Player Matchup

Hera
Hera
Masters
Yaoibby
Hera
Masters
Level 147
God Stats
34W - 6L
1,976 SR
Queue Stats
218W - 86L
2,870 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,976 SR
2,870 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,575 SR
1,996 MMR
Izanami
Izanami
Platinum II
YSNspook
Izanami
Platinum II
Level 136
God Stats
3W - 4L
1,575 SR
Queue Stats
204W - 210L
1,996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Yaoibby
Hera
11
3 / 0 / 0
5,714
952
4,113
3,600
811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
He BoBaron SamediNemesisMorgan Le FayTsukuyomi

VS

Bans
HadesAh Muzen CabSkadiBakasuraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
YSNspook
Izanami
10
0 / 3 / 0
5,256
876
2,242
5,655
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
YSNspook
Izanami
0
3
0
0
W
Hera
Yaoibby
Hera
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,113
Damage
2,242
3,600
Taken
5,655
811
Mitigated
2,204
1,181
Healing
1,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
YSNspook
Izanami
2,242
1,028
0
1,108
5,655
2,204
433
4,308
1,347
0
27,890
W
Hera
Yaoibby
Hera
4,113
1,011
0
1,181
3,600
811
287
99
3,501
25,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,714
Gold Earned
5,256
56
Minions Killed
62
2
Camps Cleared
4
117,912
Distance Traveled
103,670
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,256
876
62
10
4
103,670
1
W
Hera
5,714
952
56
9
2
117,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role