Player Matchup

Ra
Ra
Cocaconhielos92
Ra
Level 68
God Stats
4W - 2L
1,437 SR
Queue Stats
54W - 87L
1,213 Elo+
Party 1
Horus
Horus
DjAnubion45
Horus
Level 61
God Stats
2W - 3L
1,488 SR
Queue Stats
144W - 170L
1,338 Elo+
Solo
Charybdis
Charybdis
DoomityBellona
Charybdis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,361 Elo+
Solo
Bellona
Bellona
EpicAlbatrozz
Bellona
Level 79
God Stats
16W - 13L
1,488 SR
Queue Stats
411W - 429L
1,368 Elo+
Solo
Nemesis
Nemesis
mich7h014
Nemesis
Level 23
God Stats
3W - 5L
1,190 SR
Queue Stats
14W - 30L
1,201 Elo+
Party 1
Team Averages
Level 60
1,421 SR
1,296 Elo+

VS

Team Averages
Level 69
1,501 SR
1,311 Elo+
Achilles
Achilles
LALOgamer14
Achilles
Level 66
God Stats
3W - 8L
1,500 SR
Queue Stats
295W - 343L
1,345 Elo+
Solo
Cthulhu
Cthulhu
Neerochaan
Cthulhu
Level 46
God Stats
1W - 1L
1,785 SR
Queue Stats
156W - 212L
1,254 Elo+
Solo
Pele
Pele
chupa50469
Pele
Level 68
God Stats
9W - 8L
1,464 SR
Queue Stats
51W - 56L
1,405 Elo+
Solo
Tiamat
Tiamat
merrp33
Tiamat
Level 96
God Stats
14W - 9L
1,492 SR
Queue Stats
546W - 719L
1,358 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
paganjesus2
Ah Muzen Cab
Level 69
God Stats
6W - 15L
1,264 SR
Queue Stats
28W - 46L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 13
14,543
539
22,987
24,216
10,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 2 / 28
13,899
515
8,290
29,151
42,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
DoomityBellona
Charybdis
20
20 / 2 / 10
14,694
544
36,019
19,591
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
18
5 / 7 / 15
12,455
461
15,244
23,215
23,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
mich7h014
Nemesis
18
2 / 5 / 10
12,045
446
6,316
22,839
8,893
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LALOgamer14
Achilles
20
8 / 6 / 2
13,551
502
20,385
29,126
34,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Neerochaan
Cthulhu
17
1 / 4 / 7
10,481
388
8,583
18,767
11,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
8 / 11 / 5
12,704
471
20,190
30,973
10,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
merrp33
Tiamat
17
0 / 9 / 6
11,352
420
19,945
18,344
11,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
paganjesus2
Ah Muzen Cab
17
4 / 15 / 5
12,042
446
16,804
26,365
5,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
46
42
Kills
21
21
Deaths
45
76
Assists
25
Player
Kills
Deaths
Assists
KDA
W
12
5
13
3.7
W
3
2
28
8.5
W
Charybdis
DoomityBellona
Charybdis
20
2
10
12.5
W
Bellona
5
7
15
1.79
L
Achilles
LALOgamer14
Achilles
8
6
2
1.5
L
Cthulhu
Neerochaan
Cthulhu
1
4
7
1.13
L
8
11
5
0.95
L
Tiamat
merrp33
Tiamat
0
9
6
0.33
W
Nemesis
mich7h014
Nemesis
2
5
10
1.4
L
Ah Muzen Cab
paganjesus2
Ah Muzen Cab
4
15
5
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,856
Damage
85,907
119,012
Taken
123,575
93,224
Mitigated
73,181
46,806
Healing
30,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,987
2,168
6,655
8,346
24,216
10,350
4,979
7,226
16,454
96,654
0
W
8,290
3,765
6,720
8,880
29,151
42,127
2,049
5,258
23,633
0
26,418
W
Charybdis
DoomityBellona
Charybdis
36,019
24,106
0
8,320
19,591
7,976
5,322
5,743
13,560
0
96,871
W
Bellona
15,244
4,690
1,175
3,478
23,215
23,878
975
3,788
19,305
8,224
60,560
L
Achilles
LALOgamer14
Achilles
20,385
8,684
0
9,239
29,126
34,357
2,268
4,883
24,243
0
77,773
L
Cthulhu
Neerochaan
Cthulhu
8,583
161
2,249
2,257
18,767
11,104
87
1,784
16,983
41,761
0
L
20,190
4,694
0
5,562
30,973
10,723
0
6,304
24,669
0
105,435
L
Tiamat
merrp33
Tiamat
19,945
1,164
329
5,457
18,344
11,567
267
6,509
11,835
63,716
0
W
Nemesis
mich7h014
Nemesis
6,316
4,229
0
3,232
22,839
8,893
479
4,999
17,532
0
69,773
L
Ah Muzen Cab
paganjesus2
Ah Muzen Cab
16,804
8,289
0
5,673
26,365
5,430
356
5,257
21,108
0
50,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,636
Gold Earned
60,130
599
Minions Killed
479
0
Camps Cleared
0
2,469,415
Distance Traveled
2,277,297
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,543
539
174
6
0
458,682
1
W
Horus
13,899
515
48
2
0
530,129
0
W
Charybdis
14,694
544
165
6
0
497,035
3
W
Bellona
12,455
461
102
4
0
486,814
2
L
Achilles
13,551
502
122
5
0
411,264
4
L
Cthulhu
10,481
388
49
2
0
541,071
10
L
Pele
12,704
471
122
5
0
449,903
0
L
Tiamat
11,352
420
120
4
0
452,545
0
W
Nemesis
12,045
446
110
4
0
496,755
0
L
Ah Muzen Cab
12,042
446
66
2
0
422,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role