Player Matchup

Medusa
Medusa
ArtStiles
Medusa
Level 27
God Stats
26W - 22L
1,492 SR
Queue Stats
130W - 124L
1,362 Elo+
Solo
Set
Set
KreaturePrime
Set
Level 6
God Stats
2W - 4L
1,713 SR
Queue Stats
11W - 17L
1,098 Elo+
Solo
Fenrir
Fenrir
ShadowAngel8649
Fenrir
Level 27
God Stats
68W - 62L
1,451 SR
Queue Stats
86W - 97L
1,285 Elo+
Solo
Jing Wei
Jing Wei
Throat Raider
Jing Wei
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 15L
1,264 Elo+
Solo
Tsukuyomi
Tsukuyomi
WellFokU
Tsukuyomi
Level 7
God Stats
4W - 5L
1,464 SR
Queue Stats
11W - 9L
1,341 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,270 Elo+

VS

Team Averages
Level 12
1,488 SR
1,237 Elo+
Ymir
Ymir
Abreham24
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,073 Elo+
Solo
Cu Chulainn
Cu Chulainn
BIGBELUGA1323
Cu Chulainn
Level 17
God Stats
7W - 5L
1,870 SR
Queue Stats
27W - 47L
1,244 Elo+
Solo
Ganesha
Ganesha
Towa648
Ganesha
Level 8
God Stats
18W - 19L
1,401 SR
Queue Stats
18W - 20L
1,308 Elo+
Solo
Merlin
Merlin
luccian77
Merlin
Level 12
God Stats
10W - 22L
1,170 SR
Queue Stats
50W - 82L
1,172 Elo+
Solo
Baron Samedi
Baron Samedi
salvigrad
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArtStiles
Medusa
20
11 / 0 / 18
14,385
1,199
26,359
16,184
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 2 / 23
11,577
965
7,801
10,807
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
22 / 0 / 17
15,905
1,325
27,175
15,027
10,138
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Throat Raider
Jing Wei
20
4 / 4 / 27
12,768
1,064
23,809
11,758
4,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
WellFokU
Tsukuyomi
20
6 / 5 / 23
12,608
1,051
25,332
19,533
7,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 5 / 4
11,107
926
3,083
18,893
22,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
BIGBELUGA1323
Cu Chulainn
17
1 / 13 / 5
11,013
918
14,541
33,556
33,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Towa648
Ganesha
18
0 / 6 / 6
11,315
943
20,400
25,224
25,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
luccian77
Merlin
17
2 / 8 / 2
10,834
903
6,128
14,693
5,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
salvigrad
Baron Samedi
17
7 / 14 / 1
12,076
1,006
23,123
28,153
15,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
29
46
Kills
11
11
Deaths
46
108
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
4
0.6
W
Medusa
ArtStiles
Medusa
11
0
18
20
L
Cu Chulainn
BIGBELUGA1323
Cu Chulainn
1
13
5
0.27
W
3
2
23
7.25
W
22
0
17
30.5
W
Jing Wei
Throat Raider
Jing Wei
4
4
27
4.38
L
Ganesha
Towa648
Ganesha
0
6
6
0.5
W
Tsukuyomi
WellFokU
Tsukuyomi
6
5
23
3.5
L
Merlin
luccian77
Merlin
2
8
2
0.38
L
Baron Samedi
salvigrad
Baron Samedi
7
14
1
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,476
Damage
67,275
73,309
Taken
120,519
33,308
Mitigated
102,423
7,510
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,083
1,416
0
642
18,893
22,183
0
0
18,893
15,543
0
W
Medusa
ArtStiles
Medusa
26,359
20,218
0
2,176
16,184
6,788
0
13,658
2,166
0
54,012
L
Cu Chulainn
BIGBELUGA1323
Cu Chulainn
14,541
3,157
0
3,610
33,556
33,416
0
0
33,556
15,428
30,368
W
7,801
2,787
0
104
10,807
4,337
0
9,112
1,559
0
17,053
W
27,175
6,803
0
1,222
15,027
10,138
0
11,532
2,949
0
42,306
W
Jing Wei
Throat Raider
Jing Wei
23,809
16,537
0
2,046
11,758
4,250
0
9,702
1,686
0
47,859
L
Ganesha
Towa648
Ganesha
20,400
462
0
553
25,224
25,303
0
0
25,224
35,050
0
W
Tsukuyomi
WellFokU
Tsukuyomi
25,332
8,822
0
1,962
19,533
7,795
0
13,060
5,987
0
38,644
L
Merlin
luccian77
Merlin
6,128
1,992
0
705
14,693
5,990
0
0
14,693
24,617
0
L
Baron Samedi
salvigrad
Baron Samedi
23,123
5,067
1,640
3,062
28,153
15,531
0
0
28,153
49,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,243
Gold Earned
56,345
208
Minions Killed
189
5
Camps Cleared
2
1,148,597
Distance Traveled
1,045,321
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,107
926
27
2
1
200,401
0
W
Medusa
14,385
1,199
85
7
1
222,937
0
L
Cu Chulainn
11,013
918
69
6
0
221,286
0
W
Set
11,577
965
19
2
1
222,801
0
W
Fenrir
15,905
1,325
38
3
2
272,312
0
W
Jing Wei
12,768
1,064
46
4
1
208,899
0
L
Ganesha
11,315
943
4
0
0
248,365
3
W
Tsukuyomi
12,608
1,051
20
2
0
221,648
1
L
Merlin
10,834
903
32
3
0
186,554
0
L
Baron Samedi
12,076
1,006
57
5
1
188,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role