Player Matchup

Fenrir
Fenrir
OniZage
Fenrir
Level 77
God Stats
1W - 1L
1,248 SR
Queue Stats
48W - 46L
1,487 Elo+
Party 1
Anubis
Anubis
WArL0RD58058
Anubis
Level 106
God Stats
13W - 3L
1,577 SR
Queue Stats
116W - 143L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
bu11etz
Gilgamesh
Level 83
God Stats
12W - 11L
1,314 SR
Queue Stats
43W - 40L
1,489 Elo+
Party 1
Team Averages
Level 89
1,380 SR
1,484 Elo+

VS

Team Averages
Level 56
1,614 SR
1,502 Elo+
Cerberus
Cerberus
Reik Havoc
Cerberus
Level 33
God Stats
3W - 1L
1,632 SR
Queue Stats
96W - 53L
1,693 Elo+
Solo
Neith
Neith
SDurwin
Neith
Level 25
God Stats
1W - 2L
1,672 SR
Queue Stats
15W - 12L
1,444 Elo+
Solo
Merlin
Merlin
specsauce
Merlin
Level 109
God Stats
19W - 31L
1,536 SR
Queue Stats
60W - 68L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OniZage
Fenrir
14
7 / 3 / 9
10,150
725
7,951
16,485
9,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
16
8 / 1 / 7
10,947
782
19,823
12,986
6,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
bu11etz
Gilgamesh
13
2 / 1 / 13
9,503
679
6,090
11,505
8,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Reik Havoc
Cerberus
11
1 / 6 / 3
8,645
618
7,300
18,869
10,631
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
SDurwin
Neith
11
1 / 7 / 2
8,253
590
14,910
10,790
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
specsauce
Merlin
13
3 / 4 / 1
9,122
652
7,848
8,362
2,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
5
5
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
OniZage
Fenrir
7
3
9
3.83
L
Cerberus
Reik Havoc
Cerberus
1
6
3
0.42
L
Neith
SDurwin
Neith
1
7
2
0.29
W
Anubis
8
1
7
11.5
W
Gilgamesh
bu11etz
Gilgamesh
2
1
13
8.5
L
Merlin
specsauce
Merlin
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,864
Damage
30,058
40,976
Taken
38,021
24,997
Mitigated
16,186
15,940
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
OniZage
Fenrir
7,951
1,870
0
2,606
16,485
9,921
1,183
7,008
9,477
938
23,959
L
Cerberus
Reik Havoc
Cerberus
7,300
632
0
5,610
18,869
10,631
130
11,515
7,354
17,775
0
L
Neith
SDurwin
Neith
14,910
8,392
0
1,295
10,790
3,005
487
5,253
5,537
0
30,434
W
Anubis
19,823
751
0
9,667
12,986
6,414
1,343
5,036
7,950
57,173
0
W
Gilgamesh
bu11etz
Gilgamesh
6,090
798
250
3,417
11,505
8,662
492
3,643
7,862
2,561
12,438
L
Merlin
specsauce
Merlin
7,848
368
137
698
8,362
2,550
130
4,432
3,930
37,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
26,020
146
Minions Killed
150
6
Camps Cleared
2
772,995
Distance Traveled
702,221
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,150
725
29
2
3
273,818
1
L
Cerberus
8,645
618
27
2
2
231,082
2
L
Neith
8,253
590
45
3
0
221,982
4
W
Anubis
10,947
782
85
6
2
246,040
0
W
Gilgamesh
9,503
679
32
2
1
253,137
0
L
Merlin
9,122
652
78
6
0
249,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role