
1,689 SR
Queue Stats
63W - 64L
1,490 Elo+
Solo
Team Averages
Level 19
1,582 SR
1,508 Elo+

VS

Team Averages
Level 30
1,476 SR
1,586 Elo+
Zeus
Zeus
Gizzard Of Boz8
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,676 Elo+
Party 1
Awilix
Awilix
Ijwmba
Awilix
Level 23
God Stats
1W - 1L
1,272 SR
Queue Stats
34W - 23L
1,544 Elo+
Party 1
Hun Batz
Hun Batz
KWT_AMS
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,648 Elo+
Solo
Xing Tian
Xing Tian
Tameis Winston
Xing Tian
Level 111
God Stats
2W - 1L
1,687 SR
Queue Stats
338W - 347L
1,565 Elo+
Party 1
Artemis
Artemis
dmv_tyy
Artemis
Level 5
God Stats
5W - 2L
1,422 SR
Queue Stats
12W - 24L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Aadwe
Ratatoskr
7
2 / 1 / 0
4,750
475
2,244
4,696
1,420
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
7
0 / 4 / 1
4,446
445
1,314
3,187
747
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 4 / 2
5,702
570
7,545
5,886
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TurtleTaker
Guan Yu
8
0 / 3 / 0
4,876
488
891
5,289
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
7
1 / 4 / 0
4,424
442
817
6,740
2,069
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 2 / 2
6,330
633
7,525
4,676
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
Ijwmba
Awilix
11
5 / 0 / 1
6,300
630
4,941
5,780
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
KWT_AMS
Hun Batz
6
0 / 1 / 1
4,275
428
121
3,005
714
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Tameis Winston
Xing Tian
8
1 / 0 / 10
5,486
549
3,178
8,327
5,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
dmv_tyy
Artemis
7
2 / 3 / 3
4,970
497
1,794
4,158
1,010
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
16
16
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Aadwe
Ratatoskr
2
1
0
2
W
8
2
2
4.5
L
Merlin
0
4
1
0.13
W
Awilix
Ijwmba
Awilix
5
0
1
5.5
W
Hun Batz
KWT_AMS
Hun Batz
0
1
1
0.5
W
Xing Tian
Tameis Winston
Xing Tian
1
0
10
6
L
2
4
2
0.75
L
Guan Yu
TurtleTaker
Guan Yu
0
3
0
0
L
Yemoja
1
4
0
0.25
W
Artemis
dmv_tyy
Artemis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,811
Damage
17,559
25,798
Taken
25,946
7,767
Mitigated
9,841
1,767
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Aadwe
Ratatoskr
2,244
368
0
0
4,696
1,420
0
2,361
2,335
0
16,283
W
7,525
2,505
0
1,016
4,676
1,257
1,766
3,035
1,373
28,762
0
L
Merlin
1,314
411
240
49
3,187
747
662
1,236
1,951
12,983
0
W
Awilix
Ijwmba
Awilix
4,941
1,903
0
2,508
5,780
1,671
597
1,139
4,603
0
30,399
W
Hun Batz
KWT_AMS
Hun Batz
121
0
0
0
3,005
714
136
458
2,533
0
8,122
W
Xing Tian
Tameis Winston
Xing Tian
3,178
641
473
1,465
8,327
5,189
576
2,933
5,206
15,511
0
L
7,545
1,681
0
520
5,886
1,452
0
3,297
2,589
26,496
0
L
Guan Yu
TurtleTaker
Guan Yu
891
236
168
790
5,289
2,079
478
1,016
4,273
0
15,830
L
Yemoja
817
58
0
0
6,740
2,069
48
2,793
3,947
6,778
0
W
Artemis
dmv_tyy
Artemis
1,794
1,023
0
308
4,158
1,010
399
1,515
2,555
0
13,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,198
Gold Earned
27,361
164
Minions Killed
187
0
Camps Cleared
0
897,851
Distance Traveled
925,013
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,750
475
28
3
0
211,684
4
W
Zeus
6,330
633
62
6
0
182,929
2
L
Merlin
4,446
445
22
2
0
124,854
0
W
Awilix
6,300
630
66
7
0
232,059
3
W
Hun Batz
4,275
428
19
2
0
135,532
0
W
Xing Tian
5,486
549
19
2
0
195,418
2
L
Zeus
5,702
570
54
5
0
183,842
2
L
Guan Yu
4,876
488
48
5
0
204,409
2
L
Yemoja
4,424
442
12
1
0
173,062
0
W
Artemis
4,970
497
21
2
0
179,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role